Topic router for the AI Engineering from Scratch curriculum. Give it a topic, a question, or a bug you are fighting, and it points at the exact lessons that teach it, plus the right next command. Trigger phrases: "where do I learn", "which lesson covers", "course guide", "I'm stuck on", "what should I do next", "teach me MCP", "teach me Agent Skills", "where do I prepare for a Claude certification"
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/ai-engineering-from-scratch☆ 6.8万2026年10月11日 更新
Knowledge about the presentation slide format, weight system, navigation, and section structure
日本語の概要は準備中です。原文の説明を表示しています。
shanraisshan/claude-code-best-practice☆ 6.7万2026年10月12日 更新
Apply Remotion Studio's pointerless interaction styling to clickable controls. Use when adding or revising Studio buttons or links that should use the default cursor, brighten on hover, and show focus decoration only for keyboard navigation.
日本語の概要は準備中です。原文の説明を表示しています。
remotion-dev/remotion☆ 6.4万2026年10月12日 更新
Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
heygen-com/hyperframes☆ 6.2万2026年10月12日 更新
Interact with the user's visible Agent browser in Cherry Studio. Use for page navigation, authenticated websites, screenshots, forms, clicks, and browser debugging. Check live browser tools first; browser control requires the Browser setting and an available Agent pane.
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/cherry-studio☆ 5.3万2026年10月13日 更新
Command-line interface for Slay the Spire 2 - Control the real game through a local bridge mod HTTP API. Reads normalized game state and sends action commands for combat, navigation, rewards, and menu management.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Command-line interface for Slay the Spire 2 - Control the real game through a local bridge mod HTTP API. Reads normalized game state and sends action commands for combat, navigation, rewards, and menu management.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Browser automation CLI using DOMShell MCP server. Maps Chrome's Accessibility Tree to a virtual filesystem for agent-native navigation.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/CLI-Anything☆ 5.2万2026年9月22日 更新
Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material Design 3.
日本語の概要は準備中です。原文の説明を表示しています。
sickn33/agentic-awesome-skills☆ 4.8万2026年10月13日 更新
Build production React Native apps with Expo, navigation, native modules, offline sync, and cross-platform patterns. Use when developing mobile apps, implementing native integrations, or architecting React Native projects.
日本語の概要は準備中です。原文の説明を表示しています。
wshobson/agents☆ 4.1万2026年10月12日 更新
Comprehensive guide for creating professional UI/UX designs in Penpot using MCP tools. Use this skill when: (1) Creating new UI/UX designs for web, mobile, or desktop applications, (2) Building design systems with components and tokens, (3) Designing dashboards, forms, navigation, or landing pages, (4) Applying accessibility standards and best practices, (5) Following platform guidelines (iOS, Android, Material Design), (6) Reviewing or improving existing Penpot designs for usability. Triggers: "design a UI", "create interface", "build layout", "design dashboard", "create form", "design landing page", "make it accessible", "design system", "component library".
日本語の概要は準備中です。原文の説明を表示しています。
github/awesome-copilot☆ 4万2026年10月12日 更新
Audit and improve web accessibility following WCAG 2.1 guidelines. Use when asked to "improve accessibility", "a11y audit", "WCAG compliance", "screen reader support", "keyboard navigation", or "make accessible".
日本語の概要は準備中です。原文の説明を表示しています。
davila7/claude-code-templates☆ 3.3万2026年10月12日 更新
Web accessibility specialist for WCAG compliance, ARIA implementation, and inclusive design. Use when auditing websites for accessibility issues, implementing WCAG 2.1 AA/AAA standards, testing with screen readers, or ensuring ADA compliance. Expert in semantic HTML, keyboard navigation, and assistive technology compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
davila7/claude-code-templates☆ 3.3万2026年10月12日 更新
Guide for implementing smooth, native-feeling animations using React's View Transition API (`<ViewTransition>` component, `addTransitionType`, and CSS view transition pseudo-elements). Use this skill whenever the user wants to add page transitions, animate route changes, create shared element animations, animate enter/exit of components, animate list reorder, implement directional (forward/back) navigation animations, or integrate view transitions in Next.js. Also use when the user mentions view transitions, `startViewTransition`, `ViewTransition`, transition types, or asks about animating between UI states in React without third-party animation libraries.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/agent-skills☆ 3.2万2026年8月28日 更新
Systematically debug issues using graph-powered code navigation
日本語の概要は準備中です。原文の説明を表示しています。
tirth8205/code-review-graph☆ 3.2万2026年10月7日 更新
Run a WCAG 2.1 AA accessibility audit on a design or page. Trigger with "audit accessibility", "check a11y", "is this accessible?", or when reviewing a design for color contrast, keyboard navigation, touch target size, or screen reader behavior before handoff.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/knowledge-work-plugins☆ 2.9万2026年10月11日 更新
End-user control of cmux topology and routing (windows, workspaces, panes/surfaces, focus, moves, reorder, identify, trigger flash). Use when automation needs deterministic placement and navigation in a multi-pane cmux layout.
日本語の概要は準備中です。原文の説明を表示しています。
manaflow-ai/cmux☆ 2.8万2026年10月12日 更新
Converts a markdown deck (slides separated by `---` HR boundaries or by `# ` H1 headings, with optional `<!-- notes: ... -->` presenter notes blocks) into a single-file HTML presentation with arrow-key / space / PgDn / PgUp / Home / End / P / Esc keyboard navigation, presenter mode (split view with current slide + speaker notes + clock + next-slide preview), URL-hash deep linking, and `@media print` page-per-slide for PDF export. Triggers when the markdown-html-orchestrator classifies an input as SLIDES, or when invoked directly via /cs:md-slides. Reuses md-document's markdown parser for slide-body rendering and reads design-system tokens via config_loader.py. Refuses if input has no clear slide boundaries, produces a 1-slide deck, or `--strict-notes` is on with < 50% notes coverage. Use after orchestrator routing.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Project conventions for writing, editing, restructuring, or reviewing the beads user documentation — the Mintlify site under docs/. Use this whenever you touch anything in docs/ (pages, concept docs, reference, integration guides, recovery runbooks, diagrams, docs.json navigation) or write/edit prose about beads, even when the request is just "fix the docs", "write a docs page", "the docs are wrong/confusing", "rename X across the docs", or an edit to a file under docs/. It defines the canonical concept model (bead → dependencies → ready work; formula → proto → molecule/wisp; gates; Dolt sync and federation), required terminology, the prose/emphasis/diagram conventions, the rule that generated docs are edited at their source, and the gates to run before docs work is done.
日本語の概要は準備中です。原文の説明を表示しています。
gastownhall/beads☆ 2.8万2026年10月12日 更新
Test interactive CLI/TUI applications using @microsoft/tui-test. Use when you need to test CLI tools with interactive prompts, TUI rendering, arrow key navigation, or any command that requires a TTY. Triggers include "test CLI", "test TUI", "run interactively", "automate terminal input", "simulate user input in terminal".
日本語の概要は準備中です。原文の説明を表示しています。
slopus/happy☆ 2.4万2026年10月11日 更新
Reorganize NemoClaw documentation pages, navigation, or content ownership while preserving published routes. Use for structural documentation refactors.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/NemoClaw☆ 2.3万2026年10月12日 更新
Use when reviewing changed or staged code, a branch, or a PR in the Handsontable monorepo across architecture, code quality, performance, accessibility, and tests. Covers SOLID / Law of Demeter / plugin decoupling / breaking-changes policy, custom ESLint rules / JSDoc / naming / cognitive complexity, large-array and render-batching performance, WCAG 2.1 AA + keyboard navigation, and the tests a change ships (a named exercising test per new path, scoped mutation, a ticket on every weakened assertion). Trigger when asked to review changes, check a diff against Handsontable conventions, assess architectural correctness, spot performance regressions, verify accessibility, or judge whether a change's tests prove it, and as the design lens before or while implementing any core change.
日本語の概要は準備中です。原文の説明を表示しています。
handsontable/handsontable☆ 2.2万2026年10月12日 更新