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cccskills

「primitives」の検索結果

193 件 ・ 関連度順

概要と使いどころ

Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill5982026年5月10日 更新

Design, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月12日 更新

Operating-system distillation of LlamaIndex — the leading RAG / document-agent framework. Activate when the calling agent must build, debug, harden, or evaluate a Retrieval-Augmented Generation pipeline over unstructured/private data, decide between RAG primitives (Index types, retrievers, query engines, routers, agents), or pick LlamaIndex vs LangChain / Haystack / raw vector store for a coding task. Encodes the 5-layer mental model (Documents → Nodes → Indices → Retrievers → Query Engines / Response Synthesizers), the canonical RAG bootstrap SOP from baseline `VectorStoreIndex` through hybrid + reranker + eval-loop hardening, the official 13-failure-mode checklist, and 5 dilemma cases distilled from docs, GitHub issues, and 2025 production post-mortems.

日本語の概要は準備中です。原文の説明を表示しています。

agentsope/SkillAlchemy4432026年10月9日 更新

Build UI with Core's shadcn/Base UI system. Use for selecting, installing, composing, or customizing shadcn/ui, registry items, themes, and wrappers. Always preserve exact style `base-maia`, Zinc-oriented semantic CSS-variable tokens, and Base UI primitives. Do not use to switch styles, run `shadcn init`, or introduce Radix/React Aria. Pair with `packages/ui/AGENTS.md`.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Use when building durable AI agents or agentic workflows with Inngest and AgentKit, including model calls, tool calls, multi-agent networks, human approval, realtime progress, provider rate limits, crash-safe execution, and Agent Evals handoff. Covers AgentKit, `step.ai`, `step.run`, `step.waitForEvent`, native realtime, and when to use lower-level Inngest primitives instead of an in-memory agent loop. Use `inngest-agent-evals` with this skill when the user wants scoring, sessions, experiments, deferred scorers, or outcome-based evaluation for the agent.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

base-ui

無料

Build accessible, composable UI with @base-ui/react primitives and project styling tokens. Use when creating or refining unstyled primitive components and behavior-heavy UI such as overlays, menus, popovers, dialogs, and form controls, or defining custom component APIs. Prefer the moai-library-shadcn skill when copied-in shadcn components are the primary implementation path.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Skill for creating and managing a Design System using Tailwind CSS and shadcn/ui. Use when defining design tokens, setting up theming with CSS variables, building a consistent UI component library, initializing a design system configuration, or wrapping shadcn/ui components into design system primitives.

日本語の概要は準備中です。原文の説明を表示しています。

giuseppe-trisciuoglio/developer-kit3572026年9月10日 更新

ui

無料

Design, implement, audit, or review Shift user interfaces and shared UI components. Use for React components, Base UI primitives, Tailwind styling or theme tokens, Figma/reference matching, accessibility, icon-only actions, tooltips, menus, popovers, dialogs, forms, layout, and visible UI regressions.

日本語の概要は準備中です。原文の説明を表示しています。

shift-editor/shift3532026年10月12日 更新

Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3062026年10月7日 更新

Plan, build, place, and validate physically meaningful Blender object assemblies, including manufactured part boundaries, mechanical seams, mounting interfaces, pivots, hierarchy, constraints, instancing, modular grids, connector planes, and precision snapping. Use when several objects must form one product, machine, architectural module, vehicle, furniture item, mechanism, or environment structure without incorrectly welding independent parts, eyeballing alignment, or leaving continuous shells as overlapping primitives.

日本語の概要は準備中です。原文の説明を表示しています。

XliuXjianX/blender-production-skills2522026年8月15日 更新

Extract design primitives from a public website and generate starter token files for your project.

日本語の概要は準備中です。原文の説明を表示しています。

arvindrk/extract-design-system2412026年9月5日 更新

Idiomatic Go concurrency - sync primitives, channel semantics, the select statement, and the standard channel patterns (cancellation/done-channel, fan-out/fan-in, pipeline, or-done, context, worker-pool). Use when writing or reviewing Go that spawns goroutines, shares state, or coordinates over channels, even if the user never says "concurrency" - e.g. data races, deadlocks, goroutine leaks, sync/context/select usage, or "make this parallel". Distilled from luk4z7/go-concurrency-guide.

日本語の概要は準備中です。原文の説明を表示しています。

inference-gateway/inference-gateway2142026年10月13日 更新

Think and work like an expert Cryptography Engineer. Use when a task calls for Cryptography Engineer judgment. Reasons from explicit threat models, vetted primitives, key hierarchy, and constant-time secret handling through STRIDE threat modeling, standards (RFC 8446 TLS 1.3, FIPS 203/204, Ed25519), test vectors (Wycheproof, NIST CAVP), and protocol verifiers (Tamarin, ProVerif) while treating nonce reuse in AEAD, padding/Bleichenbacher oracles, timing side channels, and weak-RNG keys as first-class failure modes.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agents2002026年10月3日 更新

Apply DDD tactical patterns when working with domain code, and validate proposed domain models before approval (design mode). Enforces aggregate design, value objects over primitives, entity identity rules, and bounded context boundaries. Use when creating or modifying domain models, designing aggregates, working in the domain layer, or when the user mentions 'domain', 'aggregate', 'value object', 'entity', 'bounded context', or 'DDD'.

日本語の概要は準備中です。原文の説明を表示しています。

techygarg/lattice1992026年10月10日 更新

CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field, ambient occlusion, FXAA, tonemapping, BlendingState. Use when defining Fabric materials for entities or primitives, configuring PBR image-based lighting, or adding screen-space post-processing effects.

日本語の概要は準備中です。原文の説明を表示しています。

CesiumGS/cesiumjs-skills1892026年9月14日 更新

Apply when designing types, reviewing a function signature, or writing code in any statically-typed language. Make illegal states unrepresentable, brand semantic primitives, parse external data at boundaries, refuse to lie to the compiler, exhaust variants, derive from authoritative schemas.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月13日 更新

flowing

無料

Runs a multi-step procedure as a Python DAG, so ordering, branching and retries are enforced by the runner rather than described in prose a model can generate past. Use for "run these steps in order and retry the flaky one until the check passes", "build a pipeline that fetches, validates, then skips the upload when nothing changed", "make sure these steps cannot be skipped", "resume from where it broke instead of redoing the expensive early stages", "run these independent calls at once and merge the results", or any procedure of 3+ steps with branches, input contracts, or side effects that must not block the critical path. Primitives are depends_on, when=, validate=, retry_until=, detached= and journal_path=. Not for a single sequential call, for steps needing reasoning between them that no predicate captures, or for async and distributed work. To audit whether one verification check can actually go red, use gating. To fan work out across many subagents, use a dynamic workflow.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月12日 更新

The banned-primitive gate. Routed to when changed code hashes, signs, encrypts, derives keys, generates security-relevant randomness, configures TLS, or imports a crypto library. Rejects broken primitives, disabled TLS verification, and home-rolled crypto; the approved-primitive list lives in security-controls.md. The auth-crypto-reviewer agent is dispatched as the reviewer.

日本語の概要は準備中です。原文の説明を表示しています。

arbiterForge/codeArbiter1472026年10月12日 更新

Customize installed shadcn and Lucide visuals.

日本語の概要は準備中です。原文の説明を表示しています。

TheGoat395/Codex-Skills1272026年9月11日 更新

Repair Radix parts, portals and focus mechanics.

日本語の概要は準備中です。原文の説明を表示しています。

TheGoat395/Codex-Skills1272026年9月11日 更新

Use when modelling a rich domain in Java - SOLID principles, encapsulated entities that enforce their own invariants, and value objects over primitives

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1122026年10月12日 更新

Use when styling any web UI - style with Tailwind utility classes and design tokens, avoid custom CSS, and build on the existing Radix/shadcn primitives instead of hand-rolling

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1122026年10月12日 更新

16 evidence-graded behavioral-economics primitives. Use when asking will this nudge work, is a pricing decoy or dark pattern lawful, or what effect size to expect.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public932026年10月12日 更新

PID/MPC/Kalman/anti-windup control primitives for feedback loops. Use when an autoscaler flaps, a controller overshoots after saturation, or budget pacing overspends at peak.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public932026年10月12日 更新