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cccskills

「visual studio」の検索結果

75 件 ・ 関連度順

概要と使いどころ

Use when a plan directory (plan.md + phase-*.md) needs a visual review. By DEFAULT this drives the STRUCTURED visual-plan artifact (visual-plan/plan.json) via the mewkit visual-plan CLI — generate if absent, validate, open the local studio (view/edit), and export plan.html from the approved artifact. Pass --static for the legacy prompt-only single-file plan.html template render. Triggers on "render this plan", "visualize the plan", "open the plan studio", "make a shareable plan page", "plan.html". This is the canonical owner of plan-as-visual-review. NOT for plan critique or scope review (see mk:plan-ceo-review / mk:validate-plan), NOT for generic code/diagram/diff visuals (see mk:preview), NOT for live media generation (see mk:multimodal).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

This skill should be used when the user asks to "set up Nuxt Studio", "configure Studio OAuth", "deploy Studio to Cloudflare", "add visual editor to Nuxt", "configure studio.domain.com subdomain", "Studio authentication", "Nuxt CMS", or mentions visual content editing, Nuxt Studio module, TipTap editor, Monaco editor, or content management for Nuxt websites.

日本語の概要は準備中です。原文の説明を表示しています。

secondsky/claude-skills2272026年9月28日 更新

Operating Roblox Studio for game development — the visual editor in which the 3D scene is built, tested, and published. Use this skill for: Studio basics (Explorer, Workspace, play-test, saving the place as .rbxl), the interplay with Rojo (Connect, scene-vs-code mode), AI control of Studio via the Roblox-Studio-MCP (execute_luau, insert_from_creator_store, generate_material, screen_capture, Play/Stop, reading the Console), the complete asset-pipeline workflow (Creator Store → clean up → kit → scene → .rbxl → Rojo brings it to life), and above all the MANDATORY malware scan for marketplace assets. Also trigger on "embed an asset from the Store", "Studio MCP not working", "studios: []", "generate material", "save scene", "is this Roblox asset safe", "scripts disappear after Play".

日本語の概要は準備中です。原文の説明を表示しています。

ellmos-ai/skills72026年10月12日 更新

Looker Studio (formerly Google Data Studio) expertise. Build dashboards, design data visualizations, connect data sources, and create marketing reports. Use when the user asks about Looker Studio, Data Studio, marketing dashboards, data visualization, report building, or connecting analytics data sources.

日本語の概要は準備中です。原文の説明を表示しています。

thatrebeccarae/claude-marketing1612026年5月15日 更新

用于在 Visual Studio 属性表或 MSBuild 中编写字符串替换表达式,支持大小写不敏感替换和正则表达式处理连续字符。

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill5972026年5月10日 更新

用于配置 Visual Studio 属性表(.props),通过设置绝对路径解决项目引用后 DLL 运行时找不到的问题,且不修改全局环境变量,实现引入即用。

日本語の概要は準備中です。原文の説明を表示しています。

ECNU-ICALK/AutoSkill5972026年5月10日 更新

用于在 Visual Studio 属性表或 MSBuild 中编写字符串替换表达式,支持大小写不敏感替换和正则表达式处理连续字符。

日本語の概要は準備中です。原文の説明を表示しています。

David-Li0406/meta-skill-evloving22026年7月14日 更新

用于配置 Visual Studio 属性表(.props),通过设置绝对路径解决项目引用后 DLL 运行时找不到的问题,且不修改全局环境变量,实现引入即用。

日本語の概要は準備中です。原文の説明を表示しています。

David-Li0406/meta-skill-evloving22026年7月14日 更新

A photography studio's portfolio-and-rate deck — the signature work, the process, and the packages that win the brief. Built as a decision-grade design craft deck for prospective clients.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/open-design10.1万2026年10月12日 更新

Guidance for working on Remotion Studio Visual Mode, sequence identity, node paths, symbolicated stacks, override IDs, and hot reload behavior. Use when implementing or debugging visual editing of Sequences.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.3万2026年10月11日 更新

Generate Excalidraw diagrams from natural language descriptions. Outputs .excalidraw JSON files openable in Excalidraw. Use when asked to "create a diagram", "make a flowchart", "visualize a process", "draw a system architecture", "create a mind map", "generate an Excalidraw file", "draw an ER diagram", "create a sequence diagram", or "make a class diagram". Supports flowcharts, relationship diagrams, mind maps, architecture, DFD, swimlane, class, sequence, and ER diagrams. Can use icon libraries (AWS, GCP, etc.) when set up. Do NOT use for code architecture analysis (use the architecture skills), Mermaid diagram rendering (use mermaid-studio), or non-visual documentation (use docs-writer).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0482026年10月9日 更新

ccwf-cli

無料

Use the `ccwf` CLI (from @cc-wf-studio/cli) to render, validate, preview, export, or run cc-wf-studio workflow JSON files from the terminal. Apply whenever the user mentions viewing, visualizing, checking, executing, or converting a workflow under `.vscode/workflows/` (or any `*workflow*.json`), wants a Mermaid diagram of a workflow, asks to "see" / "preview" / "open" a workflow, or wants to run a workflow as a Claude Code Skill without opening VSCode.

日本語の概要は準備中です。原文の説明を表示しています。

breaking-brake/cc-wf-studio5,3952026年10月7日 更新

AI workflow editor for CC Workflow Studio. Create and edit visual AI agent workflows through interactive conversation using MCP tools (get_workflow_schema, get_current_workflow, apply_workflow, update_nodes). Use when the user wants to create a new workflow, modify an existing workflow, or edit the workflow canvas in CC Workflow Studio via the built-in MCP server.

日本語の概要は準備中です。原文の説明を表示しています。

breaking-brake/cc-wf-studio5,3952026年10月7日 更新

Explore and manage databases with Drizzle Studio. Use when a user asks to browse database contents visually, inspect tables and data, run ad-hoc queries, manage database records through a GUI, debug database issues, or use a lightweight alternative to pgAdmin or DBeaver. Covers setup with Drizzle ORM, standalone usage, data browsing, filtering, and inline editing.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1632026年10月4日 更新

Directly generate design-oriented AI images with strong creative direction and prompt engineering. Use this skill for posters, product visuals, PPT illustrations, infographics, teaching/demo diagrams, campaign key visuals, cover art, or when the user wants design-quality image generation rather than generic AI art. This skill turns a loose brief into a design brief, assembles a structured prompt, routes to the right Volcengine Seedream settings, and can generate the image immediately.

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/design-image-studio1022026年4月20日 更新

Create, extend, or review dygo Studio design tokens, Tailwind v4 styles, primitives, components, and interaction patterns. Use when visual consistency or a reusable Studio UI pattern is the main task.

日本語の概要は準備中です。原文の説明を表示しています。

hapyco/dygo162026年10月2日 更新

Render a plan directory (plan.md + phase-*.md) as a visual: generates/validates visual-plan/plan.json, opens a studio to view/edit, exports plan.html. Pass --static for a legacy single-file render.

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

windows-graphics-media

無料日本語概要

Windows アプリ開発 (DirectX / WinRT メディア) のグラフィックス・メディア API リファレンス。 Direct2D (ID2D1Factory, ID2D1DeviceContext, ID2D1Bitmap1, ID2D1Effect, ID2D1PathGeometry), DirectWrite (IDWriteFactory, IDWriteTextLayout, DWriteCore), Direct3D 11/12 (D3D11CreateDevice, DXGI SwapChain, HLSL, D3D12 PipelineState), Microsoft.UI.Composition (Compositor, Visual, ExpressionAnimation, InteractionTracker, MicaController), カメラ・画面キャプチャ (MediaCapture, MediaFrameReader, GraphicsCaptureSession, Windows Studio Effects)、音声・動画再生 (MediaPlayer, MediaPlaybackSession, AudioGraph, MediaTranscoder, AdaptiveMediaSource)。

Fandhe-AI/agent-reference-skills42026年10月11日 更新

team-ui

無料

Orchestrate the UI team through the UX pipeline — authoring, visual design, implementation, review, polish. Uses /ux-design, /ux-review, studio templates.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.6万2026年10月8日 更新

arrange

無料

Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.

日本語の概要は準備中です。原文の説明を表示しています。

zacharyfmarion/openscad-studio2402026年8月20日 更新

World-class motion graphics expertise combining the animation principles of Disney, the kinetic typography of MK12, and the visual storytelling of studios like Buck and Ordinary Folk. Motion graphics transforms static ideas into dynamic visual experiences. Great motion graphics doesn't just move—it communicates. Every animation should have purpose: to guide attention, reinforce message, create emotion, or clarify concept. The best motion designers understand that restraint is power, that timing is everything, and that the animation should be invisible—viewers should feel the story, not notice the effects. Use when "motion graphics, animation, animate, motion design, kinetic, logo animation, title sequence, lower thirds, animated, after effects, lottie, transitions, motion, motion, graphics, animation, after-effects, lottie, kinetic, typography, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1642026年1月22日 更新

Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1642026年1月22日 更新

team-ui

無料

Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios912026年10月7日 更新

jiaos

無料

Autonomous novel writing CLI agent with web workbench (JiaOS Studio) - use for creative fiction writing, standalone short-fiction packages, cover generation, novel generation, style imitation, chapter continuation/import, EPUB export, AIGC detection, and fan fiction. Native English support with 10 built-in English genre profiles (LitRPG, Progression Fantasy, Isekai, Cultivation, System Apocalypse, Dungeon Core, Romantasy, Sci-Fi, Tower Climber, Cozy Fantasy). Also supports Chinese web novel genres (xuanhuan, xianxia, urban, horror, other). Multi-agent pipeline, two-phase writer (creative + settlement), stronger long-form chapter craft rules, hook-ledger payoff checks, 33-dimension auditing, token usage analytics, creative brief input, structured logging (JSON Lines), multi-model routing, custom OpenAI-compatible provider support, and JiaOS Studio web UI for visual book management, short-fiction runs, cover generation, chapter review, real-time writing progress, market radar, and analytics.

日本語の概要は準備中です。原文の説明を表示しています。

zxerai/novelix752026年6月6日 更新