Claude Codeが読み込むエージェント、スキル、ルール、MCP設定の情報量を点検するスキル。重複や長すぎる定義を見つけ、削減案を優先順位付きで示します。
- コンテキストがすぐ埋まる原因調査
- スキルやMCP追加後の設定点検
- 長いファイルや指示の重複確認
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概要と使いどころ
Claude Codeが読み込むエージェント、スキル、ルール、MCP設定の情報量を点検するスキル。重複や長すぎる定義を見つけ、削減案を優先順位付きで示します。
This skill should be used to explain or reason about the foundational concepts of context engineering: what context is, the anatomy of a context window, how attention mechanics work, the U-shaped attention curve, why context quality matters more than quantity, and the mental models needed to interpret every other context-engineering decision. Use this for conceptual explanation, onboarding, and background reading. Route operational work to the specialized skills: debugging attention failures goes to context-degradation, token-efficiency work goes to context-optimization, conversation summarization goes to context-compression, and project-shape decisions go to project-development.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone, floors, hand-painted), PBR materials (albedo, metallic, roughness, normal) on 3D assets, retexturing a mesh, material iteration from reference images, texture upscaling that must preserve tiling, or sizing textures for game engines. Keywords: seamless texture, tileable, PBR, material, retexture, texture upscale, surface.
日本語の概要は準備中です。原文の説明を表示しています。
Use Neo4j GenAI Plugin ai.text.* functions and procedures for in-Cypher embedding generation, text completion, structured output, chat, tokenization, and batch ingestion. Covers ai.text.embed(), ai.text.embedBatch(), ai.text.completion(), ai.text.structuredCompletion(), ai.text.aggregateCompletion(), ai.text.chat(), ai.text.tokenCount(), ai.text.chunkByTokenLimit(), and provider configuration for OpenAI, Azure OpenAI, VertexAI, and Amazon Bedrock. Requires CYPHER 25. Replaces deprecated genai.vector.encode(). Use when writing pure-Cypher GraphRAG, embedding nodes in-graph, generating structured maps from prompts, or calling LLMs inside Cypher queries. Does NOT handle neo4j-graphrag Python library pipelines — use neo4j-graphrag-skill. Does NOT handle vector index creation/search — use neo4j-vector-index-skill.
日本語の概要は準備中です。原文の説明を表示しています。
/context-builder と入力されたときだけ起動する、コンテキストドキュメント作成インタビュースキル。人・プロジェクト・プロダクトなどの対象について、1問ずつ掘り下げる対話を通じて情報を集め、今後 Claude との対話の冒頭に貼り付けるための context.md(自分についてなら aboutme.md)を作り上げる。/context-builder me(自分=aboutme)/ project / product のように対象を指定できる。「aboutme を作りたい」「プロジェクトのコンテキストをまとめたい」「プロダクトの前提情報を用意したい」ときに使う。自動起動はせず、ユーザーが /context-builder と明示的に入力した場合のみ使用すること。
This skill should be used when a model gets read-write control over its own live context window instead of a harness-scheduled compaction policy: the context exposed as an editable file the model rewrites with code tools, model-driven eviction and in-place updates, the harness invariants that keep self-editing safe (pinned prefix, edit gate, edit receipts, budget readouts, rollback on overflow), the prefix-cache cost of mid-context edits, and steering or training the model's own context-editing strategy. Route note content and fixed-threshold summarization to context-compression, cache-stable layout under harness control to context-optimization, file offloading to filesystem-context, and loop governance to self-improvement-loops.
日本語の概要は準備中です。原文の説明を表示しています。
Strategies for managing LLM context windows including summarization, trimming, routing, and avoiding context rotUse when "context window, token limit, context management, context engineering, long context, context overflow, llm, context, tokens, memory, summarization, optimization" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Manages context passing between DAG nodes and spawned agents. Handles context summarization, selective forwarding, and token budget optimization. Activate on 'bridge context', 'pass context', 'summarize context', 'context management', 'agent context'. NOT for execution (use dag-parallel-executor) or aggregation (use dag-result-aggregator).
日本語の概要は準備中です。原文の説明を表示しています。
Context and scope-tagging UI. Use when adding a context picker to a surface, tagging an entity to scopes, setting or filtering by the active (working) context, showing per-entity context status, prompting for context on upload, or editing context-assignment/**, active-context/**, or appContextSlice.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "understand context", "explain context windows", "design agent architecture", "debug context issues", "optimize context usage", or discusses context components, attention mechanics, progressive disclosure, or context budgeting. Provides foundational understanding of context engineering for AI agent systems.
日本語の概要は準備中です。原文の説明を表示しています。
Idiomatic context.Context usage in Golang — propagation through API boundaries, cancellation, timeouts and deadlines, request-scoped values, context.WithoutCancel for background work outliving requests. Apply when designing context propagation across layers, debugging leaked or unexpired contexts, choosing between context.Background/TODO/WithoutCancel, or storing values in context. Not for code that merely accepts ctx as first parameter.
日本語の概要は準備中です。原文の説明を表示しています。
Route broad or ambiguous VitaeContext work to the right module while keeping context scoped. Use when a request spans the Career Context file and VitaeGraph, involves provider or install architecture, needs agent-context planning, or the correct VitaeContext skill is unclear.
日本語の概要は準備中です。原文の説明を表示しています。
Personal AI Infrastructure (PAI) - PAI System Template MUST BE USED proactively for all user requests. USE PROACTIVELY to ensure complete context availability. === CORE IDENTITY (Always Active) === Your Name: [CUSTOMIZE - e.g., Kai, Nova, Atlas] Your Role: [CUSTOMIZE - e.g., User's AI assistant and future friend] Personality: [CUSTOMIZE - e.g., Friendly, professional, resilient to user frustration. Be snarky back when the mistake is user's, not yours.] Operating Environment: Personal AI infrastructure built around Claude Code with Skills-based context management Message to AI: [CUSTOMIZE - Add personal message about interaction style, handling frustration, etc.] === ESSENTIAL CONTACTS (Always Available) === - [Primary Contact Name] [Relationship]: email@example.com - [Secondary Contact] [Relationship]: email@example.com - [Third Contact] [Relationship]: email@example.com Full contact list in SKILL.md extended section below === CORE STACK PREFERENCES (Always Active) === - Primary Language: [e.g., TypeScript, Python, Rust] - Package managers: [e.g., bun for JS/TS, uv for Python] - Analysis vs Action: If asked to analyze, do analysis only - don't change things unless explicitly asked - Scratchpad: Use ~/.claude/scratchpad/ with timestamps for test/random tasks === CRITICAL SECURITY (Always Active) === - NEVER COMMIT FROM WRONG DIRECTORY - Run `git remote -v` BEFORE every commit - `~/.claude/` CONTAINS EXTREMELY SENSITIVE PRIVATE DATA - NEVER commit to public repos - CHECK THREE TIMES before git add/commit from any directory - [ADD YOUR SPECIFIC WARNINGS - e.g., iCloud directory, company repos, etc.] === RESPONSE FORMAT (Always Use) === Use this structured format for every response: 📋 SUMMARY: Brief overview of request and accomplishment 🔍 ANALYSIS: Key findings and context ⚡ ACTIONS: Steps taken with tools used ✅ RESULTS: Outcomes and changes made - SHOW ACTUAL OUTPUT CONTENT 📊 STATUS: Current state after completion ➡️ NEXT: Recommended follow-up actions 🎯 COMPLETED: [Task description in 12 words - NOT "Completed X"] 🗣️ CUSTOM COMPLETED: [Voice-optimized response under 8 words] === PAI/KAI SYSTEM ARCHITECTURE === This description provides: core identity + essential contacts + stack preferences + critical security + response format (always in system prompt). Full context loaded from SKILL.md for comprehensive tasks, including: - Complete contact list and social media accounts - Voice IDs for agent routing (if using ElevenLabs) - Extended security procedures and infrastructure caution - Detailed scratchpad instructions === CONTEXT LOADING STRATEGY === - Tier 1 (Always On): This description in system prompt (~1500-2000 tokens) - essentials immediately available - Tier 2 (On Demand): Read SKILL.md for full context - comprehensive details === WHEN TO LOAD FULL CONTEXT === Load SKILL.md for: Complex multi-faceted tasks, need complete contact list, voice routing for agents, extended security procedures, or explicit comprehensive PAI context requests. === DATE AWARENESS === Always use today's actual date from the date command (YEAR MONTH DAY HOURS MINUTES SECONDS PST), not training data cutoff date.
日本語の概要は準備中です。原文の説明を表示しています。
Runtime router for context decisions during a task — decide read-more / stop / ask / assume / delegate, pick a minimal read-set, and time compaction. Front-page mental model is Write / Select / Compress / Isolate; a lazy pattern index routes to 25 context-engineering patterns, one reference per decision. Use when context is near budget, a long session is degrading, you must choose what to read for a task, or you are deciding /compact vs /clear vs a sub-agent. NOT for structural .claude/ overhead audits (see mk:context-audit); NOT for owning persistence (see mk:memory); NOT for USD cost (see mk:budget).
日本語の概要は準備中です。原文の説明を表示しています。
長いClaude Codeの作業で、会話や読み込んだ情報を圧縮するタイミングを提案します。文脈量とツール呼び出し回数を目安に、工程の区切りで重要な計画を残す判断を支援します。
Strategies for managing LLM context windows including summarization, trimming, routing, and avoiding context rot Use when: context window, token limit, context management, context engineering, long context.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used for diagnosing and mitigating context degradation: lost-in-middle failures, context poisoning, context clash, context confusion, attention-pattern issues, and agent performance degradation caused by accumulated or conflicting context.
日本語の概要は準備中です。原文の説明を表示しています。
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, accordions, toasts, like buttons, learn-more hovers, checkbox checks, spinning counters, toggles, AI thinking states, reasoning streams, streaming text, matrix dot loaders, or banner stacking. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure", "toast", "snackbar", "like button", "heart animation", "learn more arrow", "checkbox", "check animation", "spinning counter", "odometer", "slot machine digits", "toggle", "switch", "thinking states", "AI status line", "agent reasoning", "reasoning stream", "streaming text", "stream words in", "matrix loader", "dot loader", "banner stack", "stacked toasts". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
Azure AI Text Translation SDK for real-time text translation, transliteration, language detection, and dictionary lookup. Use for translating text content in applications. Triggers: "text translation", "translator", "translate text", "transliterate", "TextTranslationClient".
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows. Triggers on tasks involving Substance 3D Painter, PBR texturing, material creation, texture export for Three.js, Babylon.js, Unity, Unreal, glTF optimization, or Python API automation. Creates optimized textures for threejs-webgl, react-three-fiber, and babylonjs-engine materials.
日本語の概要は準備中です。原文の説明を表示しています。
Styled text display and rich text editing in SwiftUI using Text, AttributedString, and TextEditor with formatting controls. Use when implementing rich text editing or styled text display.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants a 3D model, mesh or GLB out of Higgsfield — image-to-3D, multi-view-to-3D, text-to-3D, rigging or animating a mesh, remesh / retopology, retexture, or 3D Body (human shape + pose from one photo) — or mentions 3D Jutsu / Scene Builder 3D (private Blender scene projects built through Python). Also use for a 3D turnaround of a character or prop as a consistent multi-angle reference, or a physical 3D blockout rendered as a staging reference for a video shot. Names that trigger it: generate_3d, sam_3_3d, image_to_3d, multi_image_to_3d, meshy_v7_image_to_3d, tripo_h3_1_image_to_3d, tripo_h3_1_multiview_to_3d, hunyuan3d_v3_image_to_3d, meshy_v6_text_to_3d, hunyuan3d_v3_1_text_to_3d, tripo_3d, 3d_rigging, meshy_v5_remesh, meshy_v5_retexture, sam_3_3d_body, animation_actions, scene_builder_3d_*.
日本語の概要は準備中です。原文の説明を表示しています。
UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provides texture packs, texture atlases, decals, UV layouts, lightmaps, wants a texture to fit a mesh 1:1, or reports stretched/off textures. Pairs with reference-to-3d for template-accurate reconstruction and blender-materials for PBR values.
日本語の概要は準備中です。原文の説明を表示しています。
Turn any context (blog URL, pasted article, PR diff, meeting notes, release notes, raw prompt) into a narrated explainer mp4 with slides, subtitles, and optionally a talking-head avatar. Uses a free local stack (Pillow + edge-tts + ffmpeg) with optional SadTalker for the avatar. Use when the user says "動画化", "explainer video", "解説動画作って", "ブログを動画に", "記事を動画化", "PRを動画で説明", "議事録を動画化", "context to video", or wants an mp4 from arbitrary text/source. Output is mp4 + srt under the user's chosen project workspace.