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cccskills

「export」の検索結果

1,413 件 ・ 関連度順

概要と使いどころ

[omh] PPT, PDF, Excel, or HWP output to produce: decks, PDFs, spreadsheets, documents, HWP, Markdown, and binary export handoffs. Use when the user says: materials-package, material package, materials package, document package, deck file, binary export, file export, render qa.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3012026年10月11日 更新

Converts agent definitions between frameworks — exports to Claude Code, OpenAI, CrewAI, Lyzr, and GitHub Models formats, and imports from Claude, Cursor, and CrewAI projects. Use when the user wants to convert an agent, migrate to another framework, export to LangChain/AutoGen/CrewAI, or import from existing automation tools.

日本語の概要は準備中です。原文の説明を表示しています。

open-gitagent/opengap2,9712026年7月3日 更新

Manage Apify datasets, key-value stores, and request queues programmatically, and orchestrate multi-Actor pipelines. Use when you need to read or write Apify datasets, export scraped data to CSV/JSON/XLSX, store config or binary artifacts in a key-value store, manage a resumable request queue, chain Actors into a scrape → transform → export pipeline, or monitor Actor run status and cost. Trigger with "apify dataset", "apify key-value store", "apify storage", "export apify data", "apify pipeline", "apify request queue".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8312026年10月11日 更新

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. Use when converting Three.js scenes, meshes, or geometries to OBJ files for use in other 3D software like Blender, Maya, or MeshLab.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8372026年7月24日 更新

Export Design Thinking artifacts to a FigJam board or Figma Design file through the Figma MCP server. Use when a team wants collaborative visual review of Method 1, 3, 4, 5, or 6 artifacts, or accepts a DT Coach board-export offer.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5192026年10月11日 更新

Export and sync Douban (豆瓣) book/movie/music/game collections to local CSV files via Frodo API. Supports full export (all history) and RSS incremental sync (recent items). Use when the user wants to export Douban reading/watching/listening/gaming history, back up their Douban data, set up incremental sync, or mentions 豆瓣/douban collections. Triggers on: 豆瓣, douban, 读书记录, 观影记录, 书影音, 导出豆瓣.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4522026年10月11日 更新

Use when asked 做一份外贸报价单, FOB 和 CIF 怎么报价, 出口报价核算, 报价怎么算利润, 退税怎么算进报价, quotation sheet for an export order, or price an export quotation from China. Produces a cost build-up from the factory price through export tax rebate, domestic logistics, port charges, freight and insurance to each Incoterms 2020 term, a quotation sheet in English with a Chinese summary, quantity tiers, validity and exchange-rate assumptions, payment terms and the risk each term puts on the seller, with rates marked to confirm.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4382026年10月12日 更新

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4312026年10月9日 更新

Export pcbComponent designs to Gerber files with RF connectors and fab service formatting for PCB manufacturing. TRIGGER: user asks to export a PCB design to Gerber, generate manufacturing files, or write out a pcbComponent for fabrication. Invoke BEFORE writing export code — gerberWrite signature (pcbComponent, connectors, filename) is non-obvious. SKIP: importing/reading PCB files (use matlab-read-pcb-layout), building PCB geometry (use matlab-assemble-pcb-layout), EM analysis (use matlab-analyze-em), material/stackup setup (use matlab-manage-pcb-material).

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1502026年10月9日 更新

Import PyTorch, ONNX, or Keras 3 / TensorFlow 2.16+ deep learning models into MATLAB as dlnetwork objects. Use when importing .pt2 exported programs, traced .pt files, .onnx models, or Keras 3 models via matlabsaver. Covers importNetworkFromPyTorch, importNetworkFromONNX, importNetworkFromKeras, importNetworkFromTensorFlow, torch.export.export, PyTorchInputSizes, InputDataFormats, matlabsaver, tf_keras downgrade, numeric validation against PyTorch or ONNX Runtime, and placeholder/custom layer implementation. Applies when user mentions any of these functions, file formats, or encounters import errors, unsupported operator warnings, 0 learnables, or uninitialized networks.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1502026年10月9日 更新

Export Claude Code session and analytics data in JSON, CSV, or Markdown formats. Supports exporting sessions, events, costs, and analytics for external analysis or reporting. Use for data backup or integration.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0642026年10月12日 更新

Prepare a subset of the vault for publishing: check opt-in flags, find private material, and report what would leak through links before anything is exported. Use this skill when the user wants to publish notes as a site or digital garden, asks what is safe to make public, or is setting up an export. Do NOT use for exporting a single document, or for running the publishing tool itself.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0372026年10月10日 更新

Browser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content. Triggers on tasks involving Spline, no-code 3D, visual 3D editor, 3D animation, state-based interactions, React Spline integration, or scene export. Alternative to Three.js for designers who prefer visual tools over code.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0312025年11月20日 更新

Export paper from CNKI and push to Zotero, or save as RIS file. Use when user wants to save a paper to Zotero or export citation data.

日本語の概要は準備中です。原文の説明を表示しています。

cookjohn/cnki-skills9842026年3月13日 更新

Use when an agent drives Godot 4.7 on a Mac for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, windowed screenshots, the headless editor (-e) or an MCP server into a running editor; when a run hangs or fails silently, a capture is black, Godot 3 code breaks in 4.x, 'Identifier not found', export templates are missing; or when a Godot brief (2D, 3D, shaders, VFX, UI, multiplayer, export) must go to the right scenario-godot-* specialist.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9692026年10月10日 更新

Export marketing data to a warehouse or Sheets, PII-redacted, approval-gated. "export contacts to a sheet"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro8662026年10月11日 更新

Use when exporting and distributing Godot games — export presets, platform settings, CI/CD with GitHub Actions

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8082026年10月11日 更新

Generates infrastructure for exporting app content to social platforms (Instagram Stories, TikTok, Twitter/X) with platform-specific formatting, aspect ratios, and metadata. Use when user wants social media export, share to stories, or platform-specific sharing pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7902026年7月24日 更新

Export your entire Prospeo people search to CSV. Build filters in Prospeo's UI, then use this skill to extract every result via the API — even searches over 25K. Handles pagination, rate limiting, deduplication, and state-by-state splitting automatically. Pair with /icp-prompt-builder on a 50-person sample to tune a qualification prompt BEFORE exporting 25K.

日本語の概要は準備中です。原文の説明を表示しています。

growthenginenowoslawski/coldoutboundskills7572026年10月6日 更新

Previews and exports documents stored in Volcengine TOS: generate PDF/PNG/JPG previews, read page counts, resolve HTML preview URLs, and batch-export PDF pages as images. Use this skill when the user needs to convert or preview office documents (Word, Excel, PPT, PDF), export specific pages as images, get document page counts, or generate HTML preview links — even if they don't explicitly mention 'doc-preview' or 'document conversion'.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4702026年10月9日 更新

export

無料

Export a research session into knowledge-intake compatible markdown. Use after a research session to hand findings to memory-palace.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月10日 更新

Export, write, and manage Feishu/Lark cloud documents. Supports docx, sheets, bitable, wiki, WeChat article import/export, drive management, and browser-based export for public or browser-readable docs. Use this skill when you need to read, analyze, write, or manage content in a Feishu knowledge base.

日本語の概要は準備中です。原文の説明を表示しています。

leemysw/feishu-docx2682026年9月23日 更新

Use when implementing ITAR/EAR compliance, ECCN classification, party screening, technology control plans, or deemed exports - covers US export control regulationsUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1642026年1月22日 更新

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1642026年1月22日 更新