Integrates Power Pages generative-AI summarization APIs (PREVIEW) into a Single Page Application (SPA) site — the Search Summary API and the Data Summarization API — on any record-detail or list page. Generates per-target service code (CSRF-handled) and AI site settings; delegates Web API settings, table permissions, and web roles to `/integrate-webapi` and `/create-webroles`. Use whenever a user wants AI/Copilot output that condenses Dataverse content on a Power Pages site — an AI summary, AI-generated overview or "key insights" across a record or list, a search-results summary, a case/incident summary, or recommendation-chip refinement — even when phrased as "AI-generated paragraph", "insights", or "overview". Do NOT use for: generative pages in model-driven apps (use the model-apps `genpage` skill), Copilot Studio agents/chatbots, summarizing documents or PDFs, Power BI dashboards, plain keyword search with no AI summary, or plain Dataverse CRUD (use `/integrate-webapi`).
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/power-platform-skills☆ 9922026年10月11日 更新
Generative design for construction: text-to-BIM concepts, option generation, and AI-assisted design iteration with cost and carbon feedback. Use when exploring early design options with AI.
日本語の概要は準備中です。原文の説明を表示しています。
datadrivenconstruction/DDC_Skills_for_AI_Agents_in_Construction☆ 3462026年8月22日 更新
Drive the ENTIRE tdmcp roadmap-to-1.0 to completion as a resumable, wave-by-wave campaign — Milestone 4 (generative-AI bridge wave), Milestone 5 (mixer scene arming), and the v1.0 consolidation gates G1–G6 — routing each class of work to the right existing sub-harness. Use whenever the user wants to "implement everything / all the milestones / the whole roadmap / finish the road to 1.0", run the next milestone, close the consolidation gates, or build a long autonomous campaign across M4/M5/G1–G6. ALSO use for every follow-up: continue/resume the roadmap campaign, run the next wave, re-run a failed wave, fold in QA results, check campaign status, re-prioritize, or scope to one milestone/gate. This is the CAMPAIGN layer ABOVE tdmcp-pipeline / tdmcp-feature-lead / tdmcp-backlog-campaign — it sequences across MULTIPLE sub-harnesses (tools, mixer, coverage, docs, bridge, recipes, submission), which the generic backlog-campaign does not. For a SINGLE feature use tdmcp-pipeline; for one tool-shaped backlog file use tdmcp-backlog-campaign. Simple questions can be answered directly.
日本語の概要は準備中です。原文の説明を表示しています。
Pantani/tdmcp☆ 502026年8月16日 更新
Scout the TouchDesigner community for what's HYPED right now — community showcases, recent tutorials, generative-AI bridges, hardware interaction trends, visual-aesthetic trends of 2025-2026 — then propose tdmcp tools that ride those trends AND are easy to build. Use whenever the user wants to brainstorm new feature ideas based on what's trending in TouchDesigner, asks for 'hype' or 'trending' features, asks 'what are people doing in TD right now / what's hot / what's hype', wants tools inspired by community trends, asks to scout TD trends/aesthetics/integrations, or says things like 'ideias hype', 'novas ideias', 'o que está em alta', 'criar ferramentas para o que está bombando', 'tendências do TouchDesigner'. Also for follow-ups: refresh, rescout one surface, re-rank under another profile, deepen a trend, or filter for buildable-easy items. This is an EXTERNAL trend ideation harness — complementary to tdmcp-feature-discovery (which is INTERNAL gap analysis). It produces `_workspace/hype-scout/HYPE_TOOL_BACKLOG.md` ranked by Hype × Build-Ease; it does NOT build. Once a feature is chosen from the backlog, hand it to tdmcp-pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
Pantani/tdmcp☆ 502026年8月16日 更新
Scout ONE external surface of the TouchDesigner community for what's HYPED in 2025-2026 that could become a tdmcp tool. Use when a td-trend-scout sub-agent is assigned a surface (community-showcase, tutorials, generative-ai, hardware-interactive, or vfx-aesthetics) during the tdmcp-hype-scout harness — produces `_workspace/hype-scout/01_scout_<surface>.md` with cited trend candidates ranked by hype intensity, recency, and build-ease in tdmcp.
日本語の概要は準備中です。原文の説明を表示しています。
Pantani/tdmcp☆ 502026年8月16日 更新
Design monochrome ornamental patterns grounded in Alexander Speltz's classical ornament taxonomy. Covers historical period selection, motif structural analysis, prompt construction for line art and silhouette rendering, and AI-assisted image generation via Z-Image. Use when creating decorative borders, medallions, or friezes in a single color, exploring historical ornament styles through generative AI, producing line art or pen-and-ink renderings of classical motifs, or generating reference imagery for design or educational materials.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Design ornamental patterns using modern and speculative aesthetics with colorblind-accessible color scales. Breaks free from historical period constraints to explore cyberpunk, solarpunk, biopunk, brutalist, vaporwave, and other contemporary genres. Includes CVD (Color Vision Deficiency) awareness and perceptually uniform scales (viridis, cividis, inferno). Use when creating ornamental designs in modern or genre-specific aesthetics, designing patterns that must be colorblind-accessible, or exploring hybrid motifs combining historical ornament with contemporary visual language.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Design polychromatic ornamental patterns grounded in Alexander Speltz's classical ornament taxonomy. Builds on monochrome structural analysis by adding period-authentic color palettes, color-to-motif mapping, and rendering styles suited to painted, illuminated, and glazed ornament. Use when creating decorative designs where color is integral to the tradition (Islamic tilework, illuminated manuscripts, Art Nouveau), exploring how historical periods used color in ornament, or producing colored reference imagery for design, illustration, or educational materials.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Implement a generative diffusion model (DDPM or score-based) with noise scheduling, U-Net architecture, training loop, and sampling procedures including DDIM acceleration. Use when building a generative model for image, audio, or molecular synthesis; implementing DDPM from a research paper; adding a custom noise schedule or conditioning mechanism; replacing a GAN-based generator with a diffusion alternative; or prototyping before scaling with production frameworks like diffusers.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Analyze pre-trained generative diffusion models (Stable Diffusion, DALL-E, Flux) by computing quality metrics (FID, IS, CLIP score, precision/recall), inspecting noise schedules, extracting and visualizing attention maps, and probing latent spaces. Use when evaluating a pre-trained generative diffusion model's output quality, comparing noise schedule variants, analyzing cross-attention patterns for text-conditioned generation, interpolating between latent codes, or detecting out-of-distribution inputs.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
LLMs, prompt engineering, RAG systems, LangChain, and AI application development
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新