Expert landscape designer transforming yards through photo mapping, 3D visualization, seasonal planning, and deep plant knowledge. Specializes in fast-growing privacy screens (knows arborvitae pitfalls), architecture-appropriate design, outdoor living spaces, and realistic maintenance expectations. Activate on "landscape design", "yard design", "garden planning", "plant selection", "privacy screen", "outdoor living", "backyard makeover", "arborvitae", "hedge", "fast growing tree", "landscaping ideas". NOT for interior design (use interior-design-expert), hardscape construction (consult contractors), or lawn care chemicals (consult local experts).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月1日 更新
Expert landscape designer transforming yards through photo mapping, 3D visualization, seasonal planning, and deep plant knowledge. Specializes in fast-growing privacy screens (knows arborvitae pitfalls), architecture-appropriate design, outdoor living spaces, and realistic maintenance expectations. Activate on "landscape design", "yard design", "garden planning", "plant selection", "privacy screen", "outdoor living", "backyard makeover", "arborvitae", "hedge", "fast growing tree", "landscaping ideas". NOT for interior design (use interior-design-expert), hardscape construction (consult contractors), or lawn care chemicals (consult local experts).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新
Scan the current market landscape and produce a ground-truth ecosystem snapshot. Chains /last30days for live research, validates with user, and writes brand/landscape.md with a Claims Blacklist that hard-gates all content generation. Use when: "landscape", "ecosystem", "market snapshot", "ground truth", "what's happening", "refresh landscape", "market trends", or before any content campaign to verify claims.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
Agent fallback for CBaseEntity_RegisteredScriptFuncs (auto-generated, category: func). Locate CBaseEntity_RegisteredScriptFuncs in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBaseEntity_RegisteredScriptFuncs, CBaseEntity_RegisteredScriptFuncs
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月10日 更新
Agent fallback for CBaseModelEntity_RegisteredScriptFuncs (auto-generated, category: func). Locate CBaseModelEntity_RegisteredScriptFuncs in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBaseModelEntity_RegisteredScriptFuncs, CBaseModelEntity_RegisteredScriptFuncs
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月10日 更新
Query a MISP (Malware Information Sharing Platform) instance via PyMISP to compute event statistics, IOC type breakdowns, threat actor galaxy clusters, and tag trends, and generate threat landscape reports with temporal trends. Use when asked to analyze threat intelligence data, summarize top threat actors or malware families, or produce a CTI landscape report from MISP events.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4402026年10月9日 更新
Patent research and IP landscape: prior-art search, claim mapping, landscape analysis, and freedom-to-operate. Use when conducting a prior-art search, mapping an IP landscape, evaluating patentability, or running an FTO analysis.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 8962026年10月7日 更新
Think and work like an expert Landscape Ecologist. Use when a task calls for Landscape Ecologist judgment. Reasons from scale-explicit pattern-process feedbacks, configuration over composition, and functional rather than graphical connectivity through FRAGSTATS, landscapemetrics, Circuitscape resistance surfaces, NLMR neutral models, and block cross-validation, while treating MAUP grain artifacts, classification error propagation, isolation-by-distance confounding isolation-by-resistance, and resistance surfaces unvalidated by movement as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 1992026年10月3日 更新
Analyze the threat landscape using MISP (Malware Information Sharing Platform) by querying event statistics, attribute distributions, threat actor galaxy clusters, and tag trends over time. Uses PyMISP to pull event data, compute IOC type breakdowns, identify top threat actors and malware families, and generate threat landscape reports with temporal trends.
日本語の概要は準備中です。原文の説明を表示しています。
andycungkrinx91/konoha☆ 92026年10月9日 更新
Analyze the threat landscape using MISP (Malware Information Sharing Platform) by querying event statistics, attribute distributions, threat actor galaxy clusters, and tag trends over time. Uses PyMISP to pull event data, compute IOC type breakdowns, identify top threat actors and malware families, and generate threat landscape reports with temporal trends.
日本語の概要は準備中です。原文の説明を表示しています。
micsapp/micstec-skills☆ 42026年3月20日 更新
Analyze the threat landscape using MISP (Malware Information Sharing Platform) by querying event statistics, attribute distributions, threat actor galaxy clusters, and tag trends over time. Uses PyMISP to pull event data, compute IOC type breakdowns, identify top threat actors and malware families, and generate threat landscape reports with temporal trends.
日本語の概要は準備中です。原文の説明を表示しています。
aniket2348823/Vul-Agent☆ 22026年6月9日 更新
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
日本語の概要は準備中です。原文の説明を表示しています。
wshobson/agents☆ 4万2026年10月5日 更新
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7402026年10月1日 更新
Estimates SNP heritability and partitions it across functional annotations, cell types, and loci from GWAS summary statistics or individual-level genotypes. Implements LDSC, stratified LDSC with the baseline-LD model, Finucane 2018 cell-type prioritization, LDAK SumHer, HDL, HESS local heritability, BOLT-REML, GCTA-GREML, graphREML, and Popcorn cross-population genetic correlation. Use when computing total h2_SNP from summary stats, partitioning heritability across functional categories, prioritizing trait-relevant tissues or cell types from ENCODE/Roadmap chromatin marks, reconciling LDSC vs LDAK enrichment estimates, computing local heritability with HESS, estimating genetic correlation between traits, or producing publication-grade enrichment with calibrated sensitivity to model assumptions.
日本語の概要は準備中です。原文の説明を表示しています。
GPTomics/bioSkills☆ 1,2192026年8月15日 更新
Deep competitive intelligence for any market. Analyzes competitors' products, pricing, customer sentiment, GTM strategy, and growth signals using real web data. Produces battle cards, pricing landscape, and feature matrix. Use when the user wants to understand their competitive landscape, analyze competitors, compare products in a market, or research who they're competing against. Triggers for "who are my competitors", "competitive analysis", "competitor research", "battle cards", "pricing comparison", "competitor pricing", "market players", "competitive intelligence", "competitive landscape", "who else is in this space", "competitive moat", or any request to profile, compare, or map competitors in a category. Works standalone — no prior startup-design session needed.
日本語の概要は準備中です。原文の説明を表示しています。
ferdinandobons/startup-skill☆ 1,1892026年7月1日 更新
Map the competitive landscape before positioning your product for PRD v0.2 Market Definition. Triggers on completing v0.1 Spark, analyzing competitors, researching market, or requests like "competitive analysis", "who else solves this", "market landscape", "what alternatives exist", "competitor research", "feature comparison". Outputs CFD- entries for competitive intelligence and BR- entries for positioning rules.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1642026年1月22日 更新
Automate Adobe After Effects workflows. Use when a user asks to script After Effects with ExtendScript or CEP, batch render compositions, automate motion graphics templates (MOGRTs), build render pipelines with aerender, create expressions for animations, manage project files programmatically, automate text and image replacements in templates, build data-driven motion graphics, integrate After Effects with CI/CD, or control AE via command line. Covers ExtendScript, CEP panels, expressions, aerender CLI, and template automation.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1632026年10月4日 更新
Figma 转 Photoshop (PSD) (Figma → Photoshop (PSD) 设计稿转换 (从业者视角) — 把 Figma 设计文件高保真转换为 Photoshop 分层 PSD, 核心是对齐两个工具的概念/渲染差异, 让产出的设计稿视觉一致. 覆盖: (a) 概念映射 — Figma frame / auto-layout / component / variant / constraint / vector-network / boolean / effect (drop·inner shadow / layer·background blur) / mask / blend mode / gradient / text-engine / color 与 Photoshop artboard / group / smart-object / linked / layer-style / shape-layer / path / clipping·layer mask / blend-mode 的对应关系与不可逆损耗点; (b) 转换方法栈 — 插件直出 PSD / 导出图层 (PNG·SVG) 再重组 / SVG·PDF 桥接 / 手工重建 / Figma REST API + Photoshop UXP·ExtendScript 脚本化, 各法在保真度-可编辑性-工时上的权衡与选型; (c) 保真度 QA — 字体回退与缺字处理 / 颜色空间 (sRGB·ICC profile) / 效果参数对齐 / @Nx·DPI 与栅格化 / 像素 diff 验收; (d) 两种交付目标 — 可编辑分层 PSD vs 像素保真扁平 PSD 的方法选择. 主战场 = Figma Community 插件 + Adobe 官方文档/论坛 + 设计交付 (design handoff) 实践 + 设计师社区. 不含: PSD→Figma 反向转换 / Sketch / Adobe XD / 纯前端 code handoff (HTML·CSS) / 印刷 CMYK 专业制版 (仅触及).) Master OS — automated mastery of Figma → Photoshop (PSD) 设计稿转换 (从业者视角) — 把 Figma 设计文件高保真转换为 Photoshop 分层 PSD, 核心是对齐两个工具的概念/渲染差异, 让产出的设计稿视觉一致. 覆盖: (a) 概念映射 — Figma frame / auto-layout / component / variant / constraint / vector-network / boolean / effect (drop·inner shadow / layer·background blur) / mask / blend mode / gradient / text-engine / color 与 Photoshop artboard / group / smart-object / linked / layer-style / shape-layer / path / clipping·layer mask / blend-mode 的对应关系与不可逆损耗点; (b) 转换方法栈 — 插件直出 PSD / 导出图层 (PNG·SVG) 再重组 / SVG·PDF 桥接 / 手工重建 / Figma REST API + Photoshop UXP·ExtendScript 脚本化, 各法在保真度-可编辑性-工时上的权衡与选型; (c) 保真度 QA — 字体回退与缺字处理 / 颜色空间 (sRGB·ICC profile) / 效果参数对齐 / @Nx·DPI 与栅格化 / 像素 diff 验收; (d) 两种交付目标 — 可编辑分层 PSD vs 像素保真扁平 PSD 的方法选择. 主战场 = Figma Community 插件 + Adobe 官方文档/论坛 + 设计交付 (design handoff) 实践 + 设计师社区. 不含: PSD→Figma 反向转换 / Sketch / Adobe XD / 纯前端 code handoff (HTML·CSS) / 印刷 CMYK 专业制版 (仅触及).: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on Figma → Photoshop (PSD) 设计稿转换 (从业者视角) — 把 Figma 设计文件高保真转换为 Photoshop 分层 PSD, 核心是对齐两个工具的概念/渲染差异, 让产出的设计稿视觉一致. 覆盖: (a) 概念映射 — Figma frame / auto-layout / component / variant / constraint / vector-network / boolean / effect (drop·inner shadow / layer·background blur) / mask / blend mode / gradient / text-engine / color 与 Photoshop artboard / group / smart-object / linked / layer-style / shape-layer / path / clipping·layer mask / blend-mode 的对应关系与不可逆损耗点; (b) 转换方法栈 — 插件直出 PSD / 导出图层 (PNG·SVG) 再重组 / SVG·PDF 桥接 / 手工重建 / Figma REST API + Photoshop UXP·ExtendScript 脚本化, 各法在保真度-可编辑性-工时上的权衡与选型; (c) 保真度 QA — 字体回退与缺字处理 / 颜色空间 (sRGB·ICC profile) / 效果参数对齐 / @Nx·DPI 与栅格化 / 像素 diff 验收; (d) 两种交付目标 — 可编辑分层 PSD vs 像素保真扁平 PSD 的方法选择. 主战场 = Figma Community 插件 + Adobe 官方文档/论坛 + 设计交付 (design handoff) 实践 + 设计师社区. 不含: PSD→Figma 反向转换 / Sketch / Adobe XD / 纯前端 code handoff (HTML·CSS) / 印刷 CMYK 专业制版 (仅触及). problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「figma 转 psd」「figma to psd」「figma 转 photoshop」「figma 导出 psd」「设计稿转换」
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1492026年9月6日 更新
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
日本語の概要は準備中です。原文の説明を表示しています。
925236118/AlphaAgent☆ 1032026年10月8日 更新
Deep analysis of Amazon niche markets by keyword, covering monopoly level, brand concentration, new product success rate, and market opportunity score. Trigger when the user mentions niche market analysis, keyword market research, monopoly assessment, brand concentration analysis, new product success rate, market demand score, competitive landscape, Amazon sub-market exploration, niche market analysis, keyword market, monopoly level, brand concentration, new product success rate, market opportunity score, competitive landscape, Nexscope data. Even if the user does not explicitly mention "niche market", if their need involves evaluating the competitive landscape, brand density, or opportunity potential of the Amazon market at the keyword dimension level, this skill should also be triggered.
日本語の概要は準備中です。原文の説明を表示しています。
nexscope-ai/nexscope-ecommerce-skills☆ 862026年10月9日 更新
Nexscope keyword Share of Voice analysis, returning brand visibility share across the first 3 pages of Amazon search results (organic/ad/combined), 30-day exact search volume, median PPC bid, and TOP3 ASIN click and conversion data, covering 10 marketplaces. Trigger when the user mentions brand market share, brand voice share, search result brand distribution, Share of Voice, SOV analysis, brand competitive landscape, ad slot share, organic ranking brand share, PPC bid analysis, brand monopoly analysis, keyword share of voice, brand visibility, organic vs sponsored share, brand dominance, PPC bid analysis, search result brand distribution, competitive landscape, weighted SOV, top ASIN clicks conversions. Even if the user does not explicitly mention "Share of Voice" or "SOV", if their need involves analyzing brand market share or competitive landscape in Amazon keyword search results, this skill should also be triggered.
日本語の概要は準備中です。原文の説明を表示しています。
nexscope-ai/nexscope-ecommerce-skills☆ 862026年10月9日 更新
Deep analysis of Amazon niche markets by product ASIN, covering monopoly level, brand concentration, new product success rate, and market opportunity score. Trigger when the user mentions niche market analysis by ASIN, ASIN market research, ASIN niche lookup, monopoly assessment, brand concentration analysis, new product success rate, market demand score, competitive landscape, Amazon sub-market exploration, ASIN niche analysis, niche by ASIN, monopoly level, brand concentration, new product success rate, market opportunity score, competitive landscape, Nexscope data. Even if the user does not explicitly mention "niche market" or "ASIN", if their need involves evaluating the competitive landscape, brand density, or opportunity potential of the niche segment a specific product ASIN belongs to, this skill should also be triggered.
日本語の概要は準備中です。原文の説明を表示しています。
nexscope-ai/nexscope-ecommerce-skills☆ 862026年10月9日 更新