Tired of juggling multiple audio APIs? This skill gives you one-command access to TTS, music generation, sound effects, and voice cloning. Use when you want to generate any audio without managing multiple API keys.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Tired of juggling multiple audio APIs? This skill gives you one-command access to TTS, music generation, sound effects, and voice cloning. Use when you want to generate any audio without managing multiple API keys.
日本語の概要は準備中です。原文の説明を表示しています。
Systematic checklist for diagnosing audio artifacts. Use when the user describes a sound quality problem — clicks, pops, crackling, silence, DC offset, aliasing, phase issues, or latency problems. Trigger on phrases like "why do I hear clicks?", "my output has DC offset", "there's aliasing in my oscillator", "phase is wrong in mono", "dropout when CPU spikes". Pairs with audio-dsp-review (realtime safety) and audio-numerics-review (numeric correctness) — use those to fix once the cause is found.
日本語の概要は準備中です。原文の説明を表示しています。
Reviews audio DSP code for numerical correctness. Use when the user asks to review, audit, or check DSP code for correctness issues — filters, feedback loops, fixed-point arithmetic, accumulation loops, or any numeric computation in audio code. Trigger on "check this filter for NaN", "why does my reverb blow up?", "is this numerically stable?", "why do I hear DC in my output?". Pairs with audio-dsp-review (realtime safety); this skill covers numeric correctness. Flag issues proactively.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of an audio and video technician — setting up and operating audio/video equipment for a live event (concert, conference, keynote, broadcast remote), coordinating wireless mic frequencies on site, diagnosing a live audio/video signal-chain failure during a show, or sequencing a load-in against a fixed doors-open deadline.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of an audiologist — interpreting an audiogram to classify hearing-loss type and severity, deciding whether a conductive component warrants an ENT referral before amplification, verifying a hearing-aid fitting against prescriptive targets, screening a vestibular/balance complaint, or writing an audiometric report for a referring physician.
日本語の概要は準備中です。原文の説明を表示しています。
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
日本語の概要は準備中です。原文の説明を表示しています。
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (the `hf-audio-group` element). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
日本語の概要は準備中です。原文の説明を表示しています。
FFmpegを使用したマルチメディア処理の専門スキル。動画・音声の変換、編集、最適化を効率的に支援。フォーマット変換、コーデック選択、フィルタ適用、ストリーミング準備、ハードウェアアクセラレーションなど幅広い操作をカバー。Use when converting video/audio formats, transcoding codecs, trimming/cutting media, creating GIFs, extracting audio, adding watermarks, preparing for streaming (HLS/DASH), or optimizing media files for web/mobile.
AudioCraft: MusicGen text-to-music, AudioGen text-to-sound.
日本語の概要は準備中です。原文の説明を表示しています。
Design and verify audio finishing for Japanese or English short-form social video. Use for 短尺SNS, BGM/効果音, テンポ調整, 意味ベース配置, dialogue-first mixing, or existing rough cut audio finishing with pinned local assets and internal-review QA.
PyTorch library for audio generation including text-to-music (MusicGen) and text-to-sound (AudioGen). Use when you need to generate music from text descriptions, create sound effects, or perform melody-conditioned music generation.
日本語の概要は準備中です。原文の説明を表示しています。
Production pipeline for ASCII art video — any format. Converts video/audio/images/generative input into colored ASCII character video output (MP4, GIF, image sequence). Covers: video-to-ASCII conversion, audio-reactive music visualizers, generative ASCII art animations, hybrid video+audio reactive, text/lyrics overlays, real-time terminal rendering. Use when users request: ASCII video, text art video, terminal-style video, character art animation, retro text visualization, audio visualizer in ASCII, converting video to ASCII art, matrix-style effects, or any animated ASCII output.
日本語の概要は準備中です。原文の説明を表示しています。
音声ファイルをローカルで文字起こしし、テキストや翻訳字幕に出力するスキル。APIキー不要で、モデルの大きさを選び、処理速度と精度を調整できます。
音声ファイルをOpenAIの文字起こしAPIに送り、テキストやJSONで保存します。モデルや言語の指定、話者を区別した文字起こしにも対応するスキル。
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
Video and audio processing with FFmpeg. Use for format conversion, resizing, compression, audio extraction, and preparing assets for Remotion. Triggers include converting GIF to MP4, resizing video, extracting audio, compressing files, or any media transformation task.
日本語の概要は準備中です。原文の説明を表示しています。
Transform audio recordings into professional Markdown documentation with intelligent summaries using LLM integration
日本語の概要は準備中です。原文の説明を表示しています。
Speech-to-text via 9Router /v1/audio/transcriptions using OpenAI Whisper / Groq / Gemini / Deepgram / AssemblyAI / NVIDIA / HuggingFace models. Use when the user wants to transcribe audio, convert speech to text, or get subtitles from audio files.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Reduces an always-on LifeOS context file that has grown too big via a human-gated pass — deterministic GC of stale entries first, then semantic merges and relocations — never dropping a directive and committing every change reversibly. USE WHEN /trim, trim the context, trim OPERATIONAL_RULES, this file is too big, reduce a doctrine file, prune an always-loaded file, fold the proposal inbox, shrink CLAUDE.md or DA_IDENTITY. NOT FOR general code refactoring, trimming video or audio media (use AudioEditor for audio files), or removing AI writing patterns from prose.
日本語の概要は準備中です。原文の説明を表示しています。
Audio expert. ALWAYS invoke this skill when the user asks to transcribe, recognize, or convert speech/audio to text.
日本語の概要は準備中です。原文の説明を表示しています。
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
Convert various file formats (PDF, Office documents, images, audio, web content, structured data) to Markdown optimized for LLM processing. Use when converting documents to markdown, extracting text from PDFs/Office files, transcribing audio, performing OCR on images, extracting YouTube transcripts, or processing batches of files. Supports 20+ formats including DOCX, XLSX, PPTX, PDF, HTML, EPUB, CSV, JSON, images with OCR, and audio with transcription.
日本語の概要は準備中です。原文の説明を表示しています。