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「multi-agent」の検索結果

652 件 ・ 関連度順

概要と使いどころ

Configure, extend, or contribute to Hermes Agent.

日本語の概要は準備中です。原文の説明を表示しています。

Lord1Egypt/awesome-skill-forge22026年6月10日 更新

Pitfalls, examples, and edge cases for Hermes Kanban workers. The lifecycle itself is auto-injected into every worker's system prompt as KANBAN_GUIDANCE (from agent/prompt_builder.py); this skill is what you load when you want deeper detail on specific scenarios.

日本語の概要は準備中です。原文の説明を表示しています。

Lord1Egypt/awesome-skill-forge22026年6月10日 更新

Reference definitions for the Agent Forge orchestration roles (lead, worker, planner, evaluator). Use when coordinating multi-agent Forge work or when you need one role's responsibilities and constraints.

日本語の概要は準備中です。原文の説明を表示しています。

jupes/agent-forge-harness22026年10月11日 更新

Master TDD orchestrator specializing in red-green-refactor discipline, multi-agent workflow coordination, and comprehensive test-driven development practices. Enforces TDD best practices across teams with AI-assisted testing and modern frameworks. Use PROACTIVELY for TDD implementation and governance.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Implement comprehensive security hardening with defense-in-depth strategy through coordinated multi-agent orchestration:

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Orchestrate multi-agent incident response with modern SRE practices for rapid resolution and learning:

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Elite AI context engineering specialist mastering dynamic context management, vector databases, knowledge graphs, and intelligent memory systems. Orchestrates context across multi-agent workflows, enterprise AI systems, and long-running projects with 2024/2025 best practices. Use PROACTIVELY for complex AI orchestration.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Integrates AI/LLM via Microsoft Agent Framework. Agents, workflows, tools, MCP servers, multi-agent orchestration.

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

Orchestrates design workflows by routing work through brainstorming, multi-agent review, and execution readiness in the correct order. Prevents premature implementation, skipped validation, and unreviewed high-risk designs.

日本語の概要は準備中です。原文の説明を表示しています。

danstrem2/clawdbot-skill-master-pack22026年2月1日 更新

Meta-agent skill for orchestrating complex tasks through autonomous sub-agents. Decomposes macro tasks into subtasks, spawns specialized sub-agents with dynamically generated SKILL.md files, coordinates file-based communication, consolidates results, and dissolves agents upon completion. MANDATORY TRIGGERS: orchestrate, multi-agent, decompose task, spawn agents, sub-agents, parallel agents, agent coordination, task breakdown, meta-agent, agent factory, delegate tasks

日本語の概要は準備中です。原文の説明を表示しています。

danstrem2/clawdbot-skill-master-pack22026年2月1日 更新

Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration. Use when: build agent, AI agent, autonomous agent, tool use, function calling.

日本語の概要は準備中です。原文の説明を表示しています。

danstrem2/clawdbot-skill-master-pack22026年2月1日 更新

Design, build, deploy, and operate production AI agent systems — single agents, multi-agent teams, and autonomous swarms. Complete methodology from agent architecture through orchestration, memory systems, safety guardrails, and operational excellence.

日本語の概要は準備中です。原文の説明を表示しています。

johnalbertini14-glitch/openclaw-skills22026年2月26日 更新

doppel

無料

Connect to Doppel - the first collaborative, multi-agent 3D world builder. Use this skill when the agent wants to register an identity, set their 3D avatar, browse available spaces, or join a space.

日本語の概要は準備中です。原文の説明を表示しています。

johnalbertini14-glitch/openclaw-skills22026年2月26日 更新

An innate exploratory drive that guarantees no graph node remains permanently invisible to an agent population. After a warm-up period (step > 3), each agent fires a coverage scan with probability |unseen_nodes| / |all_nodes|. When triggered, the agent teleports directly to the globally unseen node with the highest belief uncertainty, works it, and returns control to the normal action-selection loop. Probability is self-annealing: it starts near 1.0 when almost everything is unseen and decays toward 0.0 as coverage saturates, requiring no manual schedule. The mechanism is "innate" (hard-coded into the agent step loop) as distinct from the "adaptive" EFE path, which requires local neighbors and learned precision weights. Together they form a two-layer exploration architecture: adaptive for locally-guided foraging, innate for topological completeness.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

FIPA standard library of agent interaction protocols for structured multi-agent communication

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Apply GPGP/TAEMS coordination as local-scheduler constraints under explicit task, view, commitment, and delivery assumptions. NOT for assuming global task visibility, reliable delivery, or modern execution authority.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Cooperative vibe coding across machines — real-time collaborative development with humans and AI agents. Covers current tools (Live Share, Code With Me, Zed, Cursor multiplayer, tmux), git-based async patterns, AI agent coordination, and the aspirational future of multi-human multi-agent development. Activate on: "pair programming", "vibe coding together", "collaborative coding", "mob programming", "remote pairing", "code together", "multiplayer coding", "Live Share", "Code With Me", "ensemble programming", "cooperative development". NOT for: building a real-time collaboration ENGINE (use real-time-collaboration-engine), git workflow mechanics (use git-best-practices), single-user AI coding assistance.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Apply Conway's homomorphism principle to multi-agent system design, recognizing that agent coordination structure predetermines system architecture and capability.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Design an individual agent's belief, goal, intention, and reconsideration model. Use when specifying autonomous decision state, commitment policy, or recovery from failed plans. NOT for AgentSpeak interpreter mechanics, organization modeling, normative conflicts, or multi-agent execution waves.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Design discovery, directories, and guilds for agent swarms at scale. Use when agents need to find each other on a shared surface: capability indices, yellow-pages directories, whois/phonebook routing, reputation-aware discovery, and guild structures that scope trust. Covers the canonical prior art (FIPA Directory Facilitator, Contract Net, Chord/DHT, DNS-SD/Consul, EigenTrust, Greif's merchant guilds) and the failure modes (read-poverty, Sybil reset, Goodhart on rank, directory staleness, cold-start). Triggers: "agents can't find each other", "who owns this file/skill", "route a question to the right agent", "capability registry", "agent reputation", "guild / federation of fleets". NOT for issuing identities, granting authority, or automatically assigning work from a directory entry.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Install Port Daddy's bounded interactive coordination hooks ("tentacles", from the Giant Squid Harness) into the INTERACTIVE sessions of agentic coding CLIs (Claude Code, Codex, Gemini, Antigravity/agy) by auto-detecting which CLIs are installed and writing PER-PROJECT hook config behind a runtime gate, so coordination fires only inside a Port Daddy project while the daemon is running — never machine- wide-always-on. Use when the user says "install port daddy hooks", "agent CLI hooks", "interactive session hooks", "make coordination hooks fire in interactive sessions", "codex/gemini/agy hooks", or "auto-detect agent CLIs". NOT for generic software/package installation; NOT for installing the Port Daddy daemon or `pd` CLI itself (delegate to the `port-daddy` skill / `pd setup`); NOT for MCP server setup (delegate to `pd mcp install`); NOT for authoring new skills (delegate to `skill-architect` / `skill-creator`); NOT for editing the tentacle scripts themselves (owned by the Giant Squid Harness program; this installer layer is pd-adr-090).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Design low-friction UX, interaction patterns, and comeback loops for AI coding assistant apps, agent consoles, background coding agents, and Port Daddy swarm/operator surfaces. Use when creating flows like prompt-to-diff, context attach, plan/apply/review, checkpoint rollback, background-agent dashboards, visual proof, or multi-agent invocation. NOT for generic landing pages, static dashboards, or implementation-only changes without product flow.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Verify every visual-evidence artifact (screenshot/GIF/recording) attached to a PR carries a provenance manifest binding it to real daemon-backed truth — daemon port, run id, transcript head hash, agent node id, commit, and an honest real/fixture/mock source label — and that operator-control-panel PRs cover the required set of proof states. Use when gating a PR's proof artifacts before merge, auditing whether a "LIVE" visual claim is backed by a real daemon run versus a reused or fixture-backed mock, or defining the required state-coverage set for a control-panel change. NOT for the capture technique itself — headless Playwright, `screencapture -x -l`, non-interruptive capture (use port-daddy-agent-skill's visual-evidence doctrine), designing the receipt body schema an artifact attaches to (use agent-work-receipt-designer), or the broader dogfood/Potemkin product-quality bar (use multi-agent-authoring-product-bar).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Data structures and serialization formats for agent-to-agent communication. Covers message envelopes, structured output schemas, capability declarations, task handoff payloads, error/retry signaling, and context windows as data structures. Compares the version-pinned A2A, MCP, and JSON-RPC role boundaries covered by this bundle; OpenAI and LangChain-specific APIs require their own current sources. Teaches when to use rigid schemas versus free-form content with validation, typed versus untyped boundaries, and streaming versus batch. Activate on: "agent message format", "agent communication schema", "agent-to-agent protocol", "A2A protocol", "MCP message format", "structured output for agents", "agent interop", "interchange format", "agent serialization", "task handoff format", "capability declaration". NOT for: what agents say to each other (use agent-conversation-protocols), orchestration topology (use multi-agent-coordination), building agent infrastructure (use agentic-infrastructure-2026).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新