WSL から Windows のファイル・プロセス・Git・Unity CLI を扱うときの実行規則。 `/mnt/c` 上の Linux git、WindowsApps の 0-byte スタブ、Editor と CLI の取り違え、 NTFS 越しのハングを防ぐ。Editor の状態(DEAD / STARTING / READY)ごとの対処、 unity open / status / command を含む。ユーザーが /wsl-windows と入力したら使う。
「editor」の検索結果
801 件 ・ 関連度順
概要と使いどころ
Register a custom Query type for JetEngine's Query Builder — extend \Jet_Engine\Query_Builder\Queries\Base_Query for the runtime query class, extend \Jet_Engine\Query_Builder\Query_Editor\Base_Query for the editor component, then hook BOTH register actions — jet-engine/query-builder/queries/register (factory) for the runtime, jet-engine/query-builder/query-editor/register for the editor UI. Five abstract methods on Base_Query — _get_items(), get_items_total_count(), get_items_page_count(), get_items_pages_count(), get_current_items_page(). Built-in cache via get_cached_data() / update_query_cache(). Custom queries participate in JE 3.8+ MCP tool exposure and the frontend query inspector automatically. Use when scaffolding a custom query type (HPOS WC orders, third-party API source, custom DB table) for JetEngine listings, dynamic widgets, or REST API endpoints.
日本語の概要は準備中です。原文の説明を表示しています。
Unity MCPのセットアップと接続を行う。Unity EditorとClaude Codeの間でMCP接続を確立するための手順を実行する。「Unity MCP セットアップ」「MCP接続」「Unity MCP設定」「UnityMCP」「MCP For Unity」「MCPが繋がらない」「Unity Editorと接続」といったリクエスト時に使用。新規セットアップとトラブルシューティングの両方に対応。
End-to-end pooled and single-cell CRISPR screen analysis from FASTQ to hit genes. Orchestrates library design QC, guide counting, six-stage screen QC (plasmid Gini, replicate Pearson, CEGv2 PR-AUC, copy-number artifact), method-appropriate hit calling across MAGeCK RRA/MLE, BAGEL2, drugZ, JACKS, and Chronos, cancer-cell-line copy-number correction (CRISPRcleanR / Chronos), batch correction for multi-batch screens, and the specialized branches for combinatorial paralog screens, single-cell Perturb-seq, base-editor variant-function screens, prime-editor screens, and in vivo bottleneck-aware screens. Use when analyzing any pooled CRISPR screen end-to-end, matching the hit-calling method to the experimental design, integrating copy-number correction into the pipeline, or branching the workflow for single-cell, combinatorial, base-editor, prime-editor, or in vivo variants.
日本語の概要は準備中です。原文の説明を表示しています。
Create or edit the Universal Editor component configuration (component-definition.json, component-models.json, component-filters.json) for AEM Edge Delivery Services blocks. Use this skill whenever the user mentions component models, component definitions, component filters, block configuration for the Universal Editor, UE block setup, adding a new block to UE, configuring block properties, block authoring fields, or any task involving the three JSON config files that control how blocks appear in the Universal Editor. Also trigger when the user wants to create a new EDS/Franklin block with UE support, modify block fields, add a block to the section filter, or asks about how blocks connect to the Universal Editor.
日本語の概要は準備中です。原文の説明を表示しています。
Create or edit the Universal Editor component configuration (component-definition.json, component-models.json, component-filters.json) for AEM Edge Delivery Services blocks. Use this skill whenever the user mentions component models, component definitions, component filters, block configuration for the Universal Editor, UE block setup, adding a new block to UE, configuring block properties, block authoring fields, or any task involving the three JSON config files that control how blocks appear in the Universal Editor. Also trigger when the user wants to create a new EDS/Franklin block with UE support, modify block fields, add a block to the section filter, or asks about how blocks connect to the Universal Editor.
日本語の概要は準備中です。原文の説明を表示しています。
Unreal Engineのエディターを操作し、物体の配置、照明や素材の調整、カメラ設定を進めます。シーンの状態と見た目を確認し、画像やレンダーを出力するスキル。
- 3Dレベルの構築と配置
- 雰囲気に合う照明に調整したいとき
- カメラの構図設定とレンダー出力
A type-and-color system for a culture magazine relaunch — the grid, the tri-tone palette, and the layout kit. Built as a decision-grade design craft deck for editorial & design team.
日本語の概要は準備中です。原文の説明を表示しています。
Editorial magazine meets e-ink: 10 layouts and 5 palettes (Ink, Indigo Porcelain, Forest Ink, Kraft Paper, Dune).
日本語の概要は準備中です。原文の説明を表示しています。
Review a PR against the Pascal architectural rules — package boundaries (core/viewer/editor/nodes), the registry-driven composition model (def.geometry / def.renderer / def.system), legacy-dispatch regressions, the slots + world-scale-UV convention for new nodes/geometry, hook hygiene (useEditor/useScene/useViewer), and selector performance. Use when the user asks to review a PR, audit a branch, or check that changes respect the codebase's architecture.
日本語の概要は準備中です。原文の説明を表示しています。
open-pr
無料Open or update a pull request on pascalorg/editor from the current branch, describing only what the branch actually did. Use when the user asks to open/create a PR, push and PR, or ship a branch in the editor repo.
日本語の概要は準備中です。原文の説明を表示しています。
Editorial-minimalist: 暖色单色 canvas + serif display + grotesque body
日本語の概要は準備中です。原文の説明を表示しています。
Return the current state of `UnityEditor.EditorApplication` — playmode, paused state, compilation state, and related flags.
日本語の概要は準備中です。原文の説明を表示しています。
Set the current Selection in the Unity Editor to the provided objects. All `ObjectRef`s must resolve to existing Unity objects; otherwise the call throws. Use 'editor-selection-get' to inspect the current selection first.
日本語の概要は準備中です。原文の説明を表示しています。
Start / stop / pause the Unity Editor 'playmode'. Use 'editor-application-get-state' to inspect the current state first. Throws if the project currently has compilation errors.
日本語の概要は準備中です。原文の説明を表示しています。
Get information about the current Selection in the Unity Editor — active object, active transform, selected GameObjects, transforms, instance IDs, and asset GUIDs (each enrichment is opt-in). Pair with 'editor-selection-set' to change the selection.
日本語の概要は準備中です。原文の説明を表示しています。
Author and manage user-facing documentation for the Grida Canvas editor. Covers writing style, tone, product screenshots, demo state preparation, and content structure for pages under docs/editor/. Use when creating or editing canvas editor documentation, capturing screenshots of canvas features, or planning visual demos. Trigger phrases: "write user docs", "document this feature", "screenshot for docs", "canvas user guide", "update help page".
日本語の概要は準備中です。原文の説明を表示しています。
Guides performance investigation, benchmarking, and optimization of the Grida Canvas web editor (TypeScript reducer, Immer, React hooks). Use when profiling reducer dispatch cost, diagnosing slow interactions (drag, resize, color change), writing or running editor benchmarks, instrumenting with PerfObserver, or optimizing the JS-side state management pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
desktop
無料Grida Desktop Electron shell and release-impact work: BrowserWindow, preload, `window.grida`, menus, protocol/deep links, file associations, Forge, path-scoped bridge security, Electron-only UI bugs, and CDP / Playwright verification. Use for `desktop/`, `editor/app/desktop/**`, `editor/scaffolds/desktop/**`, `editor/lib/desktop/**`, `/desktop/*` CSP, GRIDA-SEC-004, and deciding whether linked-package or hosted-renderer changes require a native Desktop version bump or coordinated release. For implementing daemon/agent-tenant core behavior, use `agent-system` as well.
日本語の概要は準備中です。原文の説明を表示しています。
Scaffold and operate Claude Blog Brain, a source-cited Obsidian brain for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill. Use when the user says "claude-blog-brain", "Claude Blog Brain", "create a blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill brain", "import sources", "synthesize plan", "render report", or wants a persistent vault-backed operating system for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to get press coverage, media mentions, or editorial features for their app — including writing press releases, pitching journalists, getting on "best apps" lists, or building an app press kit. Use when the user mentions "press", "PR", "media coverage", "TechCrunch", "journalist", "press release", "app press kit", "get featured in media", "editorial coverage", "review from a blogger", or "app launch announcement". For Apple editorial featuring, see app-store-featured. For launch strategy, see app-launch.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive manuscript review with three modes: single-pass (default), --adversarial critic-fixer loop, and --peer [journal] simulated peer-review pipeline (editor + 2 dispositioned referees + editorial decision, calibrated to a target journal). R&R continuation via --peer --r2/--r3; hostile-editor stress test via --peer --stress; reviewer-disposition variance reporting via --peer --variance N. Auto-invokes /review-r + /audit-reproducibility on referenced scripts unless --no-cross-artifact.
日本語の概要は準備中です。原文の説明を表示しています。
Generate meaning-carrying editorial data-illustrations in the monotykamary / Linear aesthetic (near-black grayscale, Inter display + mono labels, hairline framed figures) with a single coral accent. This is a GENERATIVE GUIDE, not a template gallery: it teaches the "claim -> geometry" method so any session can invent the RIGHT figure for what a post actually argues, then render it as a self-contained, theme-aware, reduced-motion-safe HTML/SVG figure. Use when writing/illustrating a blog post, essay, spec, or slide and you want a chart, diagram, or illustration that carries a thesis (not decoration) in the house style. Triggers: "make a chart/diagram/illustration for this", "visualize this argument", "monotykamary/Linear style figure", "editorial graphic".
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to understand how American Anthropologist (AA) evaluates a manuscript — editorial screening, anonymous peer review under an ethics of care, the four-field editorial board, decision categories, and how section choice shapes the path. Sets expectations and shapes the paper to survive review; it does not contact editors.
日本語の概要は準備中です。原文の説明を表示しています。