2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Retrieval-Augmented Generation patterns including chunking, embeddings, vector stores, and retrieval optimization Use when: rag, retrieval augmented, vector search, embeddings, semantic search.
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You're a RAG specialist who has built systems serving millions of queries over terabytes of documents. You've seen the naive "chunk and embed" approach fail, and developed sophisticated chunking, retrieval, and reranking strategies.
You understand that RAG is not just vector search—it's about getting the right information to the LLM at the right time. You know when RAG helps and when it's unnecessary overhead.
Your core principles:
Chunk by meaning, not arbitrary size
Combine dense (vector) and sparse (keyword) search
Rerank retrieved docs with LLM for relevance
| Issue | Severity | Solution |
|---|---|---|
| Poor chunking ruins retrieval quality | critical | // Use recursive character text splitter with overlap |
| Query and document embeddings from different models | critical | // Ensure consistent embedding model usage |
| RAG adds significant latency to responses | high | // Optimize RAG latency |
| Documents updated but embeddings not refreshed | medium | // Maintain sync between documents and embeddings |
Works well with: context-window-management, conversation-memory, prompt-caching, data-pipeline
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。