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cccskills

「interaction」の検索結果

957 件 ・ 関連度順

概要と使いどころ

This skill covers game-theoretic methods in structural econometrics and industrial organization. Use when the user is working with strategic interactions, equilibrium analysis, or game-theoretic structural models — including entry games, conduct testing, auction models with strategic bidding, bargaining, or matching markets. Triggers on "Nash equilibrium", "subgame perfect", "best response", "strategic interaction", "entry game", "conduct testing", "auction", "mechanism design", "matching market", "bargaining", "BNE", "Bayesian Nash", "static game", "dynamic game", "repeated game", "multiple equilibria", "equilibrium selection", "discrete game", "oligopoly", "game-theoretic", "player", "payoff", "strategy", "dominant strategy", "Bresnahan-Reiss", "Ciliberto-Tamer", "partial identification", "set identification", or markup test.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,5902026年10月5日 更新

Distills a completed user workflow or interaction into a reusable agent skill. Use when the user asks to turn their workflow, interaction, or multi-step process into a skill, or when they say "make this a skill", "create a skill from what we just did", "package this workflow" or similar. Do not use for creating skills from scratch without an existing workflow (use a generic skill-creator for that).

日本語の概要は準備中です。原文の説明を表示しています。

google-deepmind/science-skills3,2442026年10月10日 更新

Model component behaviour as explicit states, events, and transitions. Use when a component has many interacting states that must be exhaustive. For the feel and feedback of a single interaction, use `micro-interaction-spec`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec use `micro-interaction-spec`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,8942026年9月6日 更新

Verify web frontend behavior through real GUI interactions, read-only page inspection, and screenshots. Use for frontend acceptance tests, bug reproduction, interaction feedback, and visual checks with the browser tools available in the session.

日本語の概要は準備中です。原文の説明を表示しています。

BytePioneer-AI/codex-host2,8112026年10月12日 更新

aesthetic

無料

Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.

日本語の概要は準備中です。原文の説明を表示しています。

mrgoonie/claudekit-skills2,2282026年4月3日 更新

Use when you need a standardized R CLI workflow to build a protein-protein interaction network from a local gene list and an offline STRING cache, export node and edge tables, and render a reproducible PDF network plot. NOT for online API fetching, arbitrary graph databases, multi-omics integration, or non-STRING interaction sources.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9422026年9月17日 更新

Minimalist UX/Interaction Audit Expert that deconstructs complex interactions through cognitive load and operational efficiency lenses. Use this skill when you need to perform a UX walkthrough audit on a Figma prototype or web interface, evaluating usability based on principles like fewer clicks, less UI elements, no hidden logic, and self-explanatory design.

日本語の概要は準備中です。原文の説明を表示しています。

AIPexStudio/AIPex1,2662026年8月26日 更新

Performs differential expression on bulk RNA-seq count data with DESeq2's negative-binomial GLM, Wald and LRT testing, apeglm/ashr/normal LFC shrinkage, independent filtering, Cook's outlier handling, VST/rlog transforms, and design formulas including paired, batch, and interaction terms. Use when running bulk DE, choosing DESeq2 over edgeR or limma-voom, building a paired or interaction design, applying LFC shrinkage for ranking or GSEA, choosing Wald vs LRT, troubleshooting padj=NA, picking VST vs rlog, importing salmon/kallisto via tximport, or analyzing prokaryotic RNA-seq.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Build circular genome visualizations using circlize (R), pyCirclize (Python), or Circos (Perl CLI) with ideogram tracks, multi-data tracks (scatter, histogram, heatmap), chord/link arcs for interactions, and explicit circos.clear() between plots. Covers when circular is appropriate vs when Cartesian wins (Cleveland-McGill 1984), karyograms, and chromosome adjacency in chord diagrams. Use when adjacency on the circle conveys meaning — chromosome-level overview, structural variants, Hi-C interactions, cross-genome comparisons.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Performs subgroup and heterogeneous treatment effect (HTE) analyses for clinical trials. Covers Mantel-Haenszel pooling, Breslow-Day, interaction tests in regression, RERI for additive interaction, modern data-adaptive HTE methods (STEPP, SIDES, causal forests, X/R-learners), Bayesian shrinkage (Dixon-Simon, MAP, EXNEX), graphical multiplicity (Bretz-Maurer), and credibility frameworks (Sun BMJ, EMA 2019). Use when analyzing treatment effects across patient subgroups for regulatory submissions or precision-medicine claims.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Designs user flows, interaction states and mockups for a defined product scope; does not implement UI code.

日本語の概要は準備中です。原文の説明を表示しています。

levnikolaevich/claude-code-skills5762026年10月5日 更新

Enforce universal mobile UX principles for touch-first interfaces including touch targets, safe areas, and mobile-specific interaction patterns. Use when building mobile screens, handling touch interactions, or validating safe area compliance.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5732026年10月11日 更新

omd:feel

無料日本語概要

디자인·프론트 업계가 '감'으로 쓰던 인터페이스 디테일을 수치화한 규칙으로 적용(APPLY)하거나 감사(AUDIT)한다. Jakub Krehel의 make-interfaces-feel-better 철학을 계승 + HIG/Material/WCAG/DS 토큰/실무자 리서치로 확장한 17축·113규칙(provenance 등급별). 모션 타이밍·이징·동심원 radius·tabular-nums·44px 타깃·focus ring·prefers-reduced-motion 등. 'feel 좋게 다듬어줘', '인터페이스 디테일 적용', 'feel 점검', '마이크로 인터랙션 손봐줘', 'make this feel better', 'polish the interactions', 「インターフェースの細部を詰めて」, 「介面細節打磨」 류에 트리거. 브랜드 토큰은 DESIGN.md(omd:apply)가 우선.

kwakseongjae/oh-my-design5342026年10月1日 更新

cast

無料

Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4612026年10月6日 更新

Access and analyze comprehensive drug information from the DrugBank database including drug properties, interactions, targets, pathways, chemical structures, and pharmacology data. This skill should be used when working with pharmaceutical data, drug discovery research, pharmacology studies, drug-drug interaction analysis, target identification, chemical similarity searches, ADMET predictions, or any task requiring detailed drug and drug target information from DrugBank.

日本語の概要は準備中です。原文の説明を表示しています。

Microck/ordinary-claude-skills4052026年9月7日 更新

Query DDInter drug-drug interactions via REST API (1.7M+ interactions, 2,400+ drugs). Search by drug name/ID for severity (major/moderate/minor), mechanisms, and clinical recommendations. No auth. For FDA labeling use dailymed-database; for pharmacogenomics use clinpgx-database.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3762026年9月29日 更新

Query STRING REST API for PPIs (59M proteins, 20B interactions, 5000+ species). Retrieve networks, run GO/KEGG enrichment, find partners, test PPI significance, visualize networks, analyze homology. For chemical interactions use chembl-database-bioactivity; pathways use kegg-database.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3762026年9月29日 更新

tax-housing-loan-context

無料日本語概要

Background context for housing loan tax credit (住宅ローン控除) in the shinkoku tax filing plugin. Contains eligibility requirements, credit limits, calculation rules, and interaction with furusato-nozei for the current tax year. This skill is not user-invocable — Claude loads it automatically when responding to housing loan tax credit questions or calculations.

kazukinagata/shinkoku3652026年9月9日 更新

Creates visual representations of system structure including architecture diagrams, data flow diagrams, deployment diagrams, and sequence diagrams. Use when Claude needs to visualize system components, infrastructure, data flows, or interactions. Supports Mermaid (recommended for Markdown/GitHub), PlantUML (for detailed UML), and Graphviz/DOT (for complex networks). Trigger when users request diagrams, visualizations, or ask to "show", "diagram", "visualize", or "map out" system architecture, infrastructure, data flows, or component interactions.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Verify app behavior on device or simulator via screenshots, UI hierarchy, and touch interactions.

日本語の概要は準備中です。原文の説明を表示しています。

CamilleScholtz/swmpc2392026年10月6日 更新

Build circular genome visualizations using circlize (R), pyCirclize (Python), or Circos (Perl CLI) with ideogram tracks, multi-data tracks (scatter, histogram, heatmap), chord/link arcs for interactions, and explicit circos.clear() between plots. Covers when circular is appropriate vs when Cartesian wins (Cleveland-McGill 1984), karyograms, and chromosome adjacency in chord diagrams. Use when adjacency on the circle conveys meaning — chromosome-level overview, structural variants, Hi-C interactions, cross-genome comparisons.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Infer cell-cell communication networks from scRNA-seq data using CellChat, NicheNet, and LIANA for ligand-receptor interaction analysis. Use when inferring ligand-receptor interactions between cell types.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

World-class motion design expertise combining Disney's 12 principles of animation, Material Design's motion system, and the performance-first philosophy of production interfaces. Motion design is the craft of bringing interfaces to life - not through decoration, but through clarity, continuity, and communication. Great motion design is invisible. Users don't notice the animations - they notice that the interface feels natural, responsive, and alive. Every transition tells a story: where did this come from? Where is it going? What just happened? Motion is the language of cause and effect in digital interfaces. Use when "animation, motion, transition, microinteraction, easing, timing, choreography, loading animation, skeleton loader, page transition, hover effect, scroll animation, spring animation, keyframes, framer motion, gsap, lottie, animation, motion, transitions, microinteractions, easing, timing, accessibility, performance, frontend, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1642026年1月22日 更新