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cccskills

デザインのスキル

UI/UX、ロゴ、スライド、画像生成(7,416 件)

価格や並び順で絞り込む

概要と使いどころ

Generates OpenAPI 3.0/3.1 specifications from Express, Next.js, Fastify, Hono, or NestJS routes. Creates complete specs with schemas, examples, and documentation that can be imported into Postman, Insomnia, or used with Swagger UI. Use when users request "generate openapi", "create swagger spec", "openapi documentation", or "api specification".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Generates Request for Comments documents for technical proposals including problem statement, solution design, alternatives, risks, and rollout plans. Use for "RFC", "technical proposals", "design docs", or "architecture proposals".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Implements responsive design systems with mobile-first breakpoints, container queries, fluid typography, and adaptive layouts using Tailwind CSS. Use when users request "responsive design", "mobile-first", "breakpoints", "fluid typography", or "adaptive layout".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

gpt-taste

無料

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Designs GraphQL schemas with types, queries, mutations, subscriptions, resolvers, and DataLoader patterns for efficient data fetching. Use when users request "GraphQL API", "schema design", "GraphQL setup", "resolvers", or "Apollo Server".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Identifies domain modules, ownership boundaries, dependencies, and interfaces using Domain-Driven Design principles. Provides domain maps, bounded contexts, refactor recommendations. Use for "DDD", "domain modeling", "bounded contexts", or "service boundaries".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

design

無料

Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini, Atlas Cloud, or MuAPI AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Converts Figma/design specifications into production-ready UI components with accurate spacing, typography, color tokens, responsive rules, and interaction states (hover, focus, disabled, active). Generates Tailwind/shadcn code with design system tokens mapping. Use when translating "Figma to code", "design specs to components", or "implement design system".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Designs event-driven architectures with event sourcing, CQRS, pub/sub patterns, and domain events for decoupled systems. Use when users request "event sourcing", "CQRS", "domain events", "pub/sub", or "event-driven".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Implements complete dark/light mode theming systems using CSS variables, Tailwind dark mode, React context, and system preference detection. Use when users request "add dark mode", "theme toggle", "dark theme", "light mode switch", or "color scheme".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Creates Architecture Decision Records documenting key technical decisions with context, alternatives considered, tradeoffs, consequences, and decision owners. Use when documenting "architecture decisions", "technical choices", "design decisions", or "ADRs".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Designs multi-step agent workflows with tool usage, retry logic, state management, and budget controls. Provides orchestration diagrams, tool execution order, fallback strategies, and cost limits. Use for "AI agents", "agentic workflows", "multi-step AI", or "autonomous systems".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Provides reusable interaction patterns and motion presets that make UI feel polished. Includes hover effects, transitions, entrance animations, gesture feedback, and reduced-motion support. Use when adding "animations", "transitions", "micro-interactions", or "motion design".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Guide to Sonner, the React toast library — install and wire up the Toaster, pick the right toast() call, promise and loading toasts, updating, dismissing and persisting toasts, styling, theming and icons, positioning and multiple toasters. Use when working with Sonner or troubleshooting it — toasts that don't appear, appear twice, lose their styles, ignore Tailwind classes, sit behind a modal, or don't follow dark mode.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新