Save a prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Save a prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.
日本語の概要は準備中です。原文の説明を表示しています。
Prefab / Scene / Asset を壊さず編集する。preflight 診断 → dry-run 差分 → confirm + change_reason 監査 → runtime 検証の 4 段ゲートを 1 経路で踏む。 トリガー: パッチ適用、Prefab Variant 編集、`set_property` / `patch_apply` / `revert_overrides` を伴う変更全般。
Fableクラスの思考プロセスを任意のモデルで再現する思考スキャフォールド。問いの再構築、 前提の検証、選択肢空間の展開、反証、確信度つきの収束という順序をフェーズとゲートで強制する。 設計判断・技術選定・調査・分析・提案など、結論を間違えるコストが高い非自明なタスクで使用。 「深く考えて」「幅広い視野で」「多角的に検討して」「Fableのように考えて」がトリガー。 Use when asked to think deeply, consider all angles, or for high-stakes decisions and analyses.
Execute any of 240+ specialized prompt patterns natively across Extraction, Summarization, Analysis, Creation, Improvement, Security, Rating. Common: extract_wisdom, create_threat_model, analyze_claims, improve_writing, review_code, mermaid, youtube_summary. CLI used only for YouTube transcript (-y) and URL fallback (-u). Two workflows: ExecutePattern, UpdatePatterns. USE WHEN fabric, fabric pattern, run fabric, update patterns, threat model, analyze claims, improve writing, review code, mermaid, STRIDE, sigma rules. NOT FOR multi-agent investigation (Research) or content-adaptive extraction (ExtractWisdom).
日本語の概要は準備中です。原文の説明を表示しています。
Close the currently opened prefab edit stage. Optionally saves changes back to the prefab asset before closing. Pair with 'assets-prefab-open' to enter the edit mode first.
日本語の概要は準備中です。原文の説明を表示しています。
Save the currently opened prefab edit stage back to its prefab asset without exiting the stage. Pair with 'assets-prefab-open' to enter the edit mode first.
日本語の概要は準備中です。原文の説明を表示しています。
Manages Fabric IQ Ontology items, including entity and relationship types, data bindings, and definition updates, plus schema, lineage, grounding, and graph-walk exploration. Use for ontology modelling and traversal. For natural-language questions over a Power BI report use fabriciq.
日本語の概要は準備中です。原文の説明を表示しています。
Converts Synapse workspaces to Fabric: Spark items, Lake Databases, Linked Services, and Dedicated SQL Pool schema/procedures for Lakehouse or Warehouse. During Pool-to-Lakehouse migration only, can migrate approved dependent procedure callers after notebook readiness. Excludes standalone pipelines and Warehouse administration. Triggers: Synapse workspace to Fabric, Dedicated SQL Pool to Lakehouse, Dedicated SQL Pool to Fabric Warehouse.
日本語の概要は準備中です。原文の説明を表示しています。
Run fable-mode execution discipline on Claude Opus — the top of the escalation ladder. Trigger when the user explicitly asks for thorough/systematic/"deep work" handling on Opus ("fable on opus", "stage this on opus", "deep work mode, opus"). When a task exceeds Opus's ceiling, report that to the user rather than escalating further.
日本語の概要は準備中です。原文の説明を表示しています。
Expert knowledge for Azure Service Fabric development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when designing Service Fabric clusters, Reliable Services/Actors, reverse proxy/API gateways, CRP/CRM settings, or sfctl automation, and other Azure Service Fabric related development tasks. Not for Azure Kubernetes Service (AKS) (use azure-kubernetes-service), Azure Container Apps (use azure-container-apps), Azure App Service (use azure-app-service), Azure Virtual Machines (use azure-virtual-machines).
日本語の概要は準備中です。原文の説明を表示しています。
Read-only runbook for how the VNX fabric actually works — state resolution, the single-entry dispatch door, gate invocation, the horizon planning layer, the plan-gate panel, and the hard gotchas that repeatedly bite (PATH-break, dual-CLI, codex-cert, classifier-protected actions). Use when you need to look up a fabric operation instead of rediscovering it, or when a fabric command behaves unexpectedly. Companion to the t0-orchestrator skill (judgment) and vnx-manager (infra maintenance); this one is pure reference.
日本語の概要は準備中です。原文の説明を表示しています。
Swift Design Systemを使用したiOS UI実装スキル。デザイントークン、UIコンポーネント(Button、Card、Chip、FAB、Snackbar、Picker等15種)、レイアウトパターンのベストプラクティスを提供。「デザイン」「UI」「テーマ」「カラー」「タイポグラフィ」「スペーシング」「ボタン」「カード」「FAB」「Snackbar」「Picker」「SwiftUI」「DesignSystem」などで自動適用。
UIKit iOS/iPadOS UI フレームワークリファレンス。 UIViewController, UINavigationController, UITabBarController, UISplitViewController, UIView, UILabel, UIButton, UITextField, UIScrollView, UIStackView, UITableView, UICollectionView, diffable data source, NSDiffableDataSourceSnapshot, UICollectionViewCompositionalLayout, Auto Layout, NSLayoutConstraint, NSLayoutAnchor, UILayoutGuide, intrinsicContentSize。
Prepare or update a Fabric pull request by proving the changeset-or-skip decision, validation evidence, DCO sign-off, and public-safe PR metadata. Use before the first push, after later revisions, or when asked to create or update a PR. Do not use to review an unrelated PR or authorize relay.
日本語の概要は準備中です。原文の説明を表示しています。
Content-adaptive wisdom extraction that reads content first, detects which wisdom domains are present, and builds custom sections around them, with five depth levels and mandatory contrarian takes; pulls YouTube via fabric and articles via WebFetch. USE WHEN extract wisdom, analyze video, analyze podcast, extract insights, key takeaways, summarize interview, distill content. NOT FOR static Fabric extract_wisdom pattern (use Fabric).
日本語の概要は準備中です。原文の説明を表示しています。
Use when running Claude Fable on codebase-heavy or token-heavy work and the user wants Fable to orchestrate research, coding, and testing while cheaper subagents do bounded heavy lifting.
日本語の概要は準備中です。原文の説明を表示しています。
Instantiate a prefab into the currently active scene at an optional position/rotation/scale, parented under an optional scene GameObject path. Use 'assets-find' to locate the prefab asset first.
日本語の概要は準備中です。原文の説明を表示しています。
Make minimal prompt edits to reduce false-positive refusals from Fable. Use only when the user explicitly invokes /fable-safe-prompt.
日本語の概要は準備中です。原文の説明を表示しています。
Launch an independent Fable code review and return it verbatim. Use only when the user explicitly invokes /fable-review.
日本語の概要は準備中です。原文の説明を表示しています。
Build, migrate, review, and maintain third-party NVIDIA NeMo Fabric adapters against the public adapter contract. Use when creating adapter or target descriptors, mapping AgentConfig into an agent harness or custom-agent runtime, implementing start/invoke/stop, declaring schemas and capabilities, packaging discovery metadata, or assessing adapter conformance. Do not use for consumer applications that only call the NVIDIA NeMo Fabric SDK.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when integrating NVIDIA NeMo Fabric into a consumer application, service, evaluation harness, or platform through the typed Python SDK — translating the consumer's own application, job, or deployment config into an in-memory FabricConfig, choosing the single-invocation convenience API or an explicitly started runtime, validating with plan and doctor, and consuming normalized results, artifacts, and telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
Manages Fabric Spark work, including notebook cell code with %%configure, %%sql, PySpark and notebookutils, named notebook runs, Livy sessions, triage of failed or OOM notebook and pipeline Spark runs, and the Materialized Lake View (MLV) lifecycle. Load it before writing MLV SQL, since CREATE MATERIALIZED LAKE VIEW and its CONSTRAINT clause are Fabric-only. KQL materialized views belong to eventhouse-cli.
日本語の概要は準備中です。原文の説明を表示しています。