Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.
日本語の概要は準備中です。原文の説明を表示しています。
Build Motion (Framer Motion) React animations — declarative motion components, variants, AnimatePresence, layout transitions, scroll effects, and inline SVG pathLength. Load when the user asks to animate with Motion, Framer Motion, motion.div, AnimatePresence, layout animation, whileInView, or React enter/exit transitions. Also triggers on "framer-motion", "motion/react", "useReducedMotion", or "React animation library". React/Next only — not README embeds or non-React.
日本語の概要は準備中です。原文の説明を表示しています。
Build, update, and query a persistent project knowledge graph from skills, memory, docs, and code structure — stdlib Python only, no external tools. Dual-mode: skill-library (agent-loom) or application (any consumer repo). Load when the user asks for a knowledge graph, project map, skill relationships, query the graph, update the graph, or trace how components connect. Auto-runs on memory-handoff and project-setup bootstrap. Also triggers on "build the graph", "what connects to X", "map this project".
日本語の概要は準備中です。原文の説明を表示しています。
Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.
日本語の概要は準備中です。原文の説明を表示しています。
Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.
日本語の概要は準備中です。原文の説明を表示しています。
Guidelines for modern Avalonia UI layout using Zafiro.Avalonia, emphasizing shared styles, generic components, and avoiding XAML redundancy.
日本語の概要は準備中です。原文の説明を表示しています。
Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
日本語の概要は準備中です。原文の説明を表示しています。
Modern Angular (v20+) expert with deep knowledge of Signals, Standalone Components, Zoneless applications, SSR/Hydration, and reactive patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Build content-focused websites with Astro — zero JS by default, islands architecture, multi-framework components, and Markdown/MDX support.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Overlay controller for dialogs, sheets, modals, windows, and toasts opened by dispatch. Use when opening, adding, registering, or debugging an overlay, or touching features/overlays/**, app/DeferredSingletonCore.tsx, lib/redux/slices/overlaySlice.ts, dispatch(openOverlay(...)), useOpenX hooks, or XController components. NOT for the WindowPanel component itself (use window-panels).
日本語の概要は準備中です。原文の説明を表示しています。
react-resizable-panels v4 rules for this SSR codebase. Use when importing react-resizable-panels (PanelGroup and PanelResizeHandle are v3 names), editing components/ui/resizable* or features/code/layout/, building a split-pane, sidebar, or drag-handle layout, or persisting or toggling panel sizes.
日本語の概要は準備中です。原文の説明を表示しています。
The Shape System — the content_ir kind registry for structured content. Use when adding, activating, or rendering a kind/shape, writing `__kind` JSON, kind schemas or samples, XML-tag/fence detection surfaces, kind components, workflow node input_kind/output_kind, or binding agent output to a kind.
日本語の概要は準備中です。原文の説明を表示しています。
Cross-app save-to-notes components and patterns. Use when adding save-to-notes to a feature, wiring overlay note capture, editing features/notes/actions/ or its consumers, or using QuickCaptureButton, SaveToScratchButton, SaveSelectionButton, QuickNotesSheet, CategoryNotesModal, or openSaveToNotes.
日本語の概要は準備中です。原文の説明を表示しています。
Compact two-icon Copy / Copy-for-AI controls (components/agent-copy). Use when adding copy buttons to a row, card, list, or record; merging duplicate Copy/JSON/AI controls; continuing the copy rollout; or writing a Copy-for-AI payload. NOT for markdown content actions (use rich-document-actions).
日本語の概要は準備中です。原文の説明を表示しています。
Safe removal of a duplicate component in favor of the one being kept. Use when asked to remove a component in favor of another, eliminate duplicates, reduce two versions of something to one, or clean up redundant UI components.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
日本語の概要は準備中です。原文の説明を表示しています。
Use when starting creative work (features, components, functionality, or behavior changes) to clarify user intent, requirements, and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Design, refine, implement, or review application UI and user journeys with minimal controls, clear actions, shared components, realistic prototypes, and polished behavior. Use for product screens, forms, onboarding, navigation, settings, and chat/task interfaces; not backend-only work or general graphic design.
日本語の概要は準備中です。原文の説明を表示しています。
Check the current app's pinned Convex components against recommended versions and upgrade them behind a build gate.
日本語の概要は準備中です。原文の説明を表示しています。
Security review checklist for Convex functions, auth logic, public queries, admin routes, webhooks, uploads, components, and AI-generated code. Use when reviewing code that touches user data, PII, or access control, or before any deploy of an app with auth.
日本語の概要は準備中です。原文の説明を表示しています。
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Convex UI component patterns from the live Storybook preview. Use when building React components, forms, modals, navigation, feedback states, or app layouts that should match the current Convex design system. Applies to both shared primitives and dashboard style product UI.
日本語の概要は準備中です。原文の説明を表示しています。