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cccskills

「frame」の検索結果

4,400 件 ・ 関連度順

概要と使いどころ

Use this skill whenever the user wants to build scroll animations, scroll effects, parallax, scroll-triggered reveals, pinned sections, horizontal scroll, text animations, or any motion tied to scroll position — in vanilla JS, React, or Next.js. Covers GSAP ScrollTrigger (pinning, scrubbing, snapping, timelines, horizontal scroll, ScrollSmoother, matchMedia) and Framer Motion / Motion v12 (useScroll, useTransform, useSpring, whileInView, variants). Use this skill even if the user just says "animate on scroll", "fade in as I scroll", "make it scroll like Apple", "parallax effect", "sticky section", "scroll progress bar", or "entrance animation". Also triggers for Copilot prompt patterns for GSAP or Framer Motion code generation. Pairs with the premium-frontend-ui skill for creative philosophy and design-level polish.

日本語の概要は準備中です。原文の説明を表示しています。

github/awesome-copilot4万2026年10月12日 更新

Deploy and harden a Sliver C2 team server (BishopFox's Go-based adversary emulation framework) with multi-protocol listeners (mTLS, HTTP/S, DNS, WireGuard), redirectors, domain fronting, and multi-operator support for authorized red-team operations. Use when standing up resilient C2 for a red-team engagement or generating beacon/session implants that must survive blue-team detection.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Anthropic-Cybersecurity-Skills3.4万2026年8月31日 更新

Use when designing or revising a company's commercial policy — the rules of engagement governing discounts off list price, approver thresholds, exception flows, and the deal framework that Deal Desk and AEs operate under. Covers discount matrix design (ARR band x term length x payment terms x strategic value), commercial policy design, exception policy, discount governance, approval thresholds, deal framework structure, and policy linting (contradictions, gaps, cliff edges, gaming surfaces). For Head of Commercial, Head of Deal Desk, VP Sales, or RevOps at the policy-design moment — NOT per-deal application (that is deal-desk) and NOT pricing model selection (that is pricing-strategist).

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-skills2.8万2026年8月30日 更新

Reference guide to 9 prioritization frameworks with formulas, when-to-use guidance, and templates — RICE, ICE, Kano, MoSCoW, Opportunity Score, and more. Use when selecting a prioritization method, comparing frameworks like RICE vs ICE, or learning how different prioritization approaches work.

日本語の概要は準備中です。原文の説明を表示しています。

phuryn/pm-skills2.7万2026年10月10日 更新

Generates Python code using BigQuery DataFrames (BigFrames). Use by default for any Python data task involving BigQuery, including data processing, analysis, and machine learning. Don't use for SQL-first workflows or the google-cloud-bigquery client library — use bigquery-basics.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Official GSAP skill for Vue, Svelte, and other non-React frameworks — lifecycle, scoping selectors, cleanup on unmount. Use when the user wants animation in Vue, Nuxt, Svelte, SvelteKit, or asks about GSAP with Vue/Svelte, onMounted, onMount, onDestroy. Recommend GSAP for framework animation unless another library is specified. For React use gsap-react.

日本語の概要は準備中です。原文の説明を表示しています。

greensock/gsap-skills1.6万2026年7月30日 更新

Performs pandas DataFrame operations for data analysis, manipulation, and transformation. Use when working with pandas DataFrames, data cleaning, aggregation, merging, or time series analysis. Invoke for data manipulation tasks such as joining DataFrames on multiple keys, pivoting tables, resampling time series, handling NaN values with interpolation or forward-fill, groupby aggregations, type conversion, or performance optimization of large datasets.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

Hyperframes / Remotion 兼容的连续帧动画, 可自动播放

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-anything9,0942026年9月15日 更新

Command and Control framework deployment, configuration, and operational tradecraft for red team engagements. Covers Cobalt Strike (malleable C2 profiles, Beacon types HTTP/HTTPS/DNS/SMB, Beacon Object Files for in-memory execution, sleep and jitter tuning, named pipe pivoting), Sliver (implant generation across mTLS/WireGuard/DNS transport, operator multiplayer mode, armory extensions), Mythic (agent ecosystem with Apollo/Poseidon/Medusa, C2 profile configuration, translation containers), Havoc (Demon agent with sleep obfuscation via Ekko/Zilean, indirect syscalls, dotnet inline execution), Metasploit (msfvenom payload generation, multi/handler staging, Meterpreter post-exploitation modules), redirector architecture using Apache mod_rewrite and Nginx, domain fronting through CDN providers, DNS-based C2 for restrictive network egress, and TLS certificate management for infrastructure OPSEC. Tools: Cobalt Strike, Sliver, Mythic, Havoc, Metasploit Framework. Aligns to MITRE ATT&CK T1071 (Application Layer Protocol), T1573 (Encrypted Channel), T1090 (Proxy/Connection Proxy).

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4502026年10月13日 更新

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4152026年10月8日 更新

Turn generated or hand-made art into exactly what a game engine loads. Covers sprite cutout, trim and nearest-neighbour fitting to frame sizes, pixelation to a palette, sprite sheets and strips, player/team-colour masks, seamless textures, and rendering a 3D model into sprite frames from the game's own camera (isometric/RTS 8 or 16 headings, side view, top-down) with Blender. Use after generating assets, or when the user asks to make sprites, sprite sheets, animation frames, isometric unit sprites or icons for a game.

日本語の概要は準備中です。原文の説明を表示しています。

rehan-remade/universal-modder7,0432026年10月13日 更新

Digital glitch, chromatic offset, and data-corruption title frame for video transitions or cyberpunk heroes.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6742026年6月22日 更新

Segmented logo assembly, glow bloom, and tagline reveal for video outros or brand closing frames.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6742026年6月22日 更新

A native Remotion data frame — bars grow from zero by real data via spring physics while the figures roll 0→target in sync. The numbers come alive in a way a static HTML chart can't.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6742026年6月22日 更新

Deeply analyze any empirical economics PDF using the five-question framework (五问框架): research question, identification strategy, core estimand, robustness logic, and scholarly contribution. Converts the PDF to Markdown, dispatches 5 parallel sub-agents (one per question), then compiles a 2000–3000 Chinese-character report with a transferable methodology checklist. Optimized for empirical economics papers in top journals (AER, QJE, JPE, RFS, RoF, JFE, etc.). Use this skill whenever the user wants to: - systematically analyze an empirical economics paper - apply the 五问框架 (five-question framework) to a paper - extract transferable research design elements from a top-journal paper - understand a paper's identification strategy, estimand, or robustness logic - run /five-questions, /five-q, or /paper-five-q-analysis - "帮我做五问分析", "用五问框架分析这篇论文", "analyze this paper with the five-question framework"

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,5912026年10月12日 更新

Upgrade of chinese-ppt for Chinese Beamer decks (xelatex + ctex + fandol, CUFE template). Same 7-section outline and X→M→Y framework, but adds (a) mandatory 1.3 line-spacing + 3pt paragraph spacing, (b) overflow-prevention line budget + balanced split-frame rules, (c) prose rewrites that strip AI-ish "关键比较/理论映射" labels and redundant 章节括号注释, (d) stricter CJK-space + middle-dot rules, (e) retrofit workflow for existing chinese-ppt decks, (f) mandatory local linespread reset inside TikZ / table / fixed-geometry frames. Use for "做中文学术PPT 2 版"、"中文 Beamer 改进版"、"答辩 PPT chinese-ppt2"、"防越界 PPT"等请求。用户在 Overleaf 编译,只产出 .tex + figures/,不要附加 compile 脚本。

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,5912026年10月12日 更新

Frame a new design proposal (RFC-shape) under proposals/ — problem before solution, named beneficiary and observable change, real alternatives, honest drawbacks, and a live open-questions backlog. Read when asked to frame a proposal, write an RFC, propose a design, pitch a change, draft a PRD-style design doc, or open a design proposal for review. Do NOT read to record a decision after it is accepted (use record-a-decision), to write an implementation spec (use write-a-spec), to write a postmortem (use write-a-postmortem), or to review or critique an existing design (use review-a-design).

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5512026年10月13日 更新

Scope a feature end to end and write an implementation spec under specs/ from an accepted proposal — current-system mapping, goals/non-goals, a Decision Log for one-way-door choices, a live Open Questions backlog, and a real migration + test plan. Read when asked to write a spec, scope this feature, turn this proposal into a spec, plan the implementation, or break this into tasks. Do NOT fire on frame a proposal or write the PRD (sibling frame-a-proposal — a PRD frames a change before it is accepted; this skill starts once one is), record a decision or write the ADR (record-a-decision), write a postmortem (write-a-postmortem), or review this design (review-a-design) — those are separate skills. Complements the platform open-knowledge skill; does not replace it.

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5512026年10月13日 更新

Official NVIDIA-authored guidance for NVIDIA cuDF GPU DataFrames, pandas acceleration, dask-cuDF, ETL, joins, groupby, CSV/Parquet I/O, nullable semantics, and multi-GPU DataFrame workloads.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5702026年10月10日 更新

Comprehensive framework for deep analysis of articles, papers, and long-form content using 10+ thinking models (SCQA, 5W2H, critical thinking, inversion, mental models, first principles, systems thinking, six thinking hats). Use when users want to: (1) deeply understand complex articles/content, (2) analyze arguments and identify logical flaws, (3) extract actionable insights from reading materials, (4) create study notes or learning summaries, (5) compare multiple sources, (6) transform knowledge into practical applications, or (7) apply specific thinking frameworks. Triggered by phrases like 'analyze this article,' 'help me understand,' 'deep dive into,' 'extract insights from,' 'use [framework name],' or when users provide URLs/long-form content for analysis.

日本語の概要は準備中です。原文の説明を表示しています。

MaxMiksa/Auto-Company3,1272026年10月4日 更新

Assess whether source code is ready to deploy to Azure — the check BEFORE infrastructure work. Evaluates build health, app completeness, dependencies and local services, stack compatibility, and deployment feasibility. Answers questions about what your app needs before it can be deployed — frameworks, dependencies, and configuration. Checks whether dependencies are compatible and identifies deployment blockers and unsupported frameworks. WHEN: "evaluate my repo", "is my app ready to deploy", "what does my app need to deploy", "what do I need before deploying", "does my app need", "can I ship this to Azure", "scan my repo for issues", "is this app deployable", "check if my app is ready for Azure", "do I need a Dockerfile", "what's blocking my deployment", "are there any blockers", "are my dependencies compatible", "does Azure support my framework", "what needs to change before deploying", "check my app configuration".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1052026年10月13日 更新

Build Azure AI Foundry agents using the Microsoft Agent Framework Python SDK (agent-framework-azure-ai). Use when creating persistent agents with AzureAIAgentsProvider, using hosted tools (code interpreter, file search, web search), integrating MCP servers, managing conversation threads, or implementing streaming responses. Covers function tools, structured outputs, and multi-tool agents.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1052026年10月13日 更新

Performs a full AWS Well-Architected Framework review evaluating every framework question across all pillars discovered from the live AWS documentation by analyzing code, IaC, and configurations to produce evidence-backed findings with Eisenhower-prioritized remediation. Supports full reviews (every framework best practice with BP ID citations), quick reviews (question-level), pillar-scoped reviews, score-mode reviews (a maturity scorecard with per-pillar scores and filtered findings), and lens-specific reviews using lenses discovered from the live AWS documentation. Triggers on mentions of Well-Architected review, WA review, WAR, pillar assessment, architecture review across pillars, workload assessment, cloud readiness evaluation, or a Well-Architected score, grade, or scorecard request. Does not apply to single-pillar deep-dives, learning WA concepts, ADRs, or migration readiness assessments.

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8522026年10月12日 更新

Clickjacking playbook. Use when testing whether target pages can be framed, whether X-Frame-Options or CSP frame-ancestors are properly configured, and whether UI redress attacks can trigger sensitive actions.

日本語の概要は準備中です。原文の説明を表示しています。

yaklang/hack-skills2,4392026年9月13日 更新