aax
無料Optional AAX support for Pulp, including developer-supplied Avid SDK setup, CMake enablement, DigiShell/AAX Validator workflows, and local AAX builds on macOS or Windows.
日本語の概要は準備中です。原文の説明を表示しています。
Validate, install, update, list, rescan, remove, and reveal data-only Pulp content packs for installed plugins. Use for presets, themes, samples, sample banks, wavetables, and other end-user data that must be reviewed before install or update.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Use this skill when a user has a .pulpcontent archive or local content-pack directory for an installed plugin.
Content packs are valuable because:
ContentRegistry or PresetManager content capabilities.pulp add <name> is for curated developer dependency packages.
pulp kit ... is for developer artifacts that may transform a project.
pulp content ... is for end-user data installed into a plugin-specific content directory.
Trust rules:
.pulpcontent archives must include files.sha256.json, and every payload file must be listed and hash-matched before preview/install/update;plugin_id plus manifest_sha256;Removed content pack <id> for <plugin> (removed <path>) — for parity with tool uninstall.Built plugins should embed pulp.plugin-runtime.json via pulp_add_plugin(... CONTENT_CAPABILITIES ... CONTENT_KINDS ...). Agents and in-app installers should preview with that manifest before approval, then install with approved=true. Validate built bundles with ValidationHarness::validate_plugin_runtime_manifest(...).
For generic bundled-audio banks, use capability content.sample-banks.v1,
kind sample-banks, and exports.sampleBanks. Bank manifests use
pulp.sample-bank.v1; their audio paths are relative to the content-pack root
and their lowercase SHA-256 hashes are verified before decode. Preserve future
edit, analysis, and playback metadata under namespaced extensions keys.
Sampler Heritage profile JSON is not a content pack: validate, canonicalize,
inspect, and render it with pulp audio heritage .... Use pulp content only
when a profile and its assets are deliberately packaged as data for an
installed plugin; the Heritage CLI itself neither installs files nor targets a
plugin content root.
./build/pulp content validate <path> --json
./build/pulp content preview <path> --plugin-runtime <manifest> --json
./build/pulp content install <path> --plugin <plugin-id> --yes
./build/pulp content update <path> --plugin <plugin-id> --yes
./build/pulp content list --plugin <plugin-id> --json
./build/pulp content rescan --json
./build/pulp content reveal <package-id> --plugin <plugin-id> --version <version>
./build/pulp content remove <package-id> --plugin <plugin-id> --version <version> --yes
Use --root <dir> only for tests, CI, or explicit sandboxing. Normal installs use the platform user-data root.
reveal or the install plan text.--yes.rescan when the index is missing/stale or after manual repair.--yes.Use MCP tools when available:
pulp_content_validatepulp_content_previewpulp_content_installpulp_content_updatepulp_content_listpulp_content_rescanpulp_content_removepulp_content_revealpackages, kits, content, and installable-tools are Pulp's four ways to
extend a project or machine, and they share one lifecycle contract: add is
validated, remove is confirmed + confined to the surface's own area + names what
it deleted, and both add and remove ship tests. Pick the right surface and read
the shared contract in
extending-pulp.md.
packages — third-party audio DSP libraries → a projectkits — reusable Pulp code/UI/templates → a projectcontent — data-only packs (presets/samples) → an installed plugininstallable-tools — machine-level dev/agent tooling under ~/.pulp/tools/, plus the shared validate-and-uninstall-from-outside-a-checkout barContent-pack archive entries pass through pulp::runtime::is_safe_relative_path
before extraction and path_within after the join. The helper refuses rooted
forms (/x, \x, C:x, \\server\share), ./../empty components, and any
\ or : inside a component on every OS, so a pack whose names would escape on
Windows is refused on macOS and Linux as well. A pack authored with backslash
separators or colons in file names therefore fails validation everywhere.
The design-import pulp ui build/check surface emits and verifies an owned UI
source snapshot with a deterministic manifest. Keep its source/build contract
and clean-output validation in the UI/importer lane; do not route generated UI
source through content-pack extraction.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Optional AAX support for Pulp, including developer-supplied Avid SDK setup, CMake enablement, DigiShell/AAX Validator workflows, and local AAX builds on macOS or Windows.
日本語の概要は準備中です。原文の説明を表示しています。
Configure, implement, and test Pulp's optional desktop Ableton Link tempo-sync adapter while preserving the developer-supplied SDK, licensing, realtime, latency-compensation, and no-install boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
Maintain Pulp's installed design-time agent capability manifest and public-surface ledger. Use when adding, removing, renaming, or materially changing public audio, MIDI, signal, timebase, or sequence APIs; registering a new algorithm for generators; changing capability support or deprecation state; or repairing agent-capabilities freshness, schema, fingerprint, tombstone, or installed-SDK tests.
日本語の概要は準備中です。原文の説明を表示しています。
Android platform development for Pulp — NDK cross-compilation, Oboe audio, Dawn/Skia GPU rendering, JNI bridge, touch interaction, emulator workflows, and end-to-end smoke validation. Covers build, deploy, debug, and the gotchas discovered during bringup.
日本語の概要は準備中です。原文の説明を表示しています。
Optional ARA support for Pulp, including developer-supplied ARA SDK setup, CMake enablement, adapter companion APIs, validation, and ARA-aware plugin implementation guidance.
日本語の概要は準備中です。原文の説明を表示しています。
The measurement surface for ALL Pulp DSP and audio-pipeline work — read it BEFORE writing or gating DSP, not only when something already sounds wrong. Covers the C++ harness (signal generators, metrics, assertions, RenderScenario, contracts), the offline Audio Doctor (magnitude/frequency response, THD/THD+N, phase/group delay), and their Python sibling the Audio Quality Lab (tools/audio/quality-lab — null residual + alignment, LTAS log-spectral distance, spectral flux/centroid, HNR, Theil-Sen drift slope, Kaiser-sinc resampling, license-guarded corpus, regression-net ratchet). TRIGGER on AUTHORING work — "build/design an oscillator/filter/synth/effect", "add a DSP module", "what should the acceptance gate be", "how do I measure aliasing / anti-aliasing / alias floor", "null against a reference", "is this DSP correct", "choose a tolerance", "golden/regression corpus for audio", "measure drift or jitter", "A/B two renders" — AND on DEBUGGING work — "is there sound / no audio / I hear nothing", "does this filter/compressor/synth/delay produce the right signal", "prove the DSP / prove the contract", "measure the frequency response", "what's the THD / is it distorting", "what's the group delay / phase response / measured latency", "magnitude response curve", "render a test tone and assert", "audio regression", "64-frame works but 128 is silent", "sample-rate change pitch-shifted it", "describe what's in this buffer", "audio doctor", "compare before/after a DSP refactor". Reach for this BEFORE hand-rolling any FFT, null test, alias measurement, pitch tracker, or golden-render script — most of it already exists in one of the two lanes. Test/tool layer over HeadlessHost — deterministic, no audio device, no speakers. Off the realtime thread entirely.
日本語の概要は準備中です。原文の説明を表示しています。