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cccskills

「improve」の検索結果

2,097 件 ・ 関連度順

概要と使いどころ

Analyzes content for E-E-A-T signals and suggests improvements to build authority and trust. Identifies missing credibility elements. Use PROACTIVELY for YMYL topics.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Expert SRE incident responder specializing in rapid problem resolution, modern observability, and comprehensive incident management. Masters incident command, blameless post-mortems, error budget management, and system reliability patterns. Handles critical outages, communication strategies, and continuous improvement. Use IMMEDIATELY for production incidents or SRE practices.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Developer Experience specialist. Improves tooling, setup, and workflows. Use PROACTIVELY when setting up new projects, after team feedback, or when development friction is noticed.

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Review existing UI for issues and improvements

日本語の概要は準備中です。原文の説明を表示しています。

itsimonfredlingjack/codex-dev-plugin22026年2月5日 更新

Complete guide for AutoFixture and xUnit integration. Use when you need to use AutoData or InlineAutoData to simplify xUnit parameterized test data preparation. Covers custom Customization and test data attributes to improve test readability and maintainability. Keywords: AutoData, InlineAutoData, AutoFixture xUnit, [AutoData], [InlineAutoData], AutoDataAttribute, ICustomization, DataAttribute, parameterized test, Theory AutoData, MemberAutoData, test data attributes, fixture.Customize

日本語の概要は準備中です。原文の説明を表示しています。

rudironsoni/Synaxis22026年3月17日 更新

Improve platform resilience with timeout/retry/circuit-breaker strategy, capacity controls, chaos testing, and disaster recovery readiness. Use when tasks involve reliability hardening, failure-mode testing, incident prevention, or recovery objectives.

日本語の概要は準備中です。原文の説明を表示しています。

ThiagoGuislotti/copilot-instructions22026年6月29日 更新

Base implementation skill for this repository across .NET/C#, backend APIs, database/ORM, frontend Vue/Quasar, and Rust with Clean Architecture rules. Use when the user asks to build features, fix bugs, refactor modules, or improve code-level performance, and use specialized skills as inheritance layers when available.

日本語の概要は準備中です。原文の説明を表示しています。

ThiagoGuislotti/copilot-instructions22026年6月29日 更新

Unit and integration testing strategy. USE FOR: writing tests; coverage improvements; vitest specs; test refactoring. DO NOT USE FOR: production code changes (use code-implementation skill); documentation (use documentation skill); commits (use commit-conventions skill).

日本語の概要は準備中です。原文の説明を表示しています。

laruiss/create-vue-dsfr22026年8月13日 更新

TLS 1.3 (RFC 8446) is the latest version of the Transport Layer Security protocol, providing significant improvements over TLS 1.2 in both security and performance. It reduces handshake latency to 1-R

日本語の概要は準備中です。原文の説明を表示しています。

aniket2348823/Vul-Agent22026年6月9日 更新

Correlates disparate security incidents, IOCs, and adversary behaviors across time and organizations to identify unified threat campaigns, attribute them to common threat actors, and extract shared indicators for improved detection. Use when multiple incidents exhibit overlapping indicators, when sector-wide attack campaigns require cross-organizational analysis, or when building campaign-level intelligence products. Activates for requests involving campaign analysis, incident clustering, cross-organizational IOC correlation, or MISP correlation engine.

日本語の概要は準備中です。原文の説明を表示しています。

aniket2348823/Vul-Agent22026年6月9日 更新

Analyze and improve the internal link structure of an AEM Edge Delivery Services site. Builds a link graph from the query index and page content, identifies orphan pages, hub pages, and content silos, and generates specific linking recommendations with suggested anchor text and placement. Use when improving site navigation, fixing orphan pages, strengthening topical authority, or auditing link equity distribution.

日本語の概要は準備中です。原文の説明を表示しています。

aemgdc/aemdev22026年10月13日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

aemgdc/aemdev22026年10月13日 更新

blog-edit

無料

Edits an existing blog post's content or metadata in local MD files. Use when the user wants to modify, update, or improve a blog post.

日本語の概要は準備中です。原文の説明を表示しています。

PP-Namias/Portfolio22026年10月13日 更新

Improve search engine visibility with proper meta tags, structured data, sitemaps, and semantic HTML.

日本語の概要は準備中です。原文の説明を表示しています。

PP-Namias/Portfolio22026年10月13日 更新

Analyze and improve Core Web Vitals, load times, and runtime performance.

日本語の概要は準備中です。原文の説明を表示しています。

PP-Namias/Portfolio22026年10月13日 更新

Create, revise, or evaluate repository Agent Skills when the user asks to write a SKILL.md, improve triggers or information hierarchy, restructure references/scripts/assets, or diagnose skill predictability; do not use for product code, AGENTS.md initialization, general prompt editing, or automatic repository-wide cleanup.

日本語の概要は準備中です。原文の説明を表示しています。

Rosetears520/aili-workflows22026年9月27日 更新

Refactors brittle snapshot tests into resilient, focused assertions. Provides strategies for reducing snapshot size, extracting meaningful assertions, and maintaining snapshots. Use for "snapshot testing", "snapshot refactoring", "brittle tests", or "assertion improvement".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Diagnoses LLM output failures including hallucinations, constraint violations, format errors, and reasoning issues. Provides root cause classification, prompt fixes, tool improvements, and new test cases. Use for "debugging AI", "fixing prompts", "quality issues", or "output errors".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Creates safe refactor plans for messy UI code including component splitting strategies, state simplification, performance optimizations, and accessibility improvements. Provides phased approach, risk assessment, and "done" criteria. Use when refactoring "legacy code", "messy components", "performance issues", or "large files".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Generates changelogs and release notes from git commits, PR titles, and issue references. Organizes changes by impact type (breaking, features, fixes, improvements), formats according to Keep a Changelog standard, and provides version tagging and semantic versioning suggestions. Use when users request "create changelog", "write release notes", "document version changes", or "prepare release".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

animate

無料

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Systematically improves Largest Contentful Paint (LCP), Interaction to Next Paint (INP), and Cumulative Layout Shift (CLS) with prioritized fixes and verification. Use for "Core Web Vitals", "performance", "LCP", "INP", or "CLS".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新