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cccskills

「theme」の検索結果

598 件 ・ 関連度順

概要と使いどころ

Covers Flutter testing across all three layers: unit tests (business logic, ViewModels, repositories), widget tests (UI rendering, interactions, golden regression), and integration/E2E tests (full app flows, native OS interactions). Use this skill when writing any Flutter test, setting up mocking with mocktail or mockito, implementing golden file tests, debugging async failures (pumpAndSettle timeouts, Timer leaks, FakeAsync deadlocks), fixing cross-platform golden pixel diffs in CI/CD, testing state management (Riverpod/BLoC/Provider), handling permission dialogs or native system UI with Patrol, or troubleshooting MediaQuery/Theme missing errors in widget tests.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Provider (v6.x) state management for Flutter using ChangeNotifier and InheritedWidget with MVVM architecture pattern. Use this skill when implementing Provider-based state management, using Consumer/Consumer2 widgets for targeted rebuilds, accessing state with context.read/context.watch/context.select, setting up ChangeNotifierProvider or StateNotifierProvider, configuring MultiProvider for multiple providers, implementing ProxyProvider for dependent state, using Selector for optimized rebuilds, migrating from StatefulWidget to reactive state, maintaining legacy Provider codebases, debugging provider not found errors, preventing memory leaks with proper ChangeNotifier disposal, fixing context access issues in initState, or resolving .value constructor anti-patterns. Essential for apps with shared state across widgets (shopping carts, authentication, global settings, form state, theme management), when teaching state management fundamentals, or when debugging memory leaks and resource cleanup in Provider-based applications.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.

日本語の概要は準備中です。原文の説明を表示しています。

kmturley/steam-debug72026年9月26日 更新

Create Kotlin Compose design tokens from one of three supported sources — Google Stitch (MCP), Figma (MCP or JSON), or Codex Design (kta-design-spec output, Codex HTML/markdown artifacts). Three-layer architecture (Primitive/Semantic/Component) with code generation. Use when user asks to "generate design tokens", "create theme from Figma/Stitch/Codex design", "build Compose tokens from design spec", or "convert design source to tokens". Refuses any other input source and asks user for correct seed data.

日本語の概要は準備中です。原文の説明を表示しています。

dantech0xff/dreams62026年9月21日 更新

Create Kotlin Compose design tokens from one of three supported sources — Google Stitch (MCP), Figma (MCP or JSON), or Claude Design (kta-design-spec output, Claude HTML/markdown artifacts). Three-layer architecture (Primitive/Semantic/Component) with code generation. Use when user asks to "generate design tokens", "create theme from Figma/Stitch/Claude design", "build Compose tokens from design spec", or "convert design source to tokens". Refuses any other input source and asks user for correct seed data.

日本語の概要は準備中です。原文の説明を表示しています。

dantech0xff/dreams62026年9月21日 更新

Use this skill when creating, modifying, or debugging Ionic Vue components, pages, forms, dialogs, or theme/safe-area UI behavior.

日本語の概要は準備中です。原文の説明を表示しています。

bekaku/vue-ionic-example-app62026年10月5日 更新

Bu Flutter template'inde uctan uca yeni feature iskelesi kurar — lib/feature/<ad>/ klasor yapisi, Freezed state + Cubit, StatelessWidget ya da StatefulWidget+ViewModel view, BlocProvider yerlesimi (global state_initialize mi lokal mi), TypedGoRoute, LocaleKeys cevirileri, AppPaddings/textTheme/colorScheme token'lari ve zorunlu <feature>.md modul dokumani. Kullanici "yeni feature ekleyelim", "su sayfayi projeye gore yaz", "cubit + state + view kur", "feature iskeleti cikar", "scaffold a feature" dediginde kullan.

日本語の概要は準備中です。原文の説明を表示しています。

akillisletme/flutter-starter-template62026年8月11日 更新

Use when working with Bigcommerce — bigCommerce store management including products, orders, customers, channels, shipping, inventory, storefront themes, and webhooks. Covers sales analytics, order fulfillment rates, inventory health, and multi-channel performance comparison.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

Dark-themed SVG architecture/cloud/infra diagrams as HTML.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月13日 更新

Use, configure, theme, extend, and orchestrate OpenAmer Agent.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月13日 更新

Extract a Stitch-compatible DESIGN.md from frontend source code, stylesheets, Tailwind config, theme files, and component patterns.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Compatibility alias for existing OpenClaw installations that now applies Carapace semantic tokens, themes, shared CSS foundations, consumer adapters, and established local primitives.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/carapace62026年10月10日 更新

Analyze brand or topic sentiment across Twitter, Reddit, and Instagram using Xpoz. Classifies posts as positive/neutral/negative, extracts recurring themes, and generates a sentiment report. Use when asked for "sentiment analysis", "what are people saying about X", "brand sentiment", or "social media opinion on X".

日本語の概要は準備中です。原文の説明を表示しています。

Aditya923-c/xpoz-agent-skills62026年10月11日 更新

Solves UI lock-in. Reverse engineers your existing UI, strips all layout/token decisions, preserves every hook, handler, and API call untouched, then rebuilds the UI from scratch with a fresh design system. Use /ui-restructure to fully redesign, --style apple|linear|minimal|dashboard for named styles, --mode layout|theme|grid for partial rebuilds, --god-mode to redesign from the user's perspective using 100-user mindset simulation and 6 UX principles, --keep-tokens to preserve your token system, --prompt for custom redesigns. Applies mandatory world-class polish: spring motion, 5-state micro-interactions, 8pt spacing grid, WCAG accessibility. Supports Next.js, React, Vue 3, Tailwind, CSS Modules, styled-components, shadcn.

日本語の概要は準備中です。原文の説明を表示しています。

vamsivarma27/ui-restructure62026年8月24日 更新

archify

無料

Create polished, validated architecture, workflow, sequence, data-flow, and lifecycle/state diagrams as explorable standalone HTML with inline SVG, dark/light themes, optional trace motion, and PNG/JPEG/WebP/SVG/WebM export. Accept plain-language requirements or pasted Mermaid flowchart, sequenceDiagram, and stateDiagram input; inspect repository evidence when the diagram must reflect real code. Use when the user asks to visualize system architecture, infrastructure, cloud/security/network topology, technical workflows, API call sequences, request lifecycles, data pipelines, ETL/ELT, data lineage, state machines, or to convert/beautify Mermaid.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月12日 更新

depth-ui

無料

Applies depth-driven layered color and shadow principles to elevate average UI into polished, readable interfaces for both light and dark themes. Use when improving or reviewing UI components, setting up a design token system, applying consistent depth and shadow to an interface, or making a flat or inconsistent UI feel more refined without a full redesign.

日本語の概要は準備中です。原文の説明を表示しています。

nateslabach/skills62026年9月29日 更新

This skill should be used when the user asks to "pentest WordPress sites", "scan WordPress for vulnerabilities", "enumerate WordPress users, themes, or plugins", "exploit WordPress vulnerabilities", or "use WPScan". It provides comprehensive WordPress security assessment methodologies.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Dark-themed SVG architecture/cloud/infra diagrams as HTML.

日本語の概要は準備中です。原文の説明を表示しています。

MustafaKemal0146/fetih52026年10月11日 更新

shadcn

無料

shadcn/ui expert guidance — CLI, component installation, composition patterns, custom registries, theming, Tailwind CSS integration, and high-quality interface design. Use when initializing shadcn, adding components, composing product UI, building custom registries, configuring themes, or troubleshooting component issues.

日本語の概要は準備中です。原文の説明を表示しています。

garochee33/DSH42026年10月12日 更新

Focused Signals scout for PostHog projects using session replay. Watches two promises the replay product makes: that sessions are actually being recorded (capture integrity — recording volume vanishing while site traffic doesn't), and that the friction evidence inside recordings gets seen (rage-click / dead-click clusters concentrating on a page or element, error-after-interaction cohorts, recurring replay vision themes nobody aggregates). Emits findings only when they clear the confidence bar; otherwise writes durable memory and closes out empty. Self-contained peer in the signals-scout-* fleet.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

Focused Signals scout for PostHog projects running Replay Vision scanners — the standing LLM probes that watch session recordings and write `$recording_observed` events. Watches two promises: that enabled scanners are actually observing (throughput / success-rate cliffs, exhausted quota — a silent watch gap), and that what the scanners see in aggregate gets surfaced (a monitor's `yes`-rate or a scorer's score stepping away from its own baseline, a classifier tag or a recurring summarizer theme concentrating across many sessions). It is the agentic pull complement to the per-session push path: scanners with `emits_signals` already emit one signal per session into this same inbox, so this scout never repeats them — it adds the cross-session shape the per-session probe can't see. Emits findings only when they clear the confidence bar; otherwise writes durable memory and closes out empty. Self-contained peer in the signals-scout-* fleet.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

Checks Tailwind utility class hygiene at the syntax level: arbitrary-value overuse that bypasses the theme scale, conflicting/duplicate utilities on one element, and hardcoded arbitrary colors that should use design tokens.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review42026年10月12日 更新

cosmic

無料

Futuristic sci-fi aesthetic with dark themes, vibrant neon accents, and immersive spatial elements.

日本語の概要は準備中です。原文の説明を表示しています。

WyvernCW/Monich32026年6月20日 更新

dashboard

無料

Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

WyvernCW/Monich32026年6月20日 更新