Browser automation, web scraping, E2E testing, and visual regression with Playwright. Covers 30+ patterns: login flows, form testing, responsive design checks, broken link validation, API mocking, data extraction, PDF generation, accessibility audits (axe-core), performance budgets (Lighthouse), visual diffing, multi-browser testing (Chromium/Firefox/WebKit), mobile emulation, infinite scroll, shadow DOM, iframes, file downloads, auth state reuse, cookie consent handling, WebSocket monitoring, console error detection, HAR export, trace viewer, Docker CI, GitHub Actions, and parallel sharding. Use when user asks to test a website, take screenshots, check responsive design, automate a browser task, scrape data, validate forms, check broken links, test login, audit accessibility, or measure page performance. Do NOT use for unit testing, API-only testing, or static analysis. Requires Node.js 18+.
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1142026年10月5日 更新
Interleave layer bridging the BigQuery cluster to plurigrid/asi. Routes BigQuery queries through asi's DuckDB stack, wires patent search into asi knowledge graph, connects Looker Studio dashboards to CatColab, and feeds BigQuery ML into the lolita physics emulation pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Attiya-Bar-Noy-Dolev atomic register emulation over message-passing. Load when designing quorum-based distributed storage, proving linearizability, or reasoning about fault-tolerant shared memory.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
N-round adversarial review pipeline for empirical research output — the chain from data to LaTeX tables to a manuscript that cites them. A Claude drafter proposes minimal diffs, a deterministic mechanical battery gates every diff from a clean state with a regression gate, a Codex reviewer files check-backed critiques, and a blind judge panel decides residual disputes. Manual-invoke ONLY: trigger when the user explicitly runs /adversarial-empirical-review or names 'adversarial-empirical-review' / 'adversarial empirical review'. Do NOT auto-trigger on generic 'review my results', 'check my tables', or manuscript-editing requests. For prose-style refinement use style-emulation instead; this skill AUDITS WHETHER THE TABLES ARE CORRECT — that each number in the tables is what the analysis code computes, reproduces from the data, and is internally consistent. It is an empirical + code review: the manuscript is read only to resolve table numbering, and prose is not examined.
日本語の概要は準備中です。原文の説明を表示しています。
kennethkhoocy/applied-micro-skills☆ 222026年9月5日 更新
Use when setting up or troubleshooting Waydroid on Linux - installation and initialization, waydroid CLI, GPU and networking setup, GApps and Play certification, ADB integration, file sharing, or desktop environment integration
日本語の概要は準備中です。原文の説明を表示しています。
CodeAtCode/oss-ai-skills☆ 222026年10月9日 更新
Analyzes position-independent shellcode: disassembling raw bytes at the right architecture, recognizing PEB-walk API resolution and egg hunters, and emulating execution to recover behavior and payloads. Activates for requests to analyze shellcode, disassemble raw position-independent code, or emulate a shellcode blob.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 212026年7月7日 更新
Carves injected PE images and position-independent shellcode from a memory dump or carved region, identifies the payload type, and prepares it for disassembly or emulation. Activates for requests to recover injected code, carve shellcode from memory, or reconstruct a dumped payload for analysis.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 212026年7月7日 更新
Emulates position-independent shellcode in a controlled CPU emulator (Unicorn) to trace executed instructions, memory writes, and decoded second stages without running it on a real host. Activates for requests to emulate shellcode, trace a decoder stub, or recover a stage unpacked at runtime by shellcode.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 212026年7月7日 更新
Observes runtime behavior of binaries via QEMU emulation, GDB debugging, and Frida hooking — syscall tracing, breakpoints, memory inspection, and function interception. Use when running, tracing, or debugging a binary, verifying hypotheses from static analysis, or watching actual syscalls, network calls, or file access; requires human approval before any execution.
日本語の概要は準備中です。原文の説明を表示しています。
2389-research/binary-re☆ 202026年9月26日 更新
Assistant-behavior design skill for approximating a Claude-like analytical, careful, conversational style without claiming to be Claude or Anthropic. Use when the user asks to duplicate, emulate, adapt, or recreate a Claude-style "mythos" or persona for prompts, agent specs, writing style, reasoning discipline, safety posture, or UX behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Garyson26/Trident-SecOps-Skills☆ 192026年9月30日 更新
Firmware development for the Raspberry Pi Pico (original, RP2040 — dual Cortex-M0+ @ 133 MHz, 264 KB SRAM, 2 MB QSPI flash) — its 26 exposed GPIO, 4-channel 12-bit ADC, 16-channel PWM, 2× UART/I2C/SPI, PIO state machines, USB 1.1 CDC, VSYS/VBUS/SMPS power wiring, and the PlatformIO + arduino-pico (earlephilhower) setup around them. Use when working on this board, any Pico H or Pico clone, or a bare RP2040: project setup, platformio.ini, the earlephilhower-vs-Mbed core choice, pin mapping, USB CDC serial, analogRead/analogWrite behaviour, Wire/SPI defaults, battery power, EEPROM emulation, BOOTSEL/UF2 flashing, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 182026年9月25日 更新
Use when optimizing Docker builds with BuildKit, designing multi-stage Dockerfiles, leveraging cache mounts, building multi-arch images, choosing distroless vs alpine, or signing images with cosign. Triggers: docker build slow, layer cache not hitting, npm install / pip install reruns, multi-stage final image bloat, glibc vs musl issues, RUN --mount=type=cache, BUILDKIT_INLINE_CACHE, registry cache exporters, qemu emulation for arm64, COPY ordering for cache. NOT for Docker daemon admin, Kubernetes-specific image policies, container security scanning workflows, or Buildpacks (different paradigm).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月1日 更新
Validate general MSX system emulation in EMULATORS, including BIOS-facing behavior, Z80/VDP interrupt wiring, standard I/O ports, PPI 8255 ports
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate and implement Sinclair ZX81 video emulation in the EMULATORS repository for /mZX811, /mZX812, and /mZX813, including ULA character generation, Z80 display-file execution, M1/refresh/HALT/INT behavior, scanline timing, HSYNC/VSYNC, NMI generator and WAIT synchronization, SLOW and FAST modes, PAL/NTSC margins, collapsed display files, inverse video, high-resolution techniques, ROM-version interactions, and ULA revision boundaries. Use when Codex reviews or edits namespace ZX81 ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, ROM-specific video flow, or ZX81 video tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate and implement Sinclair ZX80 video emulation in the EMULATORS repository, including CPU-driven display generation, display-file execution, Z80 M1/refresh/HALT/INT interactions, character and inverse-video fetches, line counter and shift register behavior, horizontal and vertical sync, collapsed display files, PAL timing, flicker, and cassette/video coupling. Use when Codex reviews or edits namespace ZX81 code for the /mZX80 model, especially ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, or video tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate MSX video emulation for the TMS9918A/TMS9928A/TMS9929A VDP family in EMULATORS, including ports
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate MSX PSG sound emulation in EMULATORS, including AY-3-8910/YM2149 ports
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore 64 VIC-II emulation in EMULATORS, including $D000-$D3FF register behavior, PAL/NTSC timing, raster counters, badlines, BA/AEC bus stealing, video matrix and bitmap fetches, sprites, collisions, borders, IRQs, color RAM usage, and display modes. Use when Codex reviews or edits VICII, Screen, Memory/PLA, raster, sprite, video, or cycle-level behavior for C64 classes.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore 64 SID 6581/8580 sound emulation in EMULATORS, including $D400-$D7FF register decoding, voices, frequency, pulse width, control bits, ADSR/envelope behavior, oscillator sync/ring/noise/test, filters, volume DAC/sample clicks, paddles, read-only registers, mirrors, and reSID integration. Use when Codex reviews or edits SID, Sound, audio wrapper, register, filter, waveform, envelope, or mapped SID behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore MPS-802 and 1526 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS802 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary-address functions, PETSCII/character sets, 8x8 glyphs, enhanced width, reverse and paging modes, formatter strings, programmable characters, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS802 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS802.pdf, the MPS-802 user guide, and 1526/MPS-802/4023 service information.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore 64 CIA 6526 emulation in EMULATORS, including CIA1/CIA2 $DC00/$DD00 register behavior, ports, DDRs, keyboard/joystick matrix, IEC/user port, VIC bank selection, timers A/B, underflow timing, PB toggle/pulse output, TOD clock/alarm, serial shift register, FLAG, ICR masks and IRQ/NMI lines. Use when Codex reviews or edits C64 CIA, timers, ports, keyboard, joystick, serial bus, interrupts, TOD, or VIC bank control.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Plan and execute a comprehensive red team engagement covering reconnaissance through post-exploitation using MITRE ATT&CK-aligned TTPs to evaluate an organization's detection and response capabilities.
日本語の概要は準備中です。原文の説明を表示しています。
andycungkrinx91/konoha☆ 92026年10月9日 更新
Deploy and configure the Havoc C2 framework with teamserver, HTTPS listeners, redirectors, and Demon agents for authorized red team operations.
日本語の概要は準備中です。原文の説明を表示しています。
andycungkrinx91/konoha☆ 92026年10月9日 更新