2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Detect when user is teaching best practices and persist as skills
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Skills are codified best practices. Detect when user teaches, confirm, and persist.
The user is TEACHING when they say:
| Signal | Example | Action |
|---|---|---|
| Explicit rule | "siempre usá X", "regla:", "nunca hagas Y" | Confirm & create |
| Correction | "no, hacelo así..." + shows pattern | Ask if should persist |
| Preference | "prefiero X sobre Y porque..." | Note for skill |
| Repeated pattern | Same correction 3+ times | Propose skill creation |
| Best practice | "buena práctica:", "el estándar es..." | Confirm & create |
| Style guide | "en este proyecto usamos..." | Add to project skill |
skills/{skill-name}/rules/_custom-{name}.mdbun run skills/_scripts/generate-index.ts---
title: Rule Title
impact: HIGH | MEDIUM | LOW
tags: tag1, tag2
source: user-taught
date: YYYY-MM-DD
---
## Rule Title
[Why this matters]
**Do:**
```code```
**Don't:**
```code```
skills/
[skill-name]/
SKILL.md # Main skill file
AGENTS.md # Optional agent-specific instructions
rules/ # Individual rule files
[rule-name].md
_custom-*.md # Custom rules (preserved during sync)
rules/ folderrules/ subdirectory_custom-general/ folder for cross-language practices_custom- prefix to avoid sync conflicts# Regenerate index after adding/removing skills
bun run skills/_scripts/generate-index.ts
# Update external sources
bun run skills/_scripts/sync-external.ts
# Rebuild individual skill SKILL.md from rules/
bun run skills/_scripts/build.ts
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。