Scripts and configures production rendering in Autodesk 3ds Max with the V-Ray and Corona renderers: output size and files, render elements, denoising, light mix, batch and command-line rendering, and network rendering. Use when a user asks to set up a production render, render several cameras in one batch, render from the command line or on a render farm, add render passes for compositing, or cut render time for archviz and product shots.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1632026年10月4日 更新
When the user wants to choose or optimize rendering strategy for SEO. Also use when the user mentions "SSR," "SSG," "CSR," "ISR," "static rendering," "dynamic rendering," "server-side rendering," "client-side rendering," "JavaScript rendering," "pre-rendering," "prerender," "content in initial HTML," or "crawler visibility." For crawl issues, use site-crawlability.
日本語の概要は準備中です。原文の説明を表示しています。
kostja94/marketing-skills☆ 1,0272026年10月6日 更新
Render the jigsawR Quarto documentation site for GitHub Pages. Supports fresh renders (clearing cache), cached renders (faster), and single-page renders. Uses the bundled render script or direct quarto.exe invocation from WSL. Use when building the full site after content changes, rendering a single page during iterative editing, preparing documentation for a release or PR, or debugging render errors in Quarto .qmd files.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Make interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6002026年10月11日 更新
Mandatory pre-publish review gate for a UGC video render. Transcribes the finished render's AUDIO with Whisper and word-diffs it against the approved spoken script, then gates pinning the final render (video_project_upsert patch.final_render_id) — blocking a render whose generated audio mis-voices a word (e.g. the approved "human-vetted" spoken as "human witted"), says a different number or brand name, flips a negation, drops an approved phrase, or comes back silent. Correct speech written differently ("5mg" said "five milligrams", "30%" said "thirty percent", a spoken URL, "don't" said "do not", "braxleybands" said "braxley bands", a confirmed pronunciation like "AG1" said "A G one") passes. Runnable, gating counterpart to content-goose's review-transcript-integrity atom. Every ugc-video-formats recipe runs this after render and BEFORE pinning the final render.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2422026年10月10日 更新
Make interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4852026年10月11日 更新
React Email renderer for json-render that turns JSON specs into HTML or plain-text emails using @react-email/components and @react-email/render. Use when working with @json-render/react-email, building transactional or marketing emails from JSON, creating email catalogs, rendering AI-generated email specs, or when the user mentions react-email, HTML email, or transactional email.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月8日 更新
Use when lighting or rendering in Maya with Arnold: a product hero shot, a character close-up or a sequence (master and shot lighting), key, fill and rim placement, "the Arnold render is noisy" or fireflies, render settings and time budgets, AOVs, light groups and EXRs for Nuke, OIDN or noice denoising, ACES or OCIO color, renders that look flat or too dark, Render Setup layers, batch or command-line renders, or judging a lit frame like a lighting supervisor.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9642026年10月10日 更新
Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally rendered video content. Triggers on: 3D animation, CGI, rendered, Blender, Unreal Engine, octane render, ray tracing, volumetric, subsurface scattering, physically based rendering, or any 3D/CG video request. Always use even if the user just says "make it look 3D" or describes a rendered aesthetic.
日本語の概要は準備中です。原文の説明を表示しています。
beshuaxian/higgsfield-seedance2-jineng☆ 9582026年4月10日 更新
Automate Blender rendering from the command line. Use when the user wants to set up renders, batch render scenes, configure Cycles or EEVEE, set up cameras and lights, render animations, create materials and shaders, or build a render pipeline with Blender Python scripting.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1632026年10月4日 更新
Render Blender scenes with the right engine and settings — Cycles for photoreal, EEVEE for speed/stylized, sample counts, denoising (OptiX/OIDN), light path tuning, color management (AgX/Filmic), file output (PNG/EXR/MP4), animation rendering. Use whenever the user asks to "render this", "produce an image", "render a frame / animation", "make a final image", "save the render", or any output-generation request. Make sure to use this skill even if the user does not say "render" — also covers "make a picture", "save the result", "produce a final image", "export as image".
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 882026年5月1日 更新
Central dispatcher for the canvas/state render fleet. Routes intent to a specialist (`/mycelium:diamond-render`, `/mycelium:ost-render`, `/mycelium:cycle-render`) OR lists what's renderable. Cross-cutting views spanning multiple canvases (opp→sol→cycle traceability, confidence-over-time, cluster-graduation-flow) are research-gated and NOT emitted by default. See `${CLAUDE_PLUGIN_ROOT}/engine/render-conventions.md` for shared conventions.
日本語の概要は準備中です。原文の説明を表示しています。
haabe/mycelium☆ 462026年10月10日 更新
Render CLIを使用したクラウドサービス管理の専門スキル。デプロイ、ログ監視、SSH接続、PostgreSQL接続、サービス管理などRenderプラットフォームのCLI操作を効率的に支援。定期的に公式ドキュメントをチェックして最新情報を取得。Use when managing Render services via CLI, deploying applications, viewing logs, connecting to databases, or automating cloud infrastructure tasks.
takusaotome/claude-skills-library☆ 92026年10月5日 更新
Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for SSR, template rendering, route loaders, hydration payloads, server-client render boundaries, and template-to-handler enforcement gaps. Use when the user asks to inspect SSR or template routes, trace render context or hydration data, compare template gating with handler enforcement, explain preview or hidden-route rendering, or connect render pipeline behavior to the decisive branch. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
日本語の概要は準備中です。原文の説明を表示しています。
zhaoxuya520/reverse-skill☆ 4.1万2026年9月22日 更新
React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月8日 更新
Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for SSR, template rendering, route loaders, hydration payloads, server-client render boundaries, and template-to-handler enforcement gaps. Use when the user asks to inspect SSR or template routes, trace render context or hydration data, compare template gating with handler enforcement, explain preview or hidden-route rendering, or connect render pipeline behavior to the decisive branch. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
日本語の概要は準備中です。原文の説明を表示しています。
zhaoxuya520/AI-Fullstack-Delivery-Workflow☆ 532026年5月19日 更新
Render a completed diamond's work as a shareable, factual one-page "work receipt" (problem framed, assumptions tested, what was killed vs kept) carrying an origin line + a volitional onward-handoff data flow. Read-only. Consults the attribution registry per `${CLAUDE_PLUGIN_ROOT}/engine/render-conventions.md` consent + privacy gate. Follows the render fleet's shared conventions + consent gate (Check 43 applies via the `-render` name); a standalone shareable-artifact generator, NOT a `/render` dispatcher target. Audience fixed `external` (a hand-it-over artifact).
日本語の概要は準備中です。原文の説明を表示しています。
haabe/mycelium☆ 462026年10月10日 更新
動画・画像のフレーム抽出、Remotion レンダリング、仕様チェック、目視検証を行う汎用ビデオツールキット。 ffmpeg / ffprobe / remotion still / remotion render を統一シェルスクリプト (video-tool.sh) で操作し、 Read ツール(マルチモーダル対応)で実際の見た目を確認して品質レポートを出す。 Use when: 動画のフレームを確認したい、レンダリング結果を検証したい、 画像の品質を目視チェックしたい、Remotion プロジェクトを MP4 に出力したい、 動画の仕様(解像度・fps・長さ)をチェックしたい。 Triggers: "フレーム確認", "フレーム検証", "動画チェック", "frame inspect", "フレーム抽出", "動画の中身を見たい", "レンダリング確認", "動画検証", "MP4 確認", "動画のスクショ", "frame check", "動画を出力", "Remotion render", "動画レンダリング", "仕様チェック", "spec check", "video render"
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Configure render settings, compositing nodes, output formats, and execute renders via Cycles or EEVEE engines using Python API or command-line interface. Use when automating render execution for batch processing, configuring quality and performance trade-offs, setting up compositing pipelines for post-processing, generating multiple output formats from a single render, or producing final output for publication or presentation.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Nuxt 4アプリのサーバーとブラウザの表示ずれを防ぎ、データ取得・ページ別の描画やキャッシュ・遅延読み込みを整理します。実装やレビュー、性能改善に使えます。
- サーバーとブラウザの表示ずれを直したいとき
- ページのデータ取得をレビューしたいとき
- ページ別の描画・キャッシュを決めたいとき
affaan-m/ECC☆ 27.7万2026年10月10日 更新
A presentation system for agent-made PPTs — born for the talk, not just the template. It turns raw material into an AST (audience-state-transfer) outline with per-page visual-enhancement decisions (image / SVG diagram / video), hands a production brief to a downstream renderer (HTML-PPT skills or native PPTX), then runs a capped 3-round presentation checkup (演讲体检) on the rendered deck. It never renders slides itself. Use before generating PPT/HTML slides from raw material, and after rendering when the user says things like "给这份 deck 做演讲体检" or "PPT 渲染质检". If all you want is one beautiful template page with no outline and no checkup, a rendering skill alone is enough.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10万2026年10月11日 更新
React renderer for json-render that turns JSON specs into React components. Use when working with @json-render/react, building React UIs from JSON, creating component catalogs, or rendering AI-generated specs.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月8日 更新
Drop-in inspector panel for any json-render app. Use when the user wants to debug a generative UI, inspect the spec tree, edit state at runtime, see dispatched actions, follow stream patches live, browse a catalog, or pick DOM elements to find their spec keys. Triggers include "add devtools", "debug json-render", "inspect the spec", "why is this element not rendering", "see the state at runtime", or requests to tap streams / capture action logs for `@json-render/devtools`.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月8日 更新
Vue 3 renderer for json-render. Use when building Vue UIs from JSON specs, working with @json-render/vue, defining Vue component registries, or rendering AI-generated specs in Vue.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月8日 更新