This skill should be used when the user asks to "calculate traffic accident damages", "交通事故の損害額を計算", "損害賠償額を算出", "赤い本基準で計算", "逸失利益を計算", "後遺障害の慰謝料", "過失相殺後の金額", or wants deterministic computation of personal-injury damages under the Red Book (赤い本) standard.
「deterministic」の検索結果
744 件 ・ 関連度順
概要と使いどころ
This skill should be used when the user asks to "recalculate debt", "利息制限法で引き直し", "引き直し計算", "過払金", "過払い金", "サラ金", "貸金業者との取引履歴から引き直し", or wants deterministic recalculation of loan transactions under the Interest Rate Restriction Act.
This skill should be used when the user asks to "calculate child support", "養育費を計算", "婚姻費用を計算", "養育費月額", "婚姻費用分担額", "算定表で計算", or wants deterministic computation of child support or marital cost-sharing under the 令和元年改定 standard.
Vendor (copy-import) a single external Claude Code skill into your own skills repo correctly — with license compliance and full provenance/attribution. Deterministic, idempotent primitive: given an upstream ref (owner/repo/path@sha or a GitHub URL) it fetches the skill, detects and gates on the license, copies the folder, injects a provenance frontmatter block (license + metadata: author/source/upstream_commit/vendored_at/provenance), ships the upstream LICENSE, adds a ## Credits section, and records a CREDITS.md ledger entry. Use when the user asks to "vendor a skill", "import a skill", "clone a skill", "borrow someone's skill", "add an external skill with attribution/credit", or スキルを取り込む / vendoring / 他人のスキルを自分のリポに取り込む. This is the import primitive that a skill-scout/curator orchestrator calls; it does NOT discover or evaluate — it correctly imports ONE skill you already chose.
Busabase App-in-Skill dashboard over a fixed, deterministic mock user-behavior funnel dataset (browse → search → compare → booking attempt/abandon → complete) for a generic consumer booking product. Use when the user invokes $kelly-behavior-predict or /kelly-behavior-predict, wants to review funnel drop-off, per-segment predicted next actions, or backtest a rule-based "predicted next action" heuristic against a mock historical sample. Fully deterministic mock data and a hand-recomputable rule — never a real ML/LLM model, never a live system.
日本語の概要は準備中です。原文の説明を表示しています。
Language-independent tokenizer treating text as raw Unicode. Supports BPE and Unigram algorithms. Fast (50k sentences/sec), lightweight (6MB memory), deterministic vocabulary. Used by T5, ALBERT, XLNet, mBART. Train on raw text without pre-tokenization. Use when you need multilingual support, CJK languages, or reproducible tokenization.
日本語の概要は準備中です。原文の説明を表示しています。
Tunes the CARLA Traffic Manager that drives autopilot vehicles — global and per-vehicle speed, following distance, running lights/signs, lane-change behaviour, lane offset, TM-managed lights, deterministic seed, hybrid physics, and TM sync mode. Use when the user asks to "make the traffic faster/slower", "let cars run red lights", "keep more distance", "stop lane changes", "make traffic deterministic", or otherwise change how autopilot cars behave. For manually driving one car, use control-vehicle.
日本語の概要は準備中です。原文の説明を表示しています。
OpenClawの記憶をまとめたWikiを、元資料に基づいて更新・点検します。手書きのメモを保ちながら、ページの重複や情報の矛盾、出典の不足を確認します。
- 元資料からWikiを更新したいとき
- 蓄積した知識を確認・引用したいとき
- 更新後の矛盾や出典不足の点検
MCP設定を読み、承認後も取得するコードが変わり得るパッケージ参照を確認するスキル。サーバーを実行せず、npm・Python・Dockerの指定を分類します。
- MCP設定を承認前に確認したいとき
- latestタグや版の範囲指定の確認
- CIへの再現可能な設定チェックの追加
プロジェクト文書の整理依頼を適切な専門スキルへ振り分け、文書の役割、リンク、設計判断の索引、根拠への参照を、ファイルを変更せずに点検するスキルです。
- プロジェクト文書の整理手順を選びたいとき
- 既存文書の情報源を把握したいとき
- ローカルリンクと設計判断の索引の点検
Webの電子署名画面で署名・日付・入力欄を数値座標で配置する手順をまとめたスキル。署名者ごとの欄の割り当てを確認し、送信前の下書き確認まで整理します。
- 生成した契約書に署名欄を準備したいとき
- 署名欄の担当者を確認したいとき
- 確認用の下書きと画像を残したいとき
Claude Codeの作業状況や決定事項、次の手順をプロジェクト別に保存するスキル。別のセッションでも概要を読み込み、前回の続きから作業を再開できます。
- 終了前に進捗と次の手順を保存
- 前回のセッションから再開したいとき
- 複数プロジェクトの状況確認
WeRead-inspired HyperFrames video template for vertical annual reading reports, personal reading dashboards, book-note recaps, and shareable year-in-review stories. Use when users want a 9:16 HTML-to-MP4 reading report with warm paper texture, editorial Chinese typography, book-page metaphors, data highlights, and deterministic motion.
日本語の概要は準備中です。原文の説明を表示しています。
Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references. Use when a user wants to hatch a Codex pet, create a custom animated pet, or build a built-in pet asset with an 8x9 atlas, transparent unused cells, row-by-row animation prompts, QA contact sheets, preview videos, and pet.json packaging. This skill composes the installed $imagegen system skill for visual generation and uses bundled scripts for deterministic spritesheet assembly.
日本語の概要は準備中です。原文の説明を表示しています。
verify
無料Prove a RuView result is real — run the deterministic SHA-256 proof and the witness bundle (ADR-028), and lint any claim for MEASURED-vs-CLAIMED honesty.
日本語の概要は準備中です。原文の説明を表示しています。
Verify a RuView build — full Rust workspace tests, the deterministic Python pipeline proof (SHA-256 Trust Kill Switch), firmware hash manifest, and the ADR-028 witness bundle with one-command self-verification. Use after any significant change, before merging a PR, or to produce an attestation bundle for a recipient.
日本語の概要は準備中です。原文の説明を表示しています。
Ensure async-path backend code that could block the asyncio event loop is protected by a teeth-verified runtime anchor in tests/blocking_io/. Use when changing backend Python under app/, packages/harness/deerflow/, or scripts/, when running a blocking-IO triage round over the whole repo, or when a reviewer/CI asks for blocking-IO coverage. Runs a deterministic scan (changed-lines or full-repo), routes each candidate, drafts/extends an anchor, and proves it fails when the blocking IO regresses.
日本語の概要は準備中です。原文の説明を表示しています。
witness
無料Sign, verify, and track fix-marker regressions over time using a deterministic Ed25519 witness manifest. Works in any project — clone the toolkit, run init, register fixes, regen on each release.
日本語の概要は準備中です。原文の説明を表示しています。
Apply a simple code transform via agent-booster's WASM engine — sub-millisecond, deterministic, $0 (no LLM call). Companion to cost-booster-route.
日本語の概要は準備中です。原文の説明を表示しています。
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs. Use for cinematic 3D terrain, semantic regions, procedural biomes, explicit landmarks, environmental scattering, camera fly-throughs, world diagnostics, or requests for a real 3D environment rather than generated 2D footage. Integrates OpenMontage's threejs_world tool with HyperFrames; do not use for a single isolated 3D object or a flat parallax scene.
日本語の概要は準備中です。原文の説明を表示しています。
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
日本語の概要は準備中です。原文の説明を表示しています。
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.
日本語の概要は準備中です。原文の説明を表示しています。
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
日本語の概要は準備中です。原文の説明を表示しています。