Build functional software prototypes and MVPs without deep technical skills by using AI agents as "developers in your pocket." Use this skill when you need to validate a new product concept, build custom back-office tools (e.g., a real estate data manager), or create high-fidelity demos to unblock engineering roadmaps.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skill☆ 622026年3月2日 更新
Create polished single-file HTML artifacts for plans, reports, explainers, code reviews, lightweight dashboards, prototypes, and one-off editing tools. Use when the user asks for a standalone HTML file, single HTML, HTML artifact, interactive report, shareable local artifact, Alpine.js artifact, custom CSS artifact, copy/export UI, or a browser-openable deliverable instead of Markdown.
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/stella☆ 532026年10月2日 更新
Expert product discovery guidance for user research and problem validation. Use when conducting user interviews, validating problems, applying jobs-to-be-done framework, sizing opportunities, customer segmentation, competitive analysis, prototype testing, usability testing, designing surveys, or synthesizing research insights. Covers discovery sprints, continuous discovery, and research operations.
日本語の概要は準備中です。原文の説明を表示しています。
ncklrs/startup-os-skills☆ 522026年2月27日 更新
Agno is a high-performance Python framework for building, running, and managing agentic software at scale. It provides a three-layer architecture — framework, runtime, and control plane — enabling developers to go from agent prototype to production API in roughly 20 lines of code.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 512026年10月11日 更新
Apple Human Interface Guidelines (HIG) に準拠した iOS アプリの UI を、 単一 HTML ファイルの「実際に動くインタラクティブプロトタイプ」として生成するスキル。 iPhone 15 Pro 相当のデバイスフレーム、ステータスバー、ナビゲーションバー、タブバー、 Inset Grouped リスト、モーダル/シート、アラートを iOS 純正の見た目で再現し、 タップ・スワイプ・入力・画面遷移がすべて動作する状態で出力する。 Claude Design / Artifact でそのまま開ける形式。 Use when: iOS アプリの UI を作りたい、アプリのモック画面が欲しい、 HIG 準拠のデザインを作りたい、iPhone 風のプロトタイプを作りたい、 アプリのデザイン案を可視化したい、App Store 提出用アプリの画面イメージを作りたい。 Triggers: "iOS アプリ UI", "iOS デザイン", "HIG", "Human Interface Guidelines", "iPhone モック", "アプリのモック", "iOS プロトタイプ", "アプリ画面を作って", "iOS UI プロトタイプ", "Claude Design", "ネイティブアプリ風", "アプリのデザイン"
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Capture reproducible screenshots from the currently booted iOS Simulator and turn them into three App Store marketing cards with validated dimensions and concise copy. Use after a successful Simulator build, during the two-minute proof lane, or when replacing prototype images with real app captures.
日本語の概要は準備中です。原文の説明を表示しています。
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Use when /design-variants generates distinct design directions and a gallery for selection. Not for one polished artifact: use polished-web-prototype. Not for token-system picking: use design.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when deciding what an interface should do before UI is built or audited: consequences, action scope, reachable states, naming, and accessibility. Not for visual implementation: use prototype.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Reproduce and repair a bounded Proto UI regression whose expected behavior and owning layer are already governed. Use this before domain implementation skills whenever work starts from a reproducible failure, including bug fixes, drift repairs, broken exports, Runtime failures, Adapter parity defects, Prototype defects, or public-projection regressions. Do not use when expected semantics or ownership is unresolved.
日本語の概要は準備中です。原文の説明を表示しています。
Proto-UI/Proto-UI☆ 362026年10月12日 更新
Create or revise a governed Proto UI spec entity after identity, ownership, lifecycle intent, semantic scope, relations, and evidence plan are fixed by current authority. Use for Contract, Prototype, Module, Adapter profile, Decision, Host Capability, Test, Version, or Knowledge entity work. Do not use to decide an unresolved admission or lifecycle promotion.
日本語の概要は準備中です。原文の説明を表示しています。
Proto-UI/Proto-UI☆ 362026年10月12日 更新
Route ordinary Proto UI development through a minimal composition of repository skills. Use when starting, continuing, or handing off feature, fix, spec, contract, Module, Host Capability, Adapter, Prototype, component, test, documentation, review, or release-preparation work. Do not use for autonomous-maintenance runs; use pui-maintain.
日本語の概要は準備中です。原文の説明を表示しています。
Proto-UI/Proto-UI☆ 362026年10月12日 更新
Investigate a bounded Proto UI Contract, Prototype, Module, Host Capability, Adapter, schema, or ownership question and turn a genuinely unresolved direction into one semantic decision packet. Use for spec brainstorming, admission questions, competing semantic models, uncataloged behavior, or unresolved cross-layer boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
Proto-UI/Proto-UI☆ 362026年10月12日 更新
Create or redesign product UI in an existing codebase, including a wireframe, substantive visual variations, and an interactive prototype. Use for requests about UI layout, visual direction, screens, flows, components, a landing page, dashboard, or making an interface feel polished. Do not use for backend work, system architecture, decks, or logic-only UI fixes.
日本語の概要は準備中です。原文の説明を表示しています。
maxritter/open-claude-design☆ 342026年10月9日 更新
Provision a zero-config, no-signup, temporary Upstash Redis database for an AI agent with a single POST to https://upstash.com/start-redis, with no account, API key, or SDK setup required. Use when an agent needs scratch Redis right now and the user has not provided credentials, for short-term memory across tool calls, conversation history, a sub-agent work queue, ranked recall, or a quick prototype or demo. Covers idempotent creation and re-fetching credentials, calling the database through the body-style REST API or the official SDKs, and telling the user how to claim it. The database lives 3 days unless the user claims it; not for production data, PII, or secrets.
日本語の概要は準備中です。原文の説明を表示しています。
upstash/skills☆ 302026年10月6日 更新
原型构建师 - 基于设计令牌和模板生成品牌级 HTML/CSS 原型代码
日本語の概要は準備中です。原文の説明を表示しています。
darker2016/workbuddy-skill-groups☆ 262026年8月17日 更新
Convert a working prototype or ad-hoc solution into a permanent, tested, registered skill. Run after something works and you want it to stick.
日本語の概要は準備中です。原文の説明を表示しています。
matteocervelli/llms☆ 252026年5月22日 更新
Agent-native design engine that makes AI do more useful work: route the prompt, fork a template, weave IFQ ambient craft, verify the artifact, and only install export tooling when requested. One prompt -> shippable HTML, with optional MP4 / GIF / PPTX / PDF / SVG. Triggers include prototype, hi-fi mockup, slide deck, motion demo, infographic, dashboard, whitepaper, changelog, business card, social cover, brand from scratch, design critique, mp4/gif export, 60fps, keynote, PPTX, A-vs-B benchmark. Do not use for production web apps, SEO-critical sites, backend systems, or pure copy edits.
日本語の概要は準備中です。原文の説明を表示しています。
peixl/ifq-design-skills☆ 252026年9月10日 更新
Build throwaway code to validate an uncertain approach before committing to a plan. Two branches — Logic (terminal state machine) or UI (multiple designs on one route with URL-param switcher). No persistence, no tests, single-command start. Use between analyze and plan when the approach itself is uncertain.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月11日 更新
Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Zero-dependency live-preview server providing an agent↔browser bidirectional companion. Watches a content directory, wraps HTML fragments in a frame template, broadcasts live-reload over WebSocket, and captures browser-side click events to a JSONL file. Use when an agent needs to show HTML to the user in a browser and react to clicks — mockups, design exploration, gallery browsing, multi-select choices, prototype iteration. Triggered by "live preview", "browser companion", "preview server", "browser mockup", "show in browser", "arkhe-preview", or any skill that wants to write HTML fragments and have the user see them reload in real time.
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Guideline for designing, implementing, and verifying secure TypeScript and JavaScript applications following OWASP Top 10 best practices. Use when the user wants to: (1) review TypeScript or JavaScript code for security vulnerabilities, (2) design a secure Node.js, Deno, or browser application architecture, (3) implement security features (authentication, authorization, cryptography, input validation), (4) audit npm/yarn/pnpm dependencies for known vulnerabilities, (5) create security checklists or verification plans, (6) fix security bugs or harden existing TypeScript or JavaScript code, (7) set up security testing and static analysis (ESLint security plugins, Semgrep, Snyk), or (8) handle any TypeScript/JavaScript security concern including injection prevention, prototype pollution, XSS protection, SSRF prevention, secrets management, and secure deployment.
日本語の概要は準備中です。原文の説明を表示しています。
jim60105/copilot-prompt☆ 212026年10月9日 更新
Search Mouser Electronics for electronic components — secondary source for prototype orders. Find parts, check pricing/stock, download datasheets, analyze specifications. Use with KiCad for BOM creation and part selection. Use this skill when the user specifically mentions Mouser, when DigiKey is out of stock or has worse pricing, when comparing prices across distributors, or when searching for parts that DigiKey doesn't carry. For package cross-reference tables and BOM workflow, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
JLCPCB PCB fabrication and assembly — BOM/CPL generation, basic vs extended parts, assembly constraints, design rules, ordering workflow. Use with KiCad for JLCPCB manufacturing. Use this skill when the user mentions JLCPCB, wants to order PCBs or assembled boards, needs prototype bare PCBs and stencils, wants to know JLCPCB design rules and capabilities, or is asking about PCB manufacturing costs or turnaround times. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Circuit simulation and pre-fabrication validation. Trigger on: "simulate", "run simulation", "spice", "check stability", "ripple analysis", "phase margin", "power supply simulation", "AC analysis", "transient analysis". Includes automated SPICE simulation via ngspice, RF chain analysis (scikit-rf), power/clock analysis (PyLTSpice), and PCB EM (openEMS FDTD). Run before ordering to validate performance before spending on prototypes.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新