Plans, packages, and scripts long-form video for retention and channel growth — idea selection, titles and thumbnails, script structure, and diagnosing why a video or channel underperforms. Use this for video ideas, packaging, scripting, a retention teardown, or channel strategy — including when someone describes a topic and wants it turned into something publishable. For short-form and cross-platform video, use `video-content`.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0332026年9月18日 更新
Expert in strict POSIX sh scripting for maximum portability across Unix-like systems. Specializes in shell scripts that run on any POSIX-compliant shell (dash, ash, sh, bash --posix).
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7412026年10月1日 更新
You are a frontend security specialist focusing on Cross-Site Scripting (XSS) vulnerability detection and prevention. Analyze React, Vue, Angular, and vanilla JavaScript code to identify injection poi
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7412026年10月1日 更新
Master of defensive Bash scripting for production automation, CI/CD pipelines, and system utilities. Expert in safe, portable, and testable shell scripts.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7412026年10月1日 更新
Write Unity 6.3 LTS C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in a Unity project, or when the user mentions MonoBehaviour, Start/Update, GetComponent, SerializeField, coroutines, or "Unity script".
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4452026年10月9日 更新
Build Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4452026年10月9日 更新
Persist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4452026年10月9日 更新
Run one prompt through headless Claude with scoped permissions and a time bound. Use when: scripting or automating a `claude -p` call, even a simple one.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2842026年10月12日 更新
Manages iOS Simulator devices and app tests with xcrun simctl: lifecycle, install/launch, push and location simulation, privacy permissions, deep links, status-bar overrides, screenshots/video, log streaming, app containers, and targetEnvironment(simulator). Use when scripting Simulator workflows, debugging CoreSimulator boot failures, or deciding which hardware, performance, networking, memory-pressure, and security behaviors require a physical device.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1902026年8月1日 更新
CLI syntax reference for Tabular Editor 2 (TabularEditor.exe); deployment, scripting, BPA analysis, and CI/CD integration. Automatically invoke when the user mentions "TabularEditor.exe", TE2 CLI flags (-D, -S, -A, -B, -TMDL, -O, -C), or asks to "deploy a model via CLI", "set up CI/CD for Power BI", "automate model deployment", "run BPA from command line", "save model as TMDL".
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0372026年10月11日 更新
Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.
日本語の概要は準備中です。原文の説明を表示しています。
freshtechbro/claudedesignskills☆ 1,0352025年11月20日 更新
Use when writing or fixing Maya pipeline code in Python: mayapy batch jobs over many scenes, validating and auto-fixing scenes, FBX export for Unreal or Unity (static, skeletal, animation clips, Game Exporter), Alembic or GPU caches, USD export, stages and layers, references and namespaces, PySide6 tool windows, OpenMaya 2.0 plug-ins, or slow playback. Also when an FBX lands with wrong scale, normals, tangents or extra takes, a USD export has one frame or smoothed meshes, or one bad file kills a batch.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9792026年10月12日 更新
Use when automating ZBrush 2026: batch processing a folder of OBJ or ZTL files, a ZBrush Python script or ZScript, recording a macro to learn a palette path, the ZBrush -script command line, scripting UV Master, Decimation Master or Multi Map Exporter, exporting every SubTool, GoZ or GoB round trips with Maya or Blender, renaming SubTools, or batch reports. Also when a plugin press never returns, a dialog stalls a batch, one file kills the whole run, or GoZ updates the wrong SubTool.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9792026年10月12日 更新
Expert knowledge for Azure Table Storage development including best practices, architecture & design patterns, limits & quotas, security, configuration, and integrations & coding patterns. Use when securing Table Storage, tuning telemetry, planning scale limits, designing keys, or scripting with PowerShell, and other Azure Table Storage related development tasks. Not for Azure Cosmos DB (use azure-cosmos-db), Azure Blob Storage (use azure-blob-storage), Azure Queue Storage (use azure-queue-storage).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7782026年10月11日 更新
Expert knowledge for Azure Dedicated HSM development including troubleshooting, decision making, architecture & design patterns, security, integrations & coding patterns, and deployment. Use when configuring ExpressRoute IP SKUs, migrating Dedicated HSMs, securing HSM networks, or scripting HSM provisioning, and other Azure Dedicated HSM related development tasks. Not for Azure Cloud Hsm (use azure-cloud-hsm), Azure Key Vault (use azure-key-vault), Azure Payment Hsm (use azure-payment-hsm).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7782026年10月11日 更新
Use this skill whenever the user wants to analyze binaries with radare2/r2 from the command line, including reverse engineering, disassembly, function analysis, strings/import inspection, patching, binary diffing, hex inspection, or r2 scripting. Also use it when the user mentions PE/ELF/Mach-O/DEX/WASM files together with CLI analysis, `rabin2`, `rasm2`, `radiff2`, `r2pipe`, or asks for radare2 command help on Windows/Linux/macOS.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5582026年10月12日 更新
Data structure selection, pub/sub patterns, Lua scripting, pipelining, and cluster topology strategies.
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Write robust, portable shell scripts with proper error handling, argument parsing, and testing. Use when automating system tasks, building CI/CD scripts, or creating container entrypoints.
日本語の概要は準備中です。原文の説明を表示しています。
ancoleman/ai-design-components☆ 5252025年12月11日 更新
Use F# Interactive (`dotnet fsi`) for .NET exploration, scriptable experiments, package-backed .fsx workflows, quick data transforms, and reproducible command-line probes. USE FOR: .fsx scripts, F# REPL work, #r nuget references, #load composition, interactive type exploration, and small strongly typed experiments before moving code into a project. DO NOT USE FOR: production application code that needs compiled project structure; C# scripting; long-lived automation better expressed as a normal CLI, test, or build target. INVOKES: run dotnet fsi, edit .fsx scripts, load project or source files, and validate snippets against the target SDK.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月12日 更新
Run one prompt through headless Claude with scoped permissions and a time bound. Use when: scripting or automating a `claude -p` call, even a simple one.
日本語の概要は準備中です。原文の説明を表示しています。
boshu2/agentops☆ 4482026年10月12日 更新
Run Claude Code programmatically without interactive UI. Triggers on: headless, CLI automation, --print, output-format, stream-json, CI/CD, scripting.
日本語の概要は準備中です。原文の説明を表示しています。
aiskillstore/marketplace☆ 4322026年10月12日 更新
Provides advanced AWS CLI patterns for managing EC2, Lambda, S3, DynamoDB, RDS, VPC, IAM, and CloudWatch. Generates bulk operation scripts, automates cross-service workflows, validates security configurations, and executes JMESPath queries for complex filtering. Triggers on "aws cli help", "aws command line", "aws scripting", "aws automation", "aws batch operations", "aws bulk operations", "aws cli pagination", "aws multi-region", "aws profiles", "aws cli troubleshooting".
日本語の概要は準備中です。原文の説明を表示しています。
giuseppe-trisciuoglio/developer-kit☆ 3572026年9月10日 更新
Databricks SQL (DBSQL) advanced features and SQL warehouse capabilities. This skill MUST be invoked when the user mentions: "DBSQL", "Databricks SQL", "SQL warehouse", "SQL scripting", "stored procedure", "CALL procedure", "materialized view", "CREATE MATERIALIZED VIEW", "pipe syntax", "|>", "geospatial", "H3", "ST_", "spatial SQL", "collation", "COLLATE", "ai_query", "ai_classify", "ai_extract", "ai_gen", "AI function", "http_request", "remote_query", "read_files", "Lakehouse Federation", "recursive CTE", "WITH RECURSIVE", "multi-statement transaction", "temp table", "temporary view", "pipe operator". SHOULD also invoke when the user asks about SQL best practices, data modeling patterns, or advanced SQL features on Databricks.
日本語の概要は準備中です。原文の説明を表示しています。
databricks/databricks-agent-skills☆ 3472026年10月12日 更新
Automates desktop GUI workflows via computer use API with screenshot capture. Use when scripting GUI interactions or recording browser sessions for tutorials.
日本語の概要は準備中です。原文の説明を表示しています。
athola/claude-night-market☆ 3412026年10月10日 更新