Run an offline ASO audit on canonical App Store metadata under `./metadata` and surface keyword gaps using Astro MCP. Use after pulling metadata with `asc metadata pull`.
日本語の概要は準備中です。原文の説明を表示しています。
26 件(kvn8888 のリポジトリ) ・ 人気順
概要と使いどころ
Run an offline ASO audit on canonical App Store metadata under `./metadata` and surface keyword gaps using Astro MCP. Use after pulling metadata with `asc metadata pull`.
日本語の概要は準備中です。原文の説明を表示しています。
Resize and validate App Store screenshots with current asc screenshot-size data and macOS sips. Use when preparing or fixing screenshots for App Store Connect submission.
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX design system and component patterns for OpenFoodJournal. Use when building new views, adding UI components, styling elements, presenting sheets, or modifying any view file. Contains the project's design tokens, component catalog, animation conventions, and layout patterns so new UI stays visually consistent with the existing app.
日本語の概要は準備中です。原文の説明を表示しています。
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
日本語の概要は準備中です。原文の説明を表示しています。
Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor SwiftUI view files into stable, testable structure. Use when splitting large views, tightening data flow, or cleaning Observation ownership.
日本語の概要は準備中です。原文の説明を表示しています。
Guidance for using asc cli in this repo (flags, output formats, pagination, auth, and discovery). Use when asked to run or design asc commands or interact with App Store Connect via the CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Triage TestFlight crashes, beta feedback, and performance diagnostics using asc. Use when the user asks about TF crashes, TestFlight crash reports, beta tester feedback, app hangs, disk writes, launch diagnostics, or wants a crash summary for a build or app.
日本語の概要は準備中です。原文の説明を表示しています。
Build, archive, export, upload, and manage Xcode version/build numbers with the current asc xcode helpers before App Store Connect upload or submission. Use when creating an IPA or PKG for upload.
日本語の概要は準備中です。原文の説明を表示しています。
Living project knowledge for OpenFoodJournal — an iOS 26 food journaling app with AI-powered nutrition scanning. Consult this skill FIRST when starting any work on this project. Contains architecture decisions, data models, service contracts, current state, known issues, and conventions. Update this skill whenever requirements, architecture, or project state changes so it stays accurate across sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Create a technical journey retrospective document from the current session's work. Use when the user asks for a retrospective, technical journey, dev blog post, session writeup, or wants to document what was built and why. Triggers on phrases like "write a retrospective", "create a journey doc", "document this session", "write a blog post about what we did".
日本語の概要は準備中です。原文の説明を表示しています。
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, macOS-specific APIs, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Design App Intents, app entities, and App Shortcuts for iOS system surfaces. Use when exposing app actions or content to Shortcuts, Siri, Spotlight, widgets, or controls.
日本語の概要は準備中です。原文の説明を表示しています。
Capture and interpret iOS Simulator ETTrace profiles. Use when profiling launch or runtime latency, comparing traces, or finding CPU-heavy stacks.
日本語の概要は準備中です。原文の説明を表示しています。
Capture and inspect iOS leaks and memgraphs. Use when debugging leaked objects, retain cycles, memory growth, or before/after leak evidence.
日本語の概要は準備中です。原文の説明を表示しています。
Mirror an iOS Simulator into the Codex in-app browser and render SwiftUI previews from importable Swift packages in that simulator with hot reload. Use when a user wants to watch or interact with an iOS app in the browser, see a SwiftUI preview outside Xcode Canvas, iterate live on a preview, or capture browser-visible simulator proof.
日本語の概要は準備中です。原文の説明を表示しています。
Implement and review iOS 26+ SwiftUI Liquid Glass UI. Use when adopting Liquid Glass or checking its correctness, performance, and design fit.
日本語の概要は準備中です。原文の説明を表示しています。
Audit SwiftUI runtime performance from code first. Use when diagnosing slow rendering, janky scrolling, expensive updates, or profiling needs.
日本語の概要は準備中です。原文の説明を表示しています。
Evaluates code against Apple's App Store Review Guidelines. Use this skill when reviewing iOS, macOS, tvOS, watchOS, or visionOS app code (Swift, Objective-C, React Native, or Expo) to identify potential App Store rejection issues before submission. Triggers on tasks involving app review preparation, compliance checking, or App Store submission readiness.
日本語の概要は準備中です。原文の説明を表示しています。
Create a new App Store Connect app record via browser automation. Use when there is no public API for app creation and you need an agent to drive the New App form.
日本語の概要は準備中です。原文の説明を表示しています。
Track build processing, find latest builds, and clean up old builds with asc. Use when managing build retention or waiting on processing.
日本語の概要は準備中です。原文の説明を表示しています。
Archive, export, and notarize macOS apps using xcodebuild and asc. Use when you need to prepare a macOS app for distribution outside the App Store with Developer ID signing and Apple notarization.
日本語の概要は準備中です。原文の説明を表示しています。
Determine whether an app is ready to submit, then drive the current App Store release flow with asc, including validation, staging, review submission, first-time availability, subscriptions, IAP, Game Center, and App Privacy checks.
日本語の概要は準備中です。原文の説明を表示しています。