Plan AI short films with story, shots, prompts, and continuity.
日本語の概要は準備中です。原文の説明を表示しています。
Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
OpenChatCut is a local-first, agent-native video editor. This skill is the
single external entry point; specialized editing guidance remains inside the
running editor and is loaded on demand with load_skill.
references/getting-started.md.references/editing-workflow.md.references/known-errors.md.http://localhost:5199/api/external-mcp/mcp.openchatcut_status, then list_projects. Select a project only when
the user names it or the current context identifies it.load_skill before specialized work. It is read-only and requires
neither begin_edit_session nor editSessionId; available names and support
files come from the live MCP tool description.
With progressive exposure enabled, this call reveals the skill's referenced
tools and emits tools/list_changed; refresh the list before continuing.begin_edit_session. Keep its
editSessionId and pass it to every draft-safe editor tool.reuseExisting: true on begin_edit_session to reuse your active draft
or adopt an unchanged orphan. Existing operations and approval mode are kept.
If reuse is rejected, call list_edit_sessions. Use recover_edit_session
only with a listed recoveryActions value; another online owner must finish
or discard its own session.approvalMode: "manual" unless the user explicitly asks for unattended
application. In manual mode, the user approves the complete proposal in
OpenChatCut. In auto mode, review_edit_session applies the complete draft.review_edit_session. Report success only after
get_edit_session returns applied.2026-09-04.1
The OpenChatCut MCP server announces its required skill baseline. If the server baseline is newer, run:
npx skills update openchatcut
Fallback command:
npx skills add 0xsline/OpenChatCut --skill openchatcut
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Plan AI short films with story, shots, prompts, and continuity.
日本語の概要は準備中です。原文の説明を表示しています。
Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.
日本語の概要は準備中です。原文の説明を表示しています。
Turn one pool of existing project media into a batch of distinct, publishable montage cuts instead of a single hero edit. Use for batch montage, one-source-many-outputs, 一源多出, 批量混剪, 批量出片, 矩阵号, 多账号分发, variant batches, deduped cuts, 去重变体, 防搬运, or when the user asks for N different versions of the same footage.
日本語の概要は準備中です。原文の説明を表示しています。
Plan and build a finished beat-synced montage where cut placement serves the content, not just the metronome. Use for 卡点混剪, 卡点剪辑, 踩点视频, beat-sync montage, rhythm edit, 节奏剪辑, 音乐驱动剪辑, or when the user wants cuts that land on the beat.
日本語の概要は準備中です。原文の説明を表示しています。
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.
日本語の概要は準備中です。原文の説明を表示しています。
Assemble product footage, UGC, and b-roll into a conversion-oriented montage with a hook → pain → demo → proof → CTA rhythm. Use for 带货混剪, 产品混剪, 商品短视频, 种草视频, ecommerce montage, product reel, UGC cutdown, or when the user wants selling footage cut into a short that converts.
日本語の概要は準備中です。原文の説明を表示しています。