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cccskills

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概要と使いどころ

Bootstrap project-specific Trellis coding specs with a platform-neutral single-agent workflow. Use when creating or refreshing .trellis/spec guidelines, analyzing a codebase with GitNexus, ABCoder, or source inspection, decomposing package/layer spec work, and writing real codebase-backed spec docs without placeholder text.

日本語の概要は準備中です。原文の説明を表示しています。

ofoxai/skills22026年9月22日 更新

Requires OFOX_API_KEY — create one at https://app.ofox.ai. Turn a novel/script excerpt into an anime-style storyboard shot using the Ofox image and video APIs. Runs a short creative brief first (how many shots, the aspect ratio before any image exists, which animation look; "Let the AI decide" is offered on the taste questions, never on a must-ask one, and never as the default), generates the character with ofox-image-core — one opening frame for a single shot, a design sheet to confirm plus one opening frame per shot for a sequence — then feeds each frame to ofox-video-core as `--frame-first-image`, so every shot starts on an image of that character rather than on a text description alone. Use when a user asks to turn a story excerpt into an anime video, e.g. "turn this novel excerpt into an anime video", "make an anime-style storyboard clip of this scene", "generate a manga-drama shot with this character", or "turn this chapter into an anime short with the same character in every shot". Do not use for realistic-human dialogue scenes with no anime styling (see seedance-short-drama), silent product/brand shots (see seedance-ad-creative), or plain catalog footage (see seedance-product-video).

日本語の概要は準備中です。原文の説明を表示しています。

ofoxai/skills22026年9月22日 更新

Generates detailed design briefs for social media creative assets. Covers image specs per platform, copy overlay text, color palette, and format specs for stories, carousels, singles, and reel covers.

日本語の概要は準備中です。原文の説明を表示しています。

ekatasingh1107/b2b-gtm-skills22026年4月12日 更新

Saga patterns, compensating actions, and two-phase commit for distributed transactions. Activate on: distributed transaction, saga, compensating action, two-phase commit, eventual consistency, cross-service transaction. NOT for: single-database transactions (use database-connection-pool-manager), event sourcing (use cqrs-event-sourcing-architect).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

The intelligence layer of Jury-rig. Decomposes natural language tasks into proposed Hierarchical Task DAGs (HTDAGs), matches subtasks to skills, proposes wave and revision contracts, and expands nodes only when evidence supports a revised graph. Use for 'orchestrate', 'execute DAG', 'parallel agents', 'decompose task', 'coordinate skills'. NOT for single-skill tasks or simple linear workflows.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Treat tokens as a coding swarm's cost-of-goods-sold and legibility engine while accounting for finite subscription allowance when per-call price is unknown. Covers provider windows, remaining-usage evidence, burn forecasts, preemptive checkpoint/model switching, per-agent budgets, compaction, shared digests, context degradation, and spend metering. Activate on: "token budget", "context budget", "compaction strategy", "briefing as compression", "context rot", "summarization collapse", "COGS for agents", "subscription usage remaining", "five-hour or weekly limit", "burn forecast", "model switch before limit", or "/context-economics-for-agent-swarms". NOT for: memory architecture (use always-on-agent-architecture), single-prompt wording (use prompt-engineer), mechanism-design proofs (use nisan-et-al-2007-algorithmic-game-theory), physical containment (use sandboxed-adversarial-test-harness), or production rebodiment and fencing (use agent-resurrection-and-body-continuity).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Expert in color theory, palette harmony, and perceptual color science for computational photo composition. Specializes in earth-mover distance optimization, warm/cool alternation, diversity-aware palette selection, and hue-based photo sequencing. Activate on "color palette", "color harmony", "warm cool", "earth mover distance", "Wasserstein", "LAB space", "hue sorted", "palette matching". NOT for basic RGB manipulation (use standard image processing), single-photo color grading (use native-app-designer), UI color schemes (use vaporwave-glassomorphic-ui-designer), or color blindness simulation (accessibility specialists).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Cooperative vibe coding across machines — real-time collaborative development with humans and AI agents. Covers current tools (Live Share, Code With Me, Zed, Cursor multiplayer, tmux), git-based async patterns, AI agent coordination, and the aspirational future of multi-human multi-agent development. Activate on: "pair programming", "vibe coding together", "collaborative coding", "mob programming", "remote pairing", "code together", "multiplayer coding", "Live Share", "Code With Me", "ensemble programming", "cooperative development". NOT for: building a real-time collaboration ENGINE (use real-time-collaboration-engine), git workflow mechanics (use git-best-practices), single-user AI coding assistance.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Expert in ALL computational collage composition: photo mosaics, grid layouts, scrapbook/journal styles, magazine editorial, vision boards, mood boards, social media collages, memory walls, abstract/generative arrangements, and art-historical techniques (Hockney joiners, Dadaist photomontage, Surrealist assemblage, Rauschenberg combines). Masters edge-based assembly, Poisson blending, optimal transport color harmonization, and aesthetic optimization. Activate on 'collage', 'photo mosaic', 'grid layout', 'scrapbook', 'vision board', 'mood board', 'photo wall', 'magazine layout', 'Hockney', 'joiner', 'photomontage'. NOT for simple image editing (use native-app-designer), generating new images (use Stability AI), single photo enhancement (use photo-composition-critic), or basic image similarity search (use clip-aware-embeddings).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Plan or audit the cross-layer Harbor cooperative editor: Loro replicas for humans and agents, governed edit claims, salvage authority, and transport across shared, LAN, and remote harbors. Use when a change spans editor collaboration, identity, recovery, or transport contracts. For a single GPUI pane use gpui-rust-console; for motion use rust-gpui-motion; for a shader use gpui-shaders. NOT for non-collaborative screens, web editors, or generic Rust development.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Apply crisis decision-making research to agent routing, uncertainty triage, and coordination failure analysis in time-pressured systems. Use when diagnosing handoff failures, analytical paralysis, or expert judgment under incomplete information. NOT for routine coding, simple CRUD design, or static single-agent tasks with complete information.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月8日 更新

Set up tsup (esbuild-based bundler) for a TypeScript package. Use when you need single-file bundled output, faster builds, and better startup time for Node.js CLIs or libraries. Covers tsup config, bin entry point, package.json scripts, and keeping tsc for type-checking only.

日本語の概要は準備中です。原文の説明を表示しています。

krafteq/infraglue22026年7月8日 更新

Set up @changesets/cli for semantic versioning, CHANGELOG generation, and npm publishing in a monorepo or single package. Covers init, config, contributor workflow, GitHub Actions release automation, and npm provenance.

日本語の概要は準備中です。原文の説明を表示しています。

krafteq/infraglue22026年7月8日 更新

Orchestrate multi-agent swarms with agentic-flow for parallel task execution, dynamic topology, and intelligent coordination. Use when scaling beyond single agents, implementing complex workflows, or building distributed AI systems.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/mcp-studio22026年10月10日 更新