2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Project Guidelines Skill (Example)
インストールする前に、エージェントに与えられる指示の中身を確認できます。
This is an example of a project-specific skill. Use this as a template for your own projects.
Based on a real production application: Zenith - AI-powered customer discovery platform.
Reference this skill when working on the specific project it's designed for. Project skills contain:
Tech Stack:
Services:
┌─────────────────────────────────────────────────────────────┐
│ Frontend │
│ Next.js 15 + TypeScript + TailwindCSS │
│ Deployed: Vercel / Cloud Run │
└─────────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────┐
│ Backend │
│ FastAPI + Python 3.11 + Pydantic │
│ Deployed: Cloud Run │
└─────────────────────────────────────────────────────────────┘
│
┌───────────────┼───────────────┐
▼ ▼ ▼
┌──────────┐ ┌──────────┐ ┌──────────┐
│ Supabase │ │ Claude │ │ Redis │
│ Database │ │ API │ │ Cache │
└──────────┘ └──────────┘ └──────────┘
project/
├── frontend/
│ └── src/
│ ├── app/ # Next.js app router pages
│ │ ├── api/ # API routes
│ │ ├── (auth)/ # Auth-protected routes
│ │ └── workspace/ # Main app workspace
│ ├── components/ # React components
│ │ ├── ui/ # Base UI components
│ │ ├── forms/ # Form components
│ │ └── layouts/ # Layout components
│ ├── hooks/ # Custom React hooks
│ ├── lib/ # Utilities
│ ├── types/ # TypeScript definitions
│ └── config/ # Configuration
│
├── backend/
│ ├── routers/ # FastAPI route handlers
│ ├── models.py # Pydantic models
│ ├── main.py # FastAPI app entry
│ ├── auth_system.py # Authentication
│ ├── database.py # Database operations
│ ├── services/ # Business logic
│ └── tests/ # pytest tests
│
├── deploy/ # Deployment configs
├── docs/ # Documentation
└── scripts/ # Utility scripts
from pydantic import BaseModel
from typing import Generic, TypeVar, Optional
T = TypeVar('T')
class ApiResponse(BaseModel, Generic[T]):
success: bool
data: Optional[T] = None
error: Optional[str] = None
@classmethod
def ok(cls, data: T) -> "ApiResponse[T]":
return cls(success=True, data=data)
@classmethod
def fail(cls, error: str) -> "ApiResponse[T]":
return cls(success=False, error=error)
interface ApiResponse<T> {
success: boolean
data?: T
error?: string
}
async function fetchApi<T>(
endpoint: string,
options?: RequestInit
): Promise<ApiResponse<T>> {
try {
const response = await fetch(`/api${endpoint}`, {
...options,
headers: {
'Content-Type': 'application/json',
...options?.headers,
},
})
if (!response.ok) {
return { success: false, error: `HTTP ${response.status}` }
}
return await response.json()
} catch (error) {
return { success: false, error: String(error) }
}
}
from anthropic import Anthropic
from pydantic import BaseModel
class AnalysisResult(BaseModel):
summary: str
key_points: list[str]
confidence: float
async def analyze_with_claude(content: str) -> AnalysisResult:
client = Anthropic()
response = client.messages.create(
model="claude-sonnet-4-5-20250514",
max_tokens=1024,
messages=[{"role": "user", "content": content}],
tools=[{
"name": "provide_analysis",
"description": "Provide structured analysis",
"input_schema": AnalysisResult.model_json_schema()
}],
tool_choice={"type": "tool", "name": "provide_analysis"}
)
# Extract tool use result
tool_use = next(
block for block in response.content
if block.type == "tool_use"
)
return AnalysisResult(**tool_use.input)
import { useState, useCallback } from 'react'
interface UseApiState<T> {
data: T | null
loading: boolean
error: string | null
}
export function useApi<T>(
fetchFn: () => Promise<ApiResponse<T>>
) {
const [state, setState] = useState<UseApiState<T>>({
data: null,
loading: false,
error: null,
})
const execute = useCallback(async () => {
setState(prev => ({ ...prev, loading: true, error: null }))
const result = await fetchFn()
if (result.success) {
setState({ data: result.data!, loading: false, error: null })
} else {
setState({ data: null, loading: false, error: result.error! })
}
}, [fetchFn])
return { ...state, execute }
}
# Run all tests
poetry run pytest tests/
# Run with coverage
poetry run pytest tests/ --cov=. --cov-report=html
# Run specific test file
poetry run pytest tests/test_auth.py -v
Test structure:
import pytest
from httpx import AsyncClient
from main import app
@pytest.fixture
async def client():
async with AsyncClient(app=app, base_url="http://test") as ac:
yield ac
@pytest.mark.asyncio
async def test_health_check(client: AsyncClient):
response = await client.get("/health")
assert response.status_code == 200
assert response.json()["status"] == "healthy"
# Run tests
npm run test
# Run with coverage
npm run test -- --coverage
# Run E2E tests
npm run test:e2e
Test structure:
import { render, screen, fireEvent } from '@testing-library/react'
import { WorkspacePanel } from './WorkspacePanel'
describe('WorkspacePanel', () => {
it('renders workspace correctly', () => {
render(<WorkspacePanel />)
expect(screen.getByRole('main')).toBeInTheDocument()
})
it('handles session creation', async () => {
render(<WorkspacePanel />)
fireEvent.click(screen.getByText('New Session'))
expect(await screen.findByText('Session created')).toBeInTheDocument()
})
})
npm run build succeeds (frontend)poetry run pytest passes (backend)# Build and deploy frontend
cd frontend && npm run build
gcloud run deploy frontend --source .
# Build and deploy backend
cd backend
gcloud run deploy backend --source .
# Frontend (.env.local)
NEXT_PUBLIC_API_URL=https://api.example.com
NEXT_PUBLIC_SUPABASE_URL=https://xxx.supabase.co
NEXT_PUBLIC_SUPABASE_ANON_KEY=eyJ...
# Backend (.env)
DATABASE_URL=postgresql://...
ANTHROPIC_API_KEY=sk-ant-...
SUPABASE_URL=https://xxx.supabase.co
SUPABASE_KEY=eyJ...
coding-standards.md - General coding best practicesbackend-patterns.md - API and database patternsfrontend-patterns.md - React and Next.js patternstdd-workflow/ - Test-driven development methodologyまだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。