本文へ移動
cccskills
無料GitHub で公開

improve-codebase-architecture

Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/. Use when the user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more testable and AI-navigable.

インストール方法を見る

含まれるファイル(5)

  • SKILL.md5.0 KB
  • DEEPENING.md2.5 KB
  • INTERFACE-DESIGN.md2.7 KB
  • LANGUAGE.md3.7 KB
  • LICENSE.txt1.0 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Improve Codebase Architecture

Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

Glossary

Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in LANGUAGE.md.

  • Module — anything with an interface and an implementation (function, class, package, slice).
  • Interface — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
  • Implementation — the code inside.
  • Depth — leverage at the interface: a lot of behaviour behind a small interface. Deep = high leverage. Shallow = interface nearly as complex as the implementation.
  • Seam — where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
  • Adapter — a concrete thing satisfying an interface at a seam.
  • Leverage — what callers get from depth.
  • Locality — what maintainers get from depth: change, bugs, knowledge concentrated in one place.

Key principles (see LANGUAGE.md for the full list):

  • Deletion test: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
  • The interface is the test surface.
  • One adapter = hypothetical seam. Two adapters = real seam.

This skill is informed by the project's domain model. The domain language gives names to good seams; ADRs record decisions the skill should not re-litigate.

Process

1. Explore

Read the project's domain glossary and any ADRs in the area you're touching first.

Then use the Agent tool with subagent_type=Explore to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:

  • Where does understanding one concept require bouncing between many small modules?
  • Where are modules shallow — interface nearly as complex as the implementation?
  • Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no locality)?
  • Where do tightly-coupled modules leak across their seams?
  • Which parts of the codebase are untested, or hard to test through their current interface?

Apply the deletion test to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.

2. Present candidates

Present a numbered list of deepening opportunities. For each candidate:

  • Files — which files/modules are involved
  • Problem — why the current architecture is causing friction
  • Solution — plain English description of what would change
  • Benefits — explained in terms of locality and leverage, and also in how tests would improve

Use CONTEXT.md vocabulary for the domain, and LANGUAGE.md vocabulary for the architecture. If CONTEXT.md defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."

ADR conflicts: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly (e.g. "contradicts ADR-0007 — but worth reopening because…"). Don't list every theoretical refactor an ADR forbids.

Do NOT propose interfaces yet. Ask the user: "Which of these would you like to explore?"

3. Grilling loop

Once the user picks a candidate, drop into a grilling conversation. Walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.

Side effects happen inline as decisions crystallize:

  • Naming a deepened module after a concept not in CONTEXT.md? Add the term to CONTEXT.md — same discipline as /grill-with-docs (see CONTEXT-FORMAT.md). Create the file lazily if it doesn't exist.
  • Sharpening a fuzzy term during the conversation? Update CONTEXT.md right there.
  • User rejects the candidate with a load-bearing reason? Offer an ADR, framed as: "Want me to record this as an ADR so future architecture reviews don't re-suggest it?" Only offer when the reason would actually be needed by a future explorer to avoid re-suggesting the same thing — skip ephemeral reasons ("not worth it right now") and self-evident ones. See ADR-FORMAT.md.
  • Want to explore alternative interfaces for the deepened module? See INTERFACE-DESIGN.md.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Add an iOS App Clip target to an Expo app. Use when the user mentions App Clip, AASA, apple-app-site-association, appclips, smart app banner, or wants to ship a lightweight iOS Clip invoked from a URL alongside their parent app.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Add Agentation visual feedback toolbar to a Next.js project

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Babysit a GitHub pull request during a user-approved monitoring window by polling review comments, CI checks/workflow runs, and mergeability state. Diagnose failures, retry likely flaky failures up to 3 times, auto-fix/push branch-related issues when appropriate, and report fresh review feedback. Use when the user asks Codex to monitor a PR, watch CI, handle review comments, or keep an eye on failures and feedback on an open PR.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

heyAyushh のスキルをすべて見る

このスキルの問題を報告する