Use when the user asks about dsh-tui itself (usage, shortcuts, config, themes, migration, VS Code). Load before answering; skip for normal coding tasks.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use when the user asks about dsh-tui itself (usage, shortcuts, config, themes, migration, VS Code). Load before answering; skip for normal coding tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, reducing computed `some View` helpers, or standardizing `@Observable` and view model initialization patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state and `@Observable` data flow, view composition, resizable layouts, safe areas, display scale, performance, lists, environment, localization, animation, Liquid Glass, and API migration. Also use for iPhone Duo, foldable, or large-display layouts (`NavigationSplitView` on large displays, iPhone tab sidebar, two-column reflow, foldable grids, `ArrangementView`, `ReservedRegion`), hinge effects, vertical bars, `@State` initialization or synthesized-property diagnostics, `@ContentBuilder` ambiguity, `reorderable` drag/drop, custom `AsyncImage` `URLSession`, swipe actions outside List, item-bound `alert`/`confirmationDialog`, `ToolbarOverflowMenu`, `AnimatableValues`, Document APIs (`Document`/`DocumentReader`), and Instruments `.trace` capture or analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Embeds and controls web content in SwiftUI with WebKit for SwiftUI, including WebView, WebPage, navigation policies, JavaScript execution, observable page state, link interception, local HTML or data loading, and custom URL schemes. Use when building iOS 26+ article/detail views, help centers, in-app documentation, or other embedded web experiences backed by HTML, CSS, and JavaScript.
日本語の概要は準備中です。原文の説明を表示しています。
Drive one AI agent from another through kolu's terminals: spawn a Claude Code / Codex / opencode session in a PTY, prompt it, watch the screen for its reply, read it, and prompt again — a create→send→snapshot loop run with the `kaval-tui` CLI directly (no MCP). `kaval-tui` writes input and reads scrollback; `pulam-tui` adds a precise agent-state done-signal when you drive hooked terminals. Triggers on "drive another agent", "send a prompt to a terminal agent", "have one agent prompt another", "agent drives agent", "orchestrate agents in terminals", "make Claude drive Codex", "prompt the agent running in that terminal", or wiring a loop where one coding agent supervises another.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guidance for hybrid AppKit-SwiftUI development. Covers NSViewRepresentable, hosting controllers, and state management between frameworks. Use when bridging AppKit and SwiftUI.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose SwiftUI performance issues including unnecessary re-renders, view identity problems, and slow body evaluations. Use when SwiftUI views are slow, janky, or re-rendering too often.
日本語の概要は準備中です。原文の説明を表示しています。
SwiftUI framework skills — data flow (identity, Observation, state ownership), layout & containers (Layout protocol, lazy-stack performance), AlarmKit, 3D charts, rich text editing, customizable toolbars, and WebKit embedding. Use for SwiftUI state/rendering bugs, custom layouts, scroll performance, or these feature areas.
日本語の概要は準備中です。原文の説明を表示しています。
Build declarative UI and manage data flow with SwiftUI in iOS. Use when building declarative SwiftUI views or managing data flow with property wrappers.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
日本語の概要は準備中です。原文の説明を表示しています。
Manual QA harness for the senpi coding agent itself. MUST USE after changing packages/ai, packages/agent, packages/coding-agent, or packages/tui — a green typecheck and `npm test` are NOT QA. Drives the real CLI from source in an isolated sandbox (never touches ~/.senpi or real credentials) across four channels: remote RPC (--mode rpc JSONL stdio), TUI smoke (node-pty on Windows, tmux on POSIX), mock loop (a local fake model server for deterministic, zero-token agent-loop runs), and CLI smoke (--help/--print/--list-models). Every helper ships a --self-test. Use whenever someone says qa senpi, test the agent, verify my change, rpc qa, tui qa, mock-loop qa, smoke the cli, or needs evidence that an agent-loop, tool, keybinding, or provider change works end to end. Capture evidence to local-ignore/qa-evidence/.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
日本語の概要は準備中です。原文の説明を表示しています。
SwiftUI animation patterns — implicit/explicit animations, transitions, phase/keyframe animations, the Animatable protocol, and the @Animatable macro. Use when implementing animations, transitions, or motion in SwiftUI views.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, reducing computed `some View` helpers, or standardizing `@Observable` and view model initialization patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.
日本語の概要は準備中です。原文の説明を表示しています。
Design engineering principles for making TUI interfaces feel polished. Use when building Textual widgets, reviewing TUI code, implementing transitions, focus states, alignment, spacing, or any visual detail work. Triggers on TUI polish, design details, "make it feel better", "feels off", layout alignment, color consistency, responsive sizing.
日本語の概要は準備中です。原文の説明を表示しています。
Native iOS development specialist for Swift, SwiftUI, UIKit, and Apple platform patternsUse when "ios, swift, swiftui, uikit, xcode, apple, iphone, ipad, app store, core data, combine, ios, swift, swiftui, uikit, xcode, apple, mobile, native, combine, core-data" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Atuin replaces your shell history file with a searchable SQLite database that records directory, exit code, duration and host for every command, and can sync it end-to-end encrypted between machines. Use when a user asks to "search shell history", "replace Ctrl+R", "sync history across machines", "find the command I ran in this directory", "import bash/zsh history", "see my most used commands" or "self-host Atuin".
日本語の概要は準備中です。原文の説明を表示しています。