Architects the encryption, codec/transport, and premium-feature layer of a group video-calling product, on top of an already-chosen SFU topology. Covers E2EE patterns (Zoom leader-fan-out, Signal pairwise-fan-out, MLS/TreeKEM as in Discord's DAVE, Telegram's ledger consensus), the SFrame (RFC 9605) + WebRTC Insertable Streams mechanism letting an SFU relay encrypted frames it can't read, codec/transport choice (AV1/VP9 SVC vs. simulcast, Opus, congestion control, Media-over-QUIC, WHIP/WHEP), and which "premium" features (virtual backgrounds, live captions, recording, breakout rooms, spatial audio) survive E2EE vs. structurally can't. Use when adding E2EE to an SFU-based call, choosing a 2026 codec/SVC strategy, or deciding which features to disable under E2EE mode. NOT for call topology/platform choice (see webrtc-adhoc-video-chat, which this composes with). NOT for one-way broadcast (see managed-video-streaming-pipeline). NOT for the DM/group-chat text backend (see realtime-messaging-backend-architecture).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Use when introducing a feature flag system, choosing between release flags / experiment flags / operational flags / kill switches / permission flags, designing percentage rollouts, building kill-switch + circuit-breaker patterns, structuring evaluation contexts (user IDs, plan tier, region), or building flag-cleanup discipline. Triggers: LaunchDarkly / GrowthBook / Unleash / Flagsmith / OpenFeature, percentage ramp, sticky bucketing, kill switch wired to alerting, "we still have flags from 2 years ago", flag debt, OpenFeature provider, evaluation context, default value on provider failure. NOT for A/B test statistical analysis (separate skill), traffic-split routing at the edge, build-time bundler defines, or environment-based config.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Audit and maintain design system consistency, UX/UI patterns, color palettes, and design best practices across frontend applications
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Saga patterns, compensating actions, and two-phase commit for distributed transactions. Activate on: distributed transaction, saga, compensating action, two-phase commit, eventual consistency, cross-service transaction. NOT for: single-database transactions (use database-connection-pool-manager), event sourcing (use cqrs-event-sourcing-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Manage database schema with Drizzle ORM and SQLite migrations. Use when adding tables, modifying columns, creating indexes, or running migrations. Activates for database schema changes, migration generation, and Drizzle query patterns.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Long-running design anthropologist that builds comprehensive visual databases from 500-1000 real-world examples, extracting color palettes, typography patterns, layout systems, and interaction design across any domain (portfolios, e-commerce, SaaS, adult content, technical showcases). This skill should be used when users need exhaustive design research, pattern recognition across large example sets, or systematic visual analysis for competitive positioning.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Render mathematically-faithful Turkish marbling (Ebru) and paper-marbling with closed-form coordinate-deformation maps — a drop is a radial outward push, a comb/tine is a decaying shear, all composed as homeomorphisms over colored region boundaries. No fluid solver, runs 60fps on a 2D canvas. Use when building a marbling/Ebru toy or generative-art renderer, implementing drop/comb/wave/swirl deformations, scripting traditional patterns (Battal, Gel-Git, Şal, Bülbül Yuvası), keeping combed edges crisp via adaptive resampling, modeling ox-gall shouldering for crisp ring-in-ring drops, or exporting high-DPI marbled prints. NOT for real fluid / Navier-Stokes simulation, metaball / alpha-blended "smoke" blob effects, raster image-processing filters, or non-marbling generative art.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Cooperative vibe coding across machines — real-time collaborative development with humans and AI agents. Covers current tools (Live Share, Code With Me, Zed, Cursor multiplayer, tmux), git-based async patterns, AI agent coordination, and the aspirational future of multi-human multi-agent development. Activate on: "pair programming", "vibe coding together", "collaborative coding", "mob programming", "remote pairing", "code together", "multiplayer coding", "Live Share", "Code With Me", "ensemble programming", "cooperative development". NOT for: building a real-time collaboration ENGINE (use real-time-collaboration-engine), git workflow mechanics (use git-best-practices), single-user AI coding assistance.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Building resilient distributed systems with circuit breakers, retries with full-jitter exponential backoff, retry budgets (per-request 3-attempt + per-client 10% ratio per Google SRE), deadline propagation, and the cascading-failure math (4 layers × 3 retries = 64x amplification). Grounded in Resilience4j, Microsoft Cloud Patterns, AWS Architecture Blog (Marc Brooker), and Google SRE Book. NOT for server-side rate limiting, bulkhead isolation, backpressure protocols, or database-specific retry.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Interprets GitHub Actions run status and logs, diagnoses CI failure patterns, and suggests targeted fixes. Handles dependency install failures, test timeouts, build OOM, flaky tests, and workflow misconfigurations. Activate on: 'CI failing', 'build broken', 'workflow error', 'GitHub Actions debug', 'flaky CI', 'pipeline timeout', 'CI red'. NOT for: writing new workflows from scratch (use github-actions-pipeline-builder), CI caching strategy (use ci-cache-optimizer), deployment orchestration (use devops-automator).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Analyze repeated non-engagement, deflection, motte-and-bailey shifts, tone policing, sealioning, and related manipulative discourse patterns. Use when the user suspects they are being rhetorically managed rather than answered, or when they need a careful pattern read grounded in quotes and alternatives. NOT for psychiatric diagnosis, legal judgment, or help deploying bad-faith tactics.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Automatically intercepts and optimizes prompts using the prompt-learning MCP server. Learns from performance over time via embedding-indexed history. Uses APE, OPRO, DSPy patterns. Activate on "optimize prompt", "improve this prompt", "prompt engineering", or ANY complex task request. Requires prompt-learning MCP server. NOT for simple questions (just answer them), NOT for direct commands (just execute them), NOT for conversational responses (no optimization needed).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Design multi-tier caching architectures for web applications — cache-aside vs write-through vs write-behind, TTL design, cache invalidation, Redis patterns, CDN configuration, browser caching, and stampede prevention. Use when choosing a caching pattern, designing cache invalidation strategies, implementing Redis caching, configuring Cache-Control headers, or preventing cache stampedes. Activate on "cache invalidation", "cache-aside", "write-through", "TTL", "Redis cache", "CDN caching", "cache stampede", "stale data", "browser cache". NOT for database query caching within an ORM, memoization of pure functions, or CPU-level caching.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Redis caching patterns, cache-aside, write-through, TTL strategies, and invalidation. Activate on: caching, Redis, cache invalidation, cache-aside, write-through, TTL, CDN cache, stale-while-revalidate. NOT for: CDN/reverse proxy setup (use api-gateway-reverse-proxy-expert), database query optimization (use data-warehouse-optimizer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Expert API designer for REST, GraphQL, gRPC architectures. Activate on: API design, REST API, GraphQL schema, gRPC service, OpenAPI, Swagger, API versioning, endpoint design, rate limiting, OAuth flow. NOT for: database schema (use data-pipeline-engineer), frontend consumption (use web-design-expert), deployment (use devops-automator).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Design low-friction UX, interaction patterns, and comeback loops for AI coding assistant apps, agent consoles, background coding agents, and Port Daddy swarm/operator surfaces. Use when creating flows like prompt-to-diff, context attach, plan/apply/review, checkpoint rollback, background-agent dashboards, visual proof, or multi-agent invocation. NOT for generic landing pages, static dashboards, or implementation-only changes without product flow.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Apply AlphaGo-style patterns: learned priors plus search, mixed evaluators, self-play, and asynchronous fast/slow loops. Use for intractable search and compute allocation. NOT for basic supervised learning, tractable optimization, or domains without search bottlenecks.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate design patterns. Activate on 'ADHD design', 'cognitive load', 'accessibility', 'neurodivergent UX', 'time blindness', 'dopamine-driven', 'executive function'. NOT for general accessibility (WCAG only), neurotypical UX design, or simple UI styling without ADHD context.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Plan, evaluate, and adopt agent infrastructure for a named workload. Use for agent runtime/framework selection, agent evaluation or observability plans, memory and tool boundaries, infrastructure cost controls, and organizational adoption. Covers workload-first comparison, risk and recovery planning, held-out evaluation, cost accounting, and staged rollout. Not a vendor ranking or a production certification. NOT for implementing a specific agent behavior (agentic-patterns), building a specific agent (ai-engineer), prompt optimization (prompt-engineer), or conventional ETL workflow design (jury_rig-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Expert legal research agent for finding and scraping expungement data state by state. Knows authoritative sources, URL patterns, Firecrawl configuration, and 2026 legal landscape.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Polish CLI user experience with @clack/prompts for interactive flows, update-notifier for version awareness, and enhanced Commander.js help text with examples and colors. Generic patterns for any Node.js CLI.
日本語の概要は準備中です。原文の説明を表示しています。
krafteq/infraglue☆ 22026年7月8日 更新
Set up GitHub Actions CI pipeline with test, lint, type-check, and build jobs for a Node.js/TypeScript project. Includes output grouping, error annotations, and job summary patterns.
日本語の概要は準備中です。原文の説明を表示しています。
krafteq/infraglue☆ 22026年7月8日 更新
Vitest + React Testing Library patterns for the Next.js 15 frontend. Co-located component tests, mocking lib/api.ts, testing Server Components, CartProvider harness. Use when writing or reviewing *.test.ts(x) files in frontend/.
日本語の概要は準備中です。原文の説明を表示しています。
shanraisshan/learning-x-claude☆ 22026年5月7日 更新