Node.jsの処理を途中で止め、変数や実行経路を調べるスキル。非同期処理の停止、不安定なテスト、メモリ増加、CPU負荷の原因調査に使えます。
- 非同期処理が止まる原因を調べたいとき
- 時々失敗するテストを調べたいとき
- 起動時や子プロセスの不具合調査
95 件 ・ 関連度順
概要と使いどころ
Node.jsの処理を途中で止め、変数や実行経路を調べるスキル。非同期処理の停止、不安定なテスト、メモリ増加、CPU負荷の原因調査に使えます。
JavaのQuarkusサービスを設計・レビューするスキル。REST API、Panacheでのデータアクセス、Camelでのメッセージ連携や非同期処理の実装パターンを示します。
C#・.NETのコード作成やレビューで、依存性注入、非同期処理、設定管理などの実装方針を整理し、保守しやすいアプリケーションづくりを支援するスキル。
Evaluates, configures, and migrates workloads to AWS Lambda Managed Instances (LMI). Runs Lambda functions on EC2 instances in the user's account while AWS manages provisioning, patching, scaling, routing, and load balancing. Triggers when queries mention Lambda Managed Instances, LMI, capacity providers, multi-concurrent execution environments, EC2-backed Lambda, persistent Lambda instances, PerExecutionEnvironmentMaxConcurrency, CapacityProviderConfig, cold start elimination via dedicated instances, migrating standard Lambda to managed instances, or cost comparison between standard Lambda and LMI with Savings Plans or Reserved Instances. Also covers long-running and asynchronous workloads and the 90-minute (5400s) function timeout for asynchronous and event-source-mapping (SQS, Kinesis, DynamoDB Streams / ESM) invocations, including how to raise the function timeout up to 90 minutes / 5400s and the related duration limits.
日本語の概要は準備中です。原文の説明を表示しています。
Async Python Patterns workflow skill. Use this skill when the user needs Comprehensive guidance for implementing asynchronous Python applications using asyncio, concurrent programming patterns, and async/await for building high-performance, non-blocking systems and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
日本語の概要は準備中です。原文の説明を表示しています。
Async Python Patterns workflow skill. Use this skill when the user needs Comprehensive guidance for implementing asynchronous Python applications using asyncio, concurrent programming patterns, and async/await for building high-performance, non-blocking systems and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
日本語の概要は準備中です。原文の説明を表示しています。
Async Python Patterns workflow skill. Use this skill when the user needs Comprehensive guidance for implementing asynchronous Python applications using asyncio, concurrent programming patterns, and async/await for building high-performance, non-blocking systems and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
日本語の概要は準備中です。原文の説明を表示しています。
Specifies the preferred syntax for asynchronous operations using async/await and onMount for component initialization. This results in cleaner and more readable asynchronous code.
日本語の概要は準備中です。原文の説明を表示しています。
自分だけでは判断できない課題を、詳しい相手に渡す質問票へまとめます。相手の役割と知りたい事実を確認し、回答欄付きのMarkdown文書を作るスキル。
Kotlinのテストを先に書き、KotestとMockKで動作や依存先を検証し、非同期処理のテストからKoverによる網羅率の確認まで進めるスキル。
AndroidやKotlin Multiplatformの非同期処理とデータ更新を実装し、並行実行、画面状態の管理、キャンセル、エラー処理、テストまで扱うスキル。
Prepare required media inputs within an existing OD Next plan. Reuse capability evidence, acquire and measure assets efficiently, and resolve asynchronous jobs without removing required content or weakening quality standards.
日本語の概要は準備中です。原文の説明を表示しています。
Generate Atlas Cloud images and videos through its asynchronous media API with schema-first model selection and credential-safe polling.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive guidance for implementing asynchronous Python applications using asyncio, concurrent programming patterns, and async/await for building high-performance, non-blocking systems.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive guidance for implementing asynchronous Python applications using asyncio, concurrent programming patterns, and async/await for building high-performance, non-blocking systems.
日本語の概要は準備中です。原文の説明を表示しています。
Prepare a many-file, single-turn transform (translate, rewrite, extract) as a plan and submit it to the asynchronous, half-price DashScope Batch API; results are delivered as new files hours later. Invoke explicitly with /batch-api.
日本語の概要は準備中です。原文の説明を表示しています。
Execute batch operations on multiple files in parallel. Automatically discovers files, splits into chunks, and processes with parallel worker agents. Use `/batch` followed by operation and file pattern. For many independent single-turn transforms (translate/rewrite/extract each file into a new file) that can wait minutes to hours, you may suggest the user type `/batch-api` themselves for the half-price asynchronous Batch API — you cannot invoke it, and it is not suited to in-place edits or tasks needing tool feedback.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing or reviewing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, io_context, co_spawn, awaitable, async_read/async_write, asio::spawn, yield_context, or pre-C++20 completion-handler callbacks.
日本語の概要は準備中です。原文の説明を表示しています。
Spawns pedestrians that wander autonomously via WalkerAIController, and destroys them in the correct order. Pairs each walker.pedestrian.* with a controller.ai.walker, places them on the navigation mesh, and sends them to random navmesh points at walking speed. Use when the user asks to "spawn pedestrians/walkers", "add people/crowds", "make pedestrians walk around", or "remove the walkers". Reads the world settings first: if the world is already synchronous it never ticks it, and if it is asynchronous it makes it synchronous and drives the clock itself.
日本語の概要は準備中です。原文の説明を表示しています。
Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.
日本語の概要は準備中です。原文の説明を表示しています。
Evaluate and use SSH Remote Compute before choosing where to run GPU, high-memory, parallel, batch, model-inference, bioinformatics, or other long-running scientific work; supports short remote commands and asynchronous jobs with automatic harvest and analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Unload an opened scene from the Unity Editor (asynchronously via `SceneManager.UnloadSceneAsync`). Use 'scene-list-opened' to find the scene name first.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when building real-time, bidirectional streaming applications with the Gemini Live API, or migrating legacy Live models (2.0/2.5/3.1) to Gemini 3.8 Live. Covers WebSocket-based audio/video/text streaming, voice activity detection (VAD), background reasoning (extended thinking), asynchronous function calling, session management, ephemeral tokens, live transcription, and live translation. SDKs covered - google-genai (Python), @google/genai (JavaScript/TypeScript).
日本語の概要は準備中です。原文の説明を表示しています。
Discover current MuAPI image models and run one explicitly confirmed asynchronous image generation request with bounded polling. Use when an agent needs hosted image generation without hard-coding stale model endpoints or request IDs.
日本語の概要は準備中です。原文の説明を表示しています。