本文へ移動
cccskills
無料GitHub で公開

swiftui-ui-patterns

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.

インストール方法を見る

含まれるファイル(27)

  • SKILL.md3.5 KB
  • references/app-wiring.md5.9 KB
  • references/components-index.md3.5 KB
  • references/controls.md1.6 KB
  • references/deeplinks.md1.7 KB
  • references/focus.md2.3 KB
  • references/form.md3.0 KB
  • references/grids.md1.8 KB
  • references/haptics.md2.0 KB
  • references/input-toolbar.md1.4 KB
  • references/lightweight-clients.md2.5 KB
  • references/list.md2.7 KB
  • references/loading-placeholders.md1.2 KB
  • references/macos-settings.md2.0 KB
  • references/matched-transitions.md1.6 KB
  • references/media.md2.0 KB
  • references/menu-bar.md2.2 KB
  • references/navigationstack.md4.2 KB
  • references/overlay.md1.2 KB
  • references/scrollview.md2.3 KB
  • references/searchable.md1.7 KB
  • references/sheets.md3.1 KB
  • references/split-views.md2.0 KB
  • references/tabview.md3.4 KB
  • references/theming.md1.7 KB
  • references/title-menus.md2.1 KB
  • references/top-bar.md1.3 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-scaffolding-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.

Workflow for a new SwiftUI view

  1. Define the view's state and its ownership location.
  2. Identify dependencies to inject via @Environment.
  3. Sketch the view hierarchy and extract repeated parts into subviews.
  4. Implement async loading with .task and explicit state enum if needed.
  5. Add accessibility labels or identifiers when the UI is interactive.
  6. Validate with a build and update usage callsites if needed.

Component references

Use references/components-index.md as the entry point. Each component reference should include:

  • Intent and best-fit scenarios.
  • Minimal usage pattern with local conventions.
  • Pitfalls and performance notes.
  • Paths to existing examples in the current repo.

Sheet patterns

Item-driven sheet (preferred)

@State private var selectedItem: Item?

.sheet(item: $selectedItem) { item in
    EditItemSheet(item: item)
}

Sheet owns its actions

struct EditItemSheet: View {
    @Environment(\.dismiss) private var dismiss
    @Environment(Store.self) private var store

    let item: Item
    @State private var isSaving = false

    var body: some View {
        VStack {
            Button(isSaving ? "Saving…" : "Save") {
                Task { await save() }
            }
        }
    }

    private func save() async {
        isSaving = true
        await store.save(item)
        dismiss()
    }
}

Adding a new component reference

  • Create references/<component>.md.
  • Keep it short and actionable; link to concrete files in the current repo.
  • Update references/components-index.md with the new entry.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Add an iOS App Clip target to an Expo app. Use when the user mentions App Clip, AASA, apple-app-site-association, appclips, smart app banner, or wants to ship a lightweight iOS Clip invoked from a URL alongside their parent app.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Automates browser interactions for web testing, form filling, screenshots, and data extraction. Use when the user needs to navigate websites, interact with web pages, fill forms, take screenshots, test web applications, or extract information from web pages.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Add Agentation visual feedback toolbar to a Next.js project

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Derive and implement first-principles audio-coupled haptic and kinetic UI feedback. Use when designing, reviewing, or coding haptics/audio for mobile apps, native iOS/Android, React Native/Expo, SwiftUI, games, detent pickers, toggles, sliders, page curls, scroll gestures, wallet/signature flows, Solana transactions, backend/realtime state changes, confirmations, settlements, and semantic UI events where feedback should follow signal math instead of ad hoc vibration calls.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Babysit a GitHub pull request during a user-approved monitoring window by polling review comments, CI checks/workflow runs, and mergeability state. Diagnose failures, retry likely flaky failures up to 3 times, auto-fix/push branch-related issues when appropriate, and report fresh review feedback. Use when the user asks Codex to monitor a PR, watch CI, handle review comments, or keep an eye on failures and feedback on an open PR.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

heyAyushh のスキルをすべて見る

このスキルの問題を報告する