Design, critique, read, write, render, and implement UML and UML-like software diagrams. Use when the user mentions UML, sequence diagrams, class diagrams, activity diagrams, state machines, use case diagrams, component diagrams, deployment diagrams, object diagrams, package diagrams, profile diagrams, timing diagrams, communication diagrams, interaction overview diagrams, composite structure diagrams, ERDs, database schema diagrams, C4, BPMN, swimlanes, flowcharts, network diagrams, application architecture diagrams, software architecture diagrams, diagram-as-code, model-as-code, XMI, UMLDI, PlantUML, Mermaid, Graphviz DOT, D2, Structurizr, DBML, diagrams.net/draw.io, Kroki, or interactive diagram editors and explorers.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4112026年10月8日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2452026年2月27日 更新
Designs the public interface of a module before any implementation exists: writes the caller scenarios first, produces three candidates with genuinely different shapes, type-checks each one against the scenarios, scores them on measurable criteria and records the decision. Use when someone says "design the API for this module", "what should this signature look like", "compare interface options", "this function is awkward to call", "show me alternatives before I build it", or is about to add a module, library entry point, endpoint or command that other code will depend on.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1632026年10月4日 更新
软件架构 (含 应用架构 / 系统架构 / 分布式 后端架构 / 前后端 数据流 与 数据模型 设计 / API 边界 / 可扩展性 / 演进式架构 — 不含 硬件架构 / 纯企业架构 / 纯 DevOps / 纯安全架构) (software architecture — application & system architecture for web / mobile / distributed back-ends; designing services + data models + data flow + integration boundaries; making explicit trade-offs about scalability / coupling / consistency / evolvability; not hardware / chip architecture, not pure enterprise-architecture (TOGAF/Zachman), not pure DevOps / SRE, not pure security architecture (those are adjacent disciplines).) Master OS — automated mastery of software architecture — application & system architecture for web / mobile / distributed back-ends; designing services + data models + data flow + integration boundaries; making explicit trade-offs about scalability / coupling / consistency / evolvability; not hardware / chip architecture, not pure enterprise-architecture (TOGAF/Zachman), not pure DevOps / SRE, not pure security architecture (those are adjacent disciplines).: top builders' mental models, tool stack, current workflows, jargon, and where to keep up. Trigger this skill when the user works on software architecture — application & system architecture for web / mobile / distributed back-ends; designing services + data models + data flow + integration boundaries; making explicit trade-offs about scalability / coupling / consistency / evolvability; not hardware / chip architecture, not pure enterprise-architecture (TOGAF/Zachman), not pure DevOps / SRE, not pure security architecture (those are adjacent disciplines). problems and wants industry-grade thinking, tool selection, or workflow guidance. 触发词:「软件架构」「系统设计」「system design」「应用架构」「service design」
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1492026年9月6日 更新
Designs cross-system target states and transition plans. Use when comparing end-to-end options or phased migrations. Not for in-service topology (software-architecture-design).
日本語の概要は準備中です。原文の説明を表示しています。
vasilyu1983/AI-Agents-public☆ 932026年10月12日 更新
Designs runtime topology in a chosen solution. Use when choosing monolith vs services, cells, consistency, ADRs. Not for cross-system design (software-solution-architecture).
日本語の概要は準備中です。原文の説明を表示しています。
vasilyu1983/AI-Agents-public☆ 932026年10月12日 更新
Review software architecture for coupling, cohesion, SOLID principles, API design, scalability, and technical debt. Covers system-level evaluation, architecture decision record review, and improvement recommendations. Use when evaluating a proposed architecture before implementation, assessing an existing system for scalability or security, reviewing ADRs, performing a technical debt assessment, or evaluating readiness for significant scale-up.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月10日 更新
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月1日 更新
Use when designing, evaluating, documenting, modernizing, reviewing, refactoring, or implementing software architecture and code-level structure, including requirements, context, architecture style selection, microservices patterns, WebAssembly/WASI/Component Model, UMA portable capabilities, runtime contracts, capability graphs, governed MCP/agent orchestration, clean code, code smells, Rust crate/library API architecture, Cargo feature/MSRV/SemVer policy, unsafe/FFI/no_std/library testing, modularity, views, NFR tactics, IAM/auth, security patterns, cost estimation, architecture-as-code fitness functions, ADR/RFC work, and engineering execution plans.
日本語の概要は準備中です。原文の説明を表示しています。
oghie/skillsets☆ 92026年10月3日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月11日 更新
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
日本語の概要は準備中です。原文の説明を表示しています。
AxelMrak/ai☆ 52026年2月20日 更新
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月8日 更新