Expert C4 Component-level documentation specialist. Synthesizes C4 Code-level documentation into Component-level architecture, defining component boundaries, interfaces, and relationships. Creates component diagrams and documentation. Use when synthesizing code-level documentation into logical components.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7412026年10月1日 更新
Defines where UI components belong in Operately (TurboUI-first). Use when creating, changing, reviewing, or migrating UI components, adding features that need UI, or deciding whether to refactor legacy app UI in app/assets/js/components or app/assets/js/features. Covers pure TurboUI components, component reuse, the app bridge pattern, and legacy migration scenarios.
日本語の概要は準備中です。原文の説明を表示しています。
operately/operately☆ 5802026年10月10日 更新
Assembles component outputs from AI Design Components skills into unified, production-ready component systems with validated token integration, proper import chains, and framework-specific scaffolding. Use as the capstone skill after running theming, layout, dashboard, data-viz, or feedback skills to wire components into working React/Next.js, Python, or Rust projects.
日本語の概要は準備中です。原文の説明を表示しています。
ancoleman/ai-design-components☆ 5252025年12月11日 更新
Create or review Blazor components (.razor files) with correct architecture. USE FOR: writing new Blazor components that do NOT involve JavaScript interop, implementing parameters and EventCallback, RenderFragment slots, component lifecycle (OnInitializedAsync, OnParametersSet), async patterns, IAsyncDisposable, CancellationToken, CSS isolation, code-behind. DO NOT USE FOR: creating new projects (use create-blazor-project), JavaScript interop or calling browser APIs from Blazor (use use-js-interop), forms and validation (use collect-user-input), prerendering issues (use support-prerendering), HTTP data fetching patterns (use fetch-and-send-data), coordinating state between unrelated components (use coordinate-components).
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月12日 更新
Build modern, composable, and accessible React UI components following the components.build specification. Use when creating, reviewing, or refactoring component libraries, design systems, or any reusable UI components. Triggers on tasks involving component APIs, composition patterns, accessibility, styling systems, or TypeScript props.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Build production-grade components for React, Vue 3, and Svelte 5 with all states (loading, empty, error, success, idle), TypeScript strict, WCAG 2.2 accessibility, server components (RSC), and compound component patterns. Includes scaffold script, reference patterns, and template files for React and Vue. Use when user asks to create a UI component, frontend module, or design system component. Do NOT use for page layouts (use landing-craft), routing, or state management architecture (global stores).
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1142026年10月5日 更新
Use when asked to design a UI component, specify a button, input, card, modal, badge, or any interactive element. Examples: "design a button component", "spec out the input field", "define the card component states", "create a component spec for Prism", "what should the dropdown look like".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Use Kanpeki component library in React projects. Activate when user wants to add, use, customize, or compose accessible UI components from Kanpeki (@kanpeki/*). Triggers: shadcn CLI, copy-paste components, Field.Root, composeRenderProps, ~/components/ui/*, React Aria Components + Tailwind CSS 4.1 + CVA. Covers installation, component patterns, forms (React Hook Form, TanStack Form), theming, and dark mode.
日本語の概要は準備中です。原文の説明を表示しています。
fellipeutaka/kanpeki☆ 332026年8月28日 更新
Review custom components and layouts against shadcn design patterns, visual style conventions (Vega, Nova, Maia, Lyra, Mira), composition rules, design token usage, and Radix/Base UI composition patterns. Use PROACTIVELY after writing or modifying any custom UI component, page layout, or variant of a shadcn component. Use when the user says "review this component", "check my spacing", "does this follow shadcn patterns", "audit this layout", "is this shadcn-idiomatic", or shares a component for feedback. Catches spacing drift, hardcoded colors, missing data-slot attributes, inconsistent theme application, and composition anti-patterns that shipping-fast-with-AI tools often miss.
日本語の概要は準備中です。原文の説明を表示しています。
mattbx/shadcn-skills☆ 202026年4月27日 更新
Build websites and web apps using 21st.dev — the largest marketplace of shadcn/ui-based React Tailwind components with 1400+ components. Use when user mentions "21st.dev", "21st", "ใช้ 21st", "จาก 21st", "build with 21st", "21st component", "21st magic MCP", or references the 21st.dev component registry in any language. Covers building complete sites (landing pages, dashboards, portfolios, e-commerce storefronts, auth pages), browsing and installing individual 21st.dev components into existing projects, and setting up the 21st.dev MCP server. Also trigger when user wants premium UI components specifically from the 21st.dev registry. Do NOT trigger for general web development, standard shadcn/ui, plain Tailwind CSS, React Native, API development, testing, deployment, or any task that doesn't explicitly reference 21st or 21st.dev.
日本語の概要は準備中です。原文の説明を表示しています。
aibot88/sec_skill_store☆ 42026年5月27日 更新
Expert C4 Component-level documentation specialist. Synthesizes C4 Code-level documentation into Component-level architecture, defining component boundaries, interfaces, and relationships. Creates component diagrams and documentation. Use when synthesizing code-level documentation into logical components.
日本語の概要は準備中です。原文の説明を表示しています。
itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Generates clean React/Vue component skeletons with TypeScript types, prop variants, styling hooks, test files, Storybook stories, and usage documentation. Use when users request "create a component", "scaffold component", "new React component", or "generate component boilerplate".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Vue.js 3やNuxtの画面実装を、部品の設計から状態管理、画面遷移、テストまで支えるスキル。具体例に沿ってコードの構成やデータ更新の扱いを見直します。
- Vueコンポーネントの構成レビュー
- 部品間で再利用する処理の切り出し
- Piniaで共有状態を設計したいとき
affaan-m/ECC☆ 27.8万2026年10月10日 更新
Ruby on Railsアプリの実装・レビューで、業務処理や検索、フォームの責務を整理するスキル。データ取得の無駄を防ぎ、バックグラウンド処理や画面部品の設計も支援します。
- 大きなcontrollerの業務処理の分離
- 複数モデルを更新するフォームの設計
- 重複する検索やデータ取得の見直し
affaan-m/ECC☆ 27.8万2026年10月12日 更新
Master React, Vue, and Svelte component patterns including CSS-in-JS, composition strategies, and reusable component architecture. Use when building UI component libraries, designing component APIs, or implementing frontend design systems.
日本語の概要は準備中です。原文の説明を表示しています。
wshobson/agents☆ 4万2026年10月5日 更新
Guide for using the Microsoft Fluent UI Blazor component library (Microsoft.FluentUI.AspNetCore.Components NuGet package) in Blazor applications. Use this when the user is building a Blazor app with Fluent UI components, setting up the library, using FluentUI components like FluentButton, FluentDataGrid, FluentDialog, FluentToast, FluentNavMenu, FluentTextField, FluentSelect, FluentAutocomplete, FluentDesignTheme, or any component prefixed with "Fluent". Also use when troubleshooting missing providers, JS interop issues, or theming.
日本語の概要は準備中です。原文の説明を表示しています。
github/awesome-copilot☆ 4万2026年10月9日 更新
Detects misplaced classes and fixes component hierarchy problems — finds code that should belong inside a component but sits at the root level. Use when asking "clean up component structure", "find orphaned classes", "fix module hierarchy", "flatten nested components", or analyzing why namespaces have misplaced code. Do NOT use for dependency analysis (use coupling-analysis) or domain grouping (use domain-identification-grouping).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0512026年10月9日 更新
Guides conversion of a pre-.NET 8 Blazor Server app into a .NET 8+ Blazor Web App. USE FOR: migrating apps that use AddServerSideBlazor and MapBlazorHub to the AddRazorComponents/MapRazorComponents model, converting _Host.cshtml to an App.razor root component, replacing blazor.server.js with blazor.web.js, migrating CascadingAuthenticationState to a service, adopting new Blazor Web App features like enhanced navigation and streaming rendering. DO NOT USE FOR: apps that are already Blazor Web Apps (already use AddRazorComponents and MapRazorComponents), Blazor WebAssembly or hosted Blazor WebAssembly apps (different migration path), apps that should stay on the Blazor Server hosting model without converting, or apps still targeting .NET Framework.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6112026年10月12日 更新
Add authentication and authorization to a Blazor Web App, accounting for the app's render mode. USE WHEN the user needs [Authorize] on pages, AuthorizeView, role or policy-based access, login/logout Identity pages, or AuthenticationStateProvider. Also USE WHEN auth state is null after WebAssembly loads, SignInManager throws in an interactive component, NotAuthorized content never renders in static SSR, or HttpContext.User is null in an interactive component. DO NOT USE for general component authoring (see author-component), for prerendering concerns unrelated to auth (see support-prerendering), or for managing non-auth cascading state (see coordinate-components).
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6112026年10月12日 更新
Add one or more Components to a GameObject in the opened Prefab or active Scene. Component types are looked up by full name (with namespace) or by class-name fallback. Use 'gameobject-find' to locate the host GameObject and 'gameobject-component-list-all' to discover valid component type names.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4242026年10月12日 更新
Destroy one or more Components from a target GameObject. Missing (null) components are skipped — they cannot be destroyed. Use 'gameobject-find' and 'gameobject-component-get' to identify the components first.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4242026年10月12日 更新
[omh] Oversized or tangled UI component: behavior-preserving refactor of UI code - preview the full change plan first, apply as a second explicit step, and work impact-ordered from state architecture down to naming polish. Use when the user says: frontend-refactor, front-refactor, frontend refactor, refactor this component, refactor the component, refactor my component, component refactor, react refactor.
日本語の概要は準備中です。原文の説明を表示しています。
rlaope/oh-my-hermes☆ 3,3322026年10月12日 更新
Use when writing or editing Simscape Language (.ssc) source files — components, domains, or functions. Triggers include: model a physical component in .ssc; write physical equations for a Simscape block; add or modify physics or parameterization options in a Simscape component; build a composite component. Also use for validating .ssc syntax, fixing Simscape Language errors, or converting governing equations into working Simscape component code. Do NOT use for configuring or connecting existing Simscape blocks in a Simulink model — that is model building, not language authoring.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/simulink-agentic-toolkit☆ 1,2172026年10月8日 更新
Build custom PCB structures with pcbComponent, shapes, Boolean ops, feeds, and multi-layer stackups for non-catalog geometries. TRIGGER: user asks to build, modify, or customize a pcbComponent — add/remove shapes, edit polygons, place feeds, add metal layers, cut slots, or create non-catalog RF structures. Also when modifying geometry of an existing catalog-designed component (e.g., adding pads, removing elements, editing vertices). Invoke BEFORE writing pcbComponent code — layer/shape/feed API is non-obvious. SKIP: designing catalog components like filters/couplers/txlines (use the specific matlab-design-pcb-* skill), material/stackup definition only (use matlab-manage-pcb-material), EM analysis (use matlab-analyze-em), importing PCB files (use matlab-read-pcb-layout).
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1512026年10月9日 更新