本文へ移動
cccskills

「experiential」の検索結果

12 件 ・ 関連度順

概要と使いどころ

Structure a direct experience into a full learning cycle with concrete experience, reflection, and conceptual transfer. Use when planning field trips, simulations, or practical tasks.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8502026年8月29日 更新

Structure a direct experience into a full learning cycle with concrete experience, reflection, and conceptual transfer. Use when planning field trips, simulations, or practical tasks.

日本語の概要は準備中です。原文の説明を表示しています。

nota-america/forgecat-agent-profiles902026年9月24日 更新

gsd-spike

無料

Spike an idea through experiential exploration, or propose what to spike next (frontier mode)

日本語の概要は準備中です。原文の説明を表示しています。

open-gsd/gsd-core1万2026年10月12日 更新

Design a service-learning project connecting genuine community need with embedded curriculum learning. Use when planning community projects, civic engagement, or social action units.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8502026年8月29日 更新

Design a structured outdoor learning sequence embedding curriculum objectives in an available outdoor space. Use when planning lessons in school grounds, parks, or local natural environments.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8502026年8月29日 更新

AI creative director with recursive self-assessment. Generates concepts using world-class methodologies (SIT, TRIZ, Lateral Thinking, bisociation), scores against 6 weighted criteria with Cannes/D&AD/HumanKind calibration, and recursively refines until the 9+ threshold is reached. Accepts briefs in any format — text, voice transcript, PDF, or raw notes. Use when the user asks to generate creative concepts, brainstorm campaign ideas, develop a Big Idea or campaign platform, evaluate or critique existing creative work, find consumer insights, or shares a brief for ideation — including activations, PR-stunts, brand utility, experiential, and non-advertising ideas. Calibrates against a library of 569 legendary campaigns (P01-P18 pattern map) to detect saturation and ensure originality. Do not use for media planning, production budgeting, brand identity/logo design, copywriting final drafts, or market research data collection.

日本語の概要は準備中です。原文の説明を表示しています。

smixs/creative-director-skill2512026年8月8日 更新

Finds and finishes the last 20% of a built solution — the experiential layer agents skip: what the output actually reads like, which pages or screens should exist, first-run and empty states, opinionated defaults, the golden path. Use when planning any build so the magic gets specced as concretely as the plumbing, before calling any build "done", when a solution works but feels like a demo, or when the user says "last 20%", "finish this", "make it actually good", "is this actually done", or "why does this feel flat".

日本語の概要は準備中です。原文の説明を表示しています。

JuliusBrussee/skills1642026年8月7日 更新

Design a structured outdoor learning sequence embedding curriculum objectives in an available outdoor space. Use when planning lessons in school grounds, parks, or local natural environments.

日本語の概要は準備中です。原文の説明を表示しています。

nota-america/forgecat-agent-profiles902026年9月24日 更新

Design a service-learning project connecting genuine community need with embedded curriculum learning. Use when planning community projects, civic engagement, or social action units.

日本語の概要は準備中です。原文の説明を表示しています。

nota-america/forgecat-agent-profiles902026年9月24日 更新

Experience-based and environment-based learning design drawn from Dewey and Montessori. Covers Dewey's criterion of continuity and interaction, the reflective-thinking cycle, Montessori's prepared environment, sensitive periods, child-led inquiry, the role of self-correcting materials, project-based learning, and the relationship between autonomy and discipline. Use when designing hands-on activities, arranging learning spaces, integrating classroom work with real experience, or evaluating whether a lesson is genuinely experiential versus merely "activity-based."

日本語の概要は準備中です。原文の説明を表示しています。

Tibsfox/gsd-skill-creator712026年7月20日 更新

"Apply the Uppsala Internationalization Model to analyze gradual foreign market entry based on psychic distance and experiential learning. Use this skill when the user needs to plan a staged internationalization sequence, understand why firms enter culturally similar markets first, or evaluate whether a firm's international expansion follows the establishment chain from export to subsidiary.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

Cross-session progress tracking, pattern extraction, and session resumption. Gives agents memory across sessions using markdown files in `.memory/pipeline/progress/`. Subsumes self-improving-agent — handles both implementation tracking AND experiential learning in one skill. Workflows invoke specific protocols by name.

日本語の概要は準備中です。原文の説明を表示しています。

RepairYourTech/cfsa-antigravity62026年8月16日 更新