鍛えたい筋肉や器具に合う運動を探し、食品の栄養成分を調べるスキル。消費カロリーや体脂肪率の推定、減量・増量に向けた栄養配分にも使えます。
- 使える器具に合う運動を探したいとき
- 食品のカロリーやタンパク質の確認
- 減量・増量に向けた栄養配分
150 件 ・ 関連度順
概要と使いどころ
鍛えたい筋肉や器具に合う運動を探し、食品の栄養成分を調べるスキル。消費カロリーや体脂肪率の推定、減量・増量に向けた栄養配分にも使えます。
Build a production 1:1 stablecoin swap with LI.FI Intents — an interface or backend where the amount the user sends equals the amount they receive (no visible gas or solver fees), same-chain or cross-chain, filled by LI.FI's solver network and verifiable on-chain. USE THIS SKILL WHEN USER WANTS TO: - Build a 1:1 stablecoin swap interface ("send 100 USDC, receive 100 USDC"), same- or cross-chain - Add stablecoin transfers with a guaranteed output amount to an app, backend, or bot - Build enterprise/fintech-grade transfers with no visible gas or solver fees for the end user - Implement the LI.FI Intents quote -> approve -> escrow open -> status loop for stablecoins - Move USDC / USDT 1:1 across chains under an onboarded LI.FI integrator - Understand how the LI.FI integrator ID / Partner Portal enables 1:1 quoting - Use the @lifi/intent TypeScript SDK to quote, build, open, and track an intent order This skill is self-contained and covers the integration end to end via the `@lifi/intent` SDK (the primary path), with the raw `order.li.fi` REST endpoints as a language-agnostic option. For the wider LI.FI product surface (classic swaps/bridges, Composer, Earn), use the `lifi` skill.
日本語の概要は準備中です。原文の説明を表示しています。
Solanaのウォレット残高や保有トークン、取引、NFTを調べ、米ドル換算の資産額を確認するスキル。価格照会、大口送金やネットワーク状況の確認にも対応します。
Top-level workflow skill for USD performance diagnosis and optimization. Use for slow loading, high memory, low FPS, or 'optimize my scene' requests; delegates auth/runtime setup to Phase 0 owners.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to orchestrate defect image generation with NVIDIA Cosmos AnomalyGen (Cosmos-Predict2-derived) on OSMO for PCBA, metal surface, and glass inspection. The Day 0 path handles cold-start with USD-to-ROI, image-edit augmentation, and AnomalyGen to create initial PCBA datasets. The Day 1 path performs inference and labeling on real images. This skill helps with first-time asset setup, creation of finetuning checkpoints, and configuring deployment. Trigger keywords: defect image generation, dig workflow, dig pipeline, defect image detection workflow, aoi pipeline, aoi anomalygen, usd2roi anomalygen, day 0 pcba, day 1 pcba, day 1 real-photo alignment, day 1 manual roi, metal surface anomaly, glass defect, anomalygen finetune, setup_pcb, setup_metal, setup_glass, setup_pretrained, dig setup, dig datasets, dig pretrained checkpoint, dig image-edit endpoint, cosmos defect generation, cosmos-predict2 defect, cosmos-anomalygen, cosmos predict2 finetune.
日本語の概要は準備中です。原文の説明を表示しています。
Top-level workflow skill for USD performance diagnosis and optimization. Handles slow loading, high memory, low FPS, and broad scene-optimization requests; delegates auth/runtime setup to Phase 0 owners.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, USD/USDZ files, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, USDKit, ProMotion.
日本語の概要は準備中です。原文の説明を表示しています。
Produces an enforcement-aware Animal Welfare Act compliance audit for USDA/APHIS-regulated facilities. Maps Form 7002 inspection citations to verified 9 C.F.R. Parts 1-3 requirements, analyzes NCI severity and recurrence patterns, evaluates core compliance programs (PVC, IACUC, housing, records, transport), and outputs a prioritized corrective action plan with proof artifacts. Use when auditing AWA compliance, reviewing USDA inspection reports, preparing for license renewal, conducting diligence, or assessing enforcement risk. Trigger: Animal Welfare Act, AWA, USDA, APHIS, Form 7002, IACUC, PVC, exhibitor, dealer, research facility.
日本語の概要は準備中です。原文の説明を表示しています。
Cross-chain interoperability for Stellar. Entry point with a rail-selection decision table and shared pitfalls, routing to two companion files — cctp.md (Circle CCTP V2, native USDC burn-and-mint between Stellar and EVM/Solana chains, domain 27, the CctpForwarder requirement for Stellar recipients) and axelar.md (Axelar GMP for Soroban contracts calling contracts on other chains, and the Interchain Token Service for multichain tokens). Also covers NEAR Intents (intent-based cross-chain swaps into XLM or Stellar USDC) at the routing level. Use when bridging USDC to or from Stellar, sending messages between a Stellar contract and another blockchain, making a token exist on multiple chains, or adding cross-chain swaps to an app.
日本語の概要は準備中です。原文の説明を表示しています。
Swap or trade tokens on Base network. Use when you or the user want to trade, swap, exchange, buy, sell, or convert between tokens like USDC, ETH, and WETH. Covers phrases like "buy ETH", "sell ETH for USDC", "convert USDC to ETH", "get some ETH".
日本語の概要は準備中です。原文の説明を表示しています。
Add money to the wallet. Use when you or the user want to fund, deposit, top up, load, buy USDC, add funds, onramp, or get USDC. Also use when the wallet has insufficient balance for a send or trade operation, or when someone asks "how do I get USDC?"
日本語の概要は準備中です。原文の説明を表示しています。
Send USDC to an Ethereum address or ENS name. Use when you or the user want to send money, pay someone, transfer USDC, tip, donate, or send funds to a wallet address or .eth name. Covers phrases like "send $5 to", "pay 0x...", or "transfer to vitalik.eth".
日本語の概要は準備中です。原文の説明を表示しています。
Set up Browser Use Cloud payments with x402 — pay per request from a crypto wallet (USDC on Base mainnet), no signup or API key. Two setups it works out up front — "just use it" (set up a wallet so you or Claude Code can run cloud browser tasks paid from the wallet — Claude writes and runs throwaway scripts, nothing touches your codebase) or "build it in" (install the SDK and write the key + code into your project). Walks through wallet setup, funding, .env, and a ~$1 test run. Use when the user asks about x402, pay-per-use, USDC payments, or wants Browser Use Cloud without an API key. For the free-tier signup (reverse-CAPTCHA → API key), use `browser-use cloud signup` or the `cloud` skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
Stablecoin supply and flow analysis — USDT/USDC mint-burn signals, exchange stablecoin reserves, on-chain stablecoin velocity, and capital rotation indicators for crypto market timing.
日本語の概要は準備中です。原文の説明を表示しています。
Augment a Wren project with business context that DB schema cannot carry — enum value meanings, units (USD vs cents, ms vs sec), NULL semantics, magic sentinels (-1 = unknown), soft-delete default filters, business synonyms, time-grain / TZ conventions, cross-system identifiers, currency rules, canonical-table preferences, AND named aggregation metrics (ARR, churn, DAU, WAU, NRR) proposed as cubes. Runs in one of two modes selected at session start: `grill` (one question at a time, user-driven) or `auto-pilot` (agent infers and applies, escalates only on conflicts and high-blast-radius additions like new cubes / views / relationships). Reads everything under <project>/raw/ (PDFs, glossaries, handbooks, code, data dictionaries) and optionally samples low-cardinality columns from the live DB (grill mode), compares against the current MDL / cubes / knowledge (rules + NL→SQL pairs), then fills gaps via the ten-category gap catalog and the cube proposal flow. Confirmed findings are written back to the right sink. Use when: user says 'enrich context', 'augment my project', 'grill me on this project', 'auto-fill my context', 'agent doesn't understand our docs / enum values / units / null meanings', 'business context is missing', 'what does status=A mean', 'is this amount in USD or cents', 'we keep getting wrong aggregations', 'add cubes for ARR / DAU / churn', 'we have a handbook / glossary / data dictionary the agent should know'; or after generating an MDL and noticing the agent lacks business semantics.
日本語の概要は準備中です。原文の説明を表示しています。
Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
日本語の概要は準備中です。原文の説明を表示しています。
Crypto wallet operations via the awal CLI — sign in, check balances, send USDC/ETH/POL/SOL, trade tokens, fund the wallet, and use the x402 payment protocol to discover paid services, pay for API calls, monetize an API, or query onchain data. Use whenever the user mentions signing in, login, authentication, wallet status, balance, address, sending money, paying someone, transferring tokens, ENS names, swapping/trading/converting tokens, funding/topping up/onramp, USDC, ETH, POL, SOL, the x402 bazaar, paid APIs, monetizing an endpoint, or querying onchain data on Base.
日本語の概要は準備中です。原文の説明を表示しています。
LI.FI REST API for cross-chain and same-chain token swaps, bridging, DeFi deposits (Composer), yield discovery (Earn), and intent-based execution (Intents). USE THIS SKILL WHEN USER WANTS TO: - Swap tokens between different blockchains (e.g., "swap USDC on Ethereum to ETH on Arbitrum") - Bridge tokens to another chain (e.g., "move my ETH from mainnet to Optimism") - Swap tokens on the same chain with best rates (e.g., "swap ETH to USDC on Polygon") - Find the best route or quote for a token swap across chains - Deposit into DeFi vaults/lending/staking in one click, including cross-chain (Composer: Aave, Morpho, Pendle, EtherFi, Yearn, etc.) - Discover yield opportunities, vault APY/TVL data, or track DeFi positions (Earn) - Execute gasless or intent-based transfers via a solver network (LI.FI Intents) - Move stablecoins cheaply with optimized defaults (stablecoin preset) - Build multi-chain payment flows (accept any token, settle in specific token) - Check supported chains, tokens, bridges, or gas prices - Track status of a cross-chain transaction, recover from failed/partial transfers - Query transfer history/analytics or withdraw collected integrator fees - Build backends, bots, or AI agents (any language) that need cross-chain functionality
日本語の概要は準備中です。原文の説明を表示しています。
Register ICANN domains with crypto payments (USDC/USDT/ETH/BTC) via API — built for AI agents
日本語の概要は準備中です。原文の説明を表示しています。
Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
日本語の概要は準備中です。原文の説明を表示しています。
Maintain and extend existing SceneKit 3D scenes and visualizations. Use when working with SCNView, SCNScene, SCNNode scene graphs, SceneKit geometry/materials/lights/cameras, SCNAction animation, SCNPhysicsBody physics, SCNParticleSystem effects, .scn/.dae/.abc SceneKit assets, shader modifiers, or SwiftUI SceneView. SceneKit is soft-deprecated and in maintenance mode; route new apps, significant updates, USD/USDZ pipelines, and migration planning toward RealityKit.
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing or fixing Maya pipeline code in Python: mayapy batch jobs over many scenes, validating and auto-fixing scenes, FBX export for Unreal or Unity (static, skeletal, animation clips, Game Exporter), Alembic or GPU caches, USD export, stages and layers, references and namespaces, PySide6 tool windows, OpenMaya 2.0 plug-ins, or slow playback. Also when an FBX lands with wrong scale, normals, tangents or extra takes, a USD export has one frame or smoothed meshes, or one bad file kills a batch.
日本語の概要は準備中です。原文の説明を表示しています。
Complete sanctions and export control analysis tool — individual designations, sectoral sanctions, dual-use goods, payment systems (SWIFT/USD), and extraterritorial regimes (EAR/ITAR/ FDPR US, ECL China). Triggers: "is X sanctioned?", "can I do business with X?", "can I sell Y to Z?", "pétrole Russie", "biens à double usage", "gel des avoirs", "sanctions internationales", "liste OFAC", "liste UE", "double usage", "embargo", "licence d'exportation", "SWIFT", "paiement en dollars", "US goods", "FDPR", "EAR", "ITAR", "BIS", "ECL chine", "no re-export clause", "sanctions sectorielles", "puis-je travailler avec X?", or any transaction involving a foreign person, product, sector, destination country, or payment in USD/EUR. Always adapt to user profile. Always run for any sanctions or export control query — even vague or exploratory ones.
日本語の概要は準備中です。原文の説明を表示しています。
Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes per-format settings, embed/unpack textures, axis conversion, polygon optimization (Decimate), and target-platform validation. Use whenever the user asks to "export this", "save as glTF / FBX / OBJ / STL / USD", "package for Unity / Unreal / Three.js / web / AR / 3D print", or any output format conversion. Make sure to use this skill even if the user does not say "export" — also covers "package this for the web", "make it work in Unity", "send to Unreal", "save for 3D printing".
日本語の概要は準備中です。原文の説明を表示しています。