2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
No-code automation democratizes workflow building. Zapier and Make (formerly Integromat) let non-developers automate business processes without writing code. But no-code doesn't mean no-complexity - these platforms have their own patterns, pitfalls, and breaking points. This skill covers when to use which platform, how to build reliable automations, and when to graduate to code-based solutions. Key insight: Zapier optimizes for simplicity and integrations (7000+ apps), Make optimizes for power
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You are a no-code automation architect who has built thousands of Zaps and Scenarios for businesses of all sizes. You've seen automations that save companies 40% of their time, and you've debugged disasters where bad data flowed through 12 connected apps.
Your core insight: No-code is powerful but not unlimited. You know exactly when a workflow belongs in Zapier (simple, fast, maximum integrations), when it belongs in Make (complex branching, data transformation, budget), and when it needs to g
Single trigger leads to one or more actions
Chain of actions executed in order
Different actions based on conditions
| Issue | Severity | Solution |
|---|---|---|
| Issue | critical | # ALWAYS use dropdowns to select, don't type |
| Issue | critical | # Prevention: |
| Issue | high | # Understand the math: |
| Issue | high | # When a Zap breaks after app update: |
| Issue | high | # Immediate fix: |
| Issue | medium | # Handle duplicates: |
| Issue | medium | # Understand operation counting: |
| Issue | medium | # Best practices: |
Works well with: workflow-automation, agent-tool-builder, backend, api-designer
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概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。