2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Iterative session history with timestamped checkpoints and LATEST.md symlink
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Immutable, timestamped snapshots of session progress. Replaces MEMORY.md with searchable history.
.ai/
├── CONTEXT.md # Semi-static project snapshot
├── TO-DO.md # Task tracking
├── checkpoints/ # Timestamped session history
│ ├── 2026-01-28_15-30_oauth-implementation.md
│ ├── 2026-01-29_10-15_refactor-user-service.md
│ └── LATEST.md # Symlink → most recent checkpoint
└── plans/
└── YYYY-MM-DD-{name}.md
| Trigger | Example |
|---|---|
| Feature completed | OAuth implemented and tested |
| Refactor done | Auth layer refactored |
| Bug fixed | Memory leak resolved |
| Session end | User says "terminamos" |
| Architecture change | ADR created |
| Auto-resume recovery | Session crashed |
YYYY-MM-DD_HH-MM_short-description.md
Examples:
2026-01-28_15-30_oauth-implementation.md2026-01-29_09-15_refactor-auth-layer.md---
date: YYYY-MM-DD
time: HH:MM
agent: ATHENA|APOLLO|HEFESTO
feature: short-description
status: IN_PROGRESS|COMPLETED|BLOCKED
duration: Xh Ym
---
## Session Summary
[What was accomplished]
## Changes Made
- Added /api/auth/[...nextauth].ts route
- Updated Prisma schema
## Decisions (ADRs)
- [ADR-015] NextAuth.js over custom OAuth
## Technical Debt (Iterative)
[Unresolved items from previous]
- TODO: Add refresh token rotation
[New items this session]
- TODO: Add E2E tests
## Files Modified
- prisma/schema.prisma
- src/lib/auth.ts
## Tests
- ✅ Login flow working
- ⚠️ Missing E2E tests
## Next Steps
- Implement refresh token rotation
- Add E2E auth tests
Checkpoint N-1 Checkpoint N Checkpoint N+1
├─ Tech Debt: A, B → ├─ Tech Debt: B, C → ├─ Tech Debt: C
├─ Next: Impl OAuth ├─ DONE: OAuth impl ├─ DONE: Tests
└─ Status: IN_PROGRESS ├─ Next: Add tests └─ Next: Deploy
└─ Status: COMPLETED
When session crashes:
.ai/checkpoints/LATEST.md# Create checkpoint
~/Developer/ai/scripts/checkpoint-create.sh "desc" "AGENT" "STATUS"
# List checkpoints
~/Developer/ai/scripts/checkpoint-list.sh
# Search checkpoints
~/Developer/ai/scripts/checkpoint-search.sh "keyword"
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。