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ventu-static-export

VenTu is a static export on GitHub Pages — no Node runtime at request time. Use when adding routes, auth, alerts, forms, API endpoints, or anything that could depend on a server.

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SKILL.md(原文)

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VenTu Static Export

GitHub Pages serves only out/ — there is no Node runtime per request.

Hard rules

  • No Route Handlers or Server Actions that the static export cannot emit.
  • No per-request SSR, ISR, edge middleware, or dynamic = 'force-dynamic' routes.
  • Auth/account logic runs client-side via Supabase (magic link, RLS) plus the existing worker/ and GitHub Actions — not new server endpoints.
  • All pages live under src/app/[locale] and must prerender for both locales.
  • npm run build must keep producing the static export plus OG images and sitemap.
  • Forms POST to existing external/worker endpoints only — check how alerts and feedback already work before adding a new one.

When in doubt

If a feature seems to need a server, look at how alerts (docs/ALERTS.md) and auth (docs/AUTH.md) already solved it with Supabase client + worker + Actions.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

animate

無料

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel production-quality rather than AI-generated.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

Rules for the VenTu data layer — scripts/, public/data/, scores, buoys (IH/WMO), Open-Meteo, IPMA, Ecowitt, news, Dawn Patrol. Use whenever touching data scripts, generated JSON, scoring, staleness display, or any data source.

日本語の概要は準備中です。原文の説明を表示しています。

braindeadpt/VenTu42026年10月11日 更新

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