Expert-level fluid mechanics covering fluid statics, continuity, Bernoulli, Navier-Stokes, boundary layers, turbulence, pipe flow, and external aerodynamics.
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10 件 ・ 関連度順
概要と使いどころ
Expert-level fluid mechanics covering fluid statics, continuity, Bernoulli, Navier-Stokes, boundary layers, turbulence, pipe flow, and external aerodynamics.
日本語の概要は準備中です。原文の説明を表示しています。
Expert-level fluid physics knowledge. Use when working with fluid statics, fluid dynamics, Bernoulli equation, viscosity, turbulence, Navier-Stokes equations, boundary layers, vorticity, compressible flow, or surface tension. Also use when the user mentions 'Bernoulli', 'Navier-Stokes', 'Reynolds number', 'turbulence', 'viscosity', 'boundary layer', 'vorticity', 'continuity equation', 'laminar flow', 'pressure', 'buoyancy', or 'surface tension'.
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Computational fluid dynamics — Navier-Stokes solvers, lid-driven cavity, channel flow, vortex methods, turbulence statistics, drag/lift computation. Spectral and finite-difference methods for incompressible and compressible flows.
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Performs Particle Image Velocimetry (PIV) analysis with OpenPIV. Use when extracting velocity fields from PIV image pairs, analyzing fluid dynamics or flow visualization experiments, cross-correlating interrogation windows, validating and replacing spurious PIV vectors, or computing vorticity, strain rate, and turbulence statistics from measured velocity fields.
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Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a white-hot core a little above the fuel through yellow and orange to deep red tips, broad brighter licks inside, walls of fire broken into clumps of separate tongues of very different heights with notches between them and licks that detach and go out, a fire whirl wound in helical sheets with a waist and a blue root; charcoal smoke drawn premultiplied over the frame and lit only by the fire (cauliflower billows for a burst, a thin streaked curtain off a grass-fire front, fibrous wisps off small fires, ragged hot cracks inside a burst's smoke); embers and sparks that drift on a curl field, cool from white through orange to red and fall as ash; heat haze as refraction; firelight shared with the world; a world-space heat map that makes the ground's needles smoulder as hairlines and its pockets breathe; and gentle ink impact frames limited to three flashes a second. Use for fire or flame skills, fireballs, fire waves or breath, rings of fire, fire tornadoes or whirls, burning ground, wildfire fronts, smoke columns, embers, smouldering aftermath, "fire and smoke", "realistic fire", "flame thrower", "inferno", "burning field" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 burned-ground floor with failure-mode switches.
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Framework for computational fluid dynamics simulations using Python. Use when running fluid dynamics simulations including Navier-Stokes equations (2D/3D), shallow water equations, stratified flows, or when analyzing turbulence, vortex dynamics, or geophysical flows. Provides pseudospectral methods with FFT, HPC support, and comprehensive output analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for computational fluid dynamics simulations using Python. Use when running fluid dynamics simulations including Navier-Stokes equations (2D/3D), shallow water equations, stratified flows, or when analyzing turbulence, vortex dynamics, or geophysical flows. Provides pseudospectral methods with FFT, HPC support, and comprehensive output analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of an air traffic controller — sequencing and spacing arrivals/departures, resolving a projected loss of separation, applying wake-turbulence separation between mismatched aircraft categories, deciding when to query a read-back, or working a facility through a saturation/traffic-management event.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for computational fluid dynamics simulations using Python. Use when running fluid dynamics simulations including Navier-Stokes equations (2D/3D), shallow water equations, stratified flows, or when analyzing turbulence, vortex dynamics, or geophysical flows. Provides pseudospectral methods with FFT, HPC support, and comprehensive output analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Hand-drawn paper-wireframe template — white paper background, monochromatic ink palette, SVG turbulence "wobble" filters for pen-quiver authenticity, handwritten fonts (Caveat / Kalam / Ma Shan Zheng / Long Cang), wavy dividers, sketch-rect overlays, marginalia annotations. For PRD illustrations, IA flow docs, low-fidelity layout exploration, "draft / not final" stakeholder communication. Three skeletons (single-page editorial / app multi-screen flow / IA sitemap) — pick one up front based on the artifact, do NOT inherit only the brush strokes.
日本語の概要は準備中です。原文の説明を表示しています。