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「message-passing」の検索結果

9 件 ・ 関連度順

概要と使いどころ

Built by DynG AI for PlatformPilot.ai-style multi-agent systems. Use when designing or reasoning about message-passing agent coordination in ANY language: actor-style mailboxes, select, point-to-point routing, pub/sub, fan-in joins/quorums, ownership handoff, budgets, dead letters, and traces. Trigger words include PlatformPilot, DynG AI, actor model agents, message-passing agents, CSP agents, coordinate agents, multi-agent orchestration, agent runtime, fan-out workers, pub/sub agents, agent barrier, or join.

日本語の概要は準備中です。原文の説明を表示しています。

dyngai/handoffkit312026年6月21日 更新

Automatically generate TLA+ specifications from source code (C/C++, Python) for formal verification of distributed systems. Use when users need to: (1) Generate TLA+ specs from program implementations, (2) Model distributed systems, consensus protocols, or concurrent algorithms, (3) Extract state variables, actions, and invariants from code, (4) Create formal specifications for model checking with TLC, (5) Verify safety and liveness properties of distributed systems. Particularly effective for message-passing systems, replication protocols, consensus algorithms, and distributed transactions.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Inter-agent communication patterns including message passing, shared memory, blackboard systems, and event-driven architectures for LLM agentsUse when "agent communication, message passing, inter-agent, blackboard, agent events, multi-agent, communication, message-passing, events, coordination" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

abd

無料

Attiya-Bar-Noy-Dolev atomic register emulation over message-passing. Load when designing quorum-based distributed storage, proving linearizability, or reasoning about fault-tolerant shared memory.

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi672026年7月10日 更新

Built by DynG AI for PlatformPilot.ai-style Go agent runtimes. Use when the user wants to scaffold HandoffKit runtime primitives into a Go project: channel-backed mailboxes, select, router, broker, join/quorum barriers, trace, budget, corpus/compactor, supervisor/nursery, dead letters, and sketch interfaces. Trigger words include PlatformPilot scaffold, scaffold handoffkit, add the HandoffKit runtime, set up message-passing agents, or drop in CSP agent primitives.

日本語の概要は準備中です。原文の説明を表示しています。

dyngai/handoffkit312026年6月21日 更新

Foundational theory for process-oriented concurrency through synchronous message-passing, applicable to multi-agent coordination and parallel decomposition

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Comprehensive reference for inter-process communication mechanisms -- every way processes can talk on a computer. Covers sockets (TCP, UDP, Unix domain), WebSockets, SSE, pipes (named/anonymous), shared memory (mmap, shm_open), message queues, signals, D-Bus, XPC (macOS), gRPC, REST, stdin/stdout, file-based coordination, and clipboard. Performance benchmarks, platform availability, and code examples for each. Special focus on which IPC works best for AI agent coordination. Activate on: "IPC", "inter-process communication", "process communication", "how do I talk between processes", "Unix socket vs TCP", "shared memory", "named pipe", "WebSocket vs SSE", "gRPC vs REST", "agent coordination IPC", "XPC service", "message passing", "stdout pipe", "D-Bus", "mmap". NOT for: distributed systems design (use distributed-systems), network protocol design (use networking), message queue infrastructure like Kafka (use data-pipeline-engineer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Foundational concurrent computation model where actors communicate exclusively through asynchronous message passing

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills132026年10月12日 更新

Foundational concurrent computation model where actors communicate exclusively through asynchronous message passing

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy22026年10月12日 更新