Design and implement adaptive filters using DSP System Toolbox System objects. Use when working with adaptive filtering, system identification, noise cancellation, echo cancellation, active noise control (ANC), channel equalization, inverse system identification, or adaptive prediction. Covers dsp.LMSFilter, dsp.RLSFilter, dsp.FilteredXLMSFilter, dsp.FrequencyDomainAdaptiveFilter, dsp.AffineProjectionFilter, dsp.BlockLMSFilter, dsp.AdaptiveLatticeFilter, dsp.FastTransversalFilter, maxstep(), and algorithm selection for adaptive filtering problems. Replaces deprecated adaptfilt.* objects (removed R2020a).
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1512026年10月9日 更新
Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
日本語の概要は準備中です。原文の説明を表示しています。
GPTomics/bioSkills☆ 1,2192026年8月15日 更新
Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
AI自适应学习 (AI Adaptive Learning) Master OS — automated mastery of AI Adaptive Learning: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on AI Adaptive Learning problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「自适应学习」「智能诊断」「自适应题库」「学习路径规划」「知识追踪」
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1492026年9月6日 更新
Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
日本語の概要は準備中です。原文の説明を表示しています。
lilinji/GeneTind-Life-Skills☆ 142026年8月21日 更新
Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Designs adaptive clinical trials including group-sequential (O'Brien-Fleming, Pocock, Lan-DeMets spending), sample-size re-estimation (blinded Friede-Kieser, unblinded Cui-Hung-Wang, Mehta-Pocock promising zone), seamless Phase 2/3 with treatment-arm selection, population enrichment, and response-adaptive randomisation. Covers FDA 2019 Final Adaptive Designs Guidance, FDA 2022 Master Protocols, and ICH E20 Step 2b/3 draft (June 2025, NOT final). Use when planning interim analyses, sample-size re-estimation, or master/platform-trial designs.
日本語の概要は準備中です。原文の説明を表示しています。
peacezha/HPClaw☆ 32026年10月11日 更新
Agent skill for adaptive-coordinator - invoke with $agent-adaptive-coordinator
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/ruflo☆ 7.4万2026年10月12日 更新
Use this skill when baseline NeMo Relay instrumentation exists and the user wants to configure or evaluate adaptive plugin behavior, including telemetry, state, adaptive_hints, tool_parallelism, ACG, hint consumption, or measured rollout.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5702026年10月10日 更新
Adaptive content summarization - auto-detect content type and produce relevant summary
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Instructions to make or update an app's UI so that it adapts to different Android devices including phones, tablets, foldables, laptops, desktop, TV, Auto and XR. It includes how to handle different window sizes, pointing devices (such as mouse) and text entry devices (such as keyboard) using the Compose MediaQuery API. It also covers multi-pane layouts using Navigation3 Scenes, adaptive UI components (such as buttons) with varying target sizes, and adaptive layouts (including navigation areas - nav rails and nav bars) using the Compose Grid and FlexBox APIs.
日本語の概要は準備中です。原文の説明を表示しています。
kabirnayeem99/Ktor2Curl☆ 292026年8月31日 更新
Plan adaptive reuse projects. TRIGGERS - Use when user needs help with adaptive-reuse-plan related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
lionelsimai/claude-skills-collection☆ 292026年2月8日 更新
Design adaptive learning systems. TRIGGERS - Use when user needs help with adaptive-learning-design related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
lionelsimai/claude-skills-collection☆ 292026年2月8日 更新
Design and implement adaptive testing systems using Item Response Theory (IRT). Use when working with computerized adaptive tests (CAT), psychometric assessment, ability estimation, question calibration, test design, or IRT models (1PL/2PL/3PL). Covers test algorithms, stopping rules, item selection strategies, and practical implementation patterns for K-12, certification, placement, and diagnostic assessments.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Implements responsive and adaptive layouts in Flutter using flutter_screenutil v5.9.x (pixel-perfect scaling from Figma), sizer v3.1.x (percentage-based viewport), and responsive_framework v1.1.x (breakpoint-driven structure changes). Use this skill when building apps for multiple screen sizes (phones, tablets, foldables, desktop, web), fixing layout overflow or sizing issues, implementing breakpoint-based adaptive UI, creating pixel-perfect designs from Figma specs, handling orientation changes, supporting Flutter web or desktop responsive layouts, or any time the words 'responsive', 'screenutil', 'sizer', 'breakpoint', 'adaptive layout', or 'screen size' appear in the request. Includes a decision matrix for selecting the correct package per scenario.
日本語の概要は準備中です。原文の説明を表示しています。
Poorgramer-Zack/dart-expert-skills☆ 72026年8月11日 更新
Plan adaptive reuse projects. TRIGGERS - Use when user needs help with adaptive-reuse-plan related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Winbda/claude-skills-collection☆ 42026年4月6日 更新
Design adaptive learning systems. TRIGGERS - Use when user needs help with adaptive-learning-design related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Winbda/claude-skills-collection☆ 42026年4月6日 更新
Skill converted from mcp-create-adaptive-cards.prompt.md
日本語の概要は準備中です。原文の説明を表示しています。
github/awesome-copilot☆ 4万2026年10月9日 更新
Incremental audio production with duration mismatch handling, adaptive stem extension, and pre-mix alignment verification
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/OpenSpace☆ 7,7552026年8月13日 更新
Use this skill when designing, generating an MVP blueprint for, auditing, troubleshooting, refactoring, or explaining an agentic harness for any domain. Covers provider-neutral agent architecture for OpenAI, Anthropic, and OpenAI-compatible APIs: agent loops, tool design, record provenance, interactive presentation, user-memory lifecycles, environment-adaptive tools, speculative tool execution, late-bound capabilities, permissions, system prompts, planning, goals, always-on agents and durable runtime, adaptive agent teams, context compaction, memory, skills, MCP/external connectors, public-board communications, hardware agents and board deployment, self-refining recursive harnesses, programmable context, continual refinement, observability, evals, prompt caching, agent-legible environments, feedback loops, and safety.
日本語の概要は準備中です。原文の説明を表示しています。
DenisSergeevitch/agents-best-practices☆ 2,3782026年10月5日 更新
Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4452026年10月9日 更新
Tests genotype-environment associations and identifies adaptive loci while correcting for the four-confound landscape (structure, demography, background selection, sampling design) using LFMM2 with mandatory K via sNMF cross-entropy elbow (LEA 3), BayPass Core/AUX/C2/IS with Omega covariance matrix, RDA / pRDA for polygenic adaptation (Forester 2018; requires imputed genotypes), OutFLANK with trimmed FST null, pcadapt, gradient forests (Ellis-Smith-Pitcher 2012, NOT mis-cited Ellis-Manel), Capblancq & Forester 2021 RDA Swiss-army-knife, genomic-offset prediction with Lind & Lotterhos 2025 three-regime caveat, Lotterhos-Whitlock sampling optima, Wang & Bradburd 2014 IBD vs IBE, and Circuitscape + ResistanceGA. Use when identifying adaptive loci across gradients, choosing K for LFMM2, deciding among GEA methods, predicting maladaptation with the novel-environment caveat, distinguishing IBD vs IBE, or optimizing sampling design.
日本語の概要は準備中です。原文の説明を表示しています。
GPTomics/bioSkills☆ 1,2192026年8月15日 更新
Map knowledge components and skill hierarchies for a cognitive tutoring system or adaptive learning platform. Use when designing intelligent tutoring software or skill-based mastery systems.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8472026年8月29日 更新
Design an adaptive assessment loop where each student response triggers the next instructional move. Use when building technology-enhanced formative assessment cycles.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8472026年8月29日 更新