Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with a person on a HyperFrames project in Studio: first, whether their message asks for a change at all (questions, loose ideas and "don't change anything" get an answer and a plan, not an edit); for a new film, the plan, storyboard and build order that the HyperFrames launch films follow; and how the timeline should be laid out so it reads well (one caption track, one element kind per track, every scene a sub-composition) and where captions and key content may sit (safe zones). Don't use for how to perform an individual edit (split, trim, retime, volume, copy, swap): that is `creator-editing-recipes.md` in `/hyperframes-core`.
インストール方法を見るインストールする前に、エージェントに与えられる指示の中身を確認できます。
Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below.
Studio draws one timeline row per top-level element. A project that follows the
rules below opens as a short, readable timeline; one that does not opens as a wall
of unlabeled rows the user cannot edit. These are conventions for what to build.
For how to change a clip, follow /hyperframes-core references/creator-editing-recipes.md
and never invent a different form of the same edit.
Read the message before you open a file. Decide what it asks for:
| The person | You |
|---|---|
| names a change, however politely ("make the title bigger", "can you cut the third scene?") | Make it. |
| gives a felt note on the built film ("the intro feels jolty", "it doesn't go long enough") | Find the cause, change the measurable thing, say what the note meant and what moved, and record it per /hyperframes-creative references/storyboard-recipe.md § 4. |
| asks a question and names no change ("why does the title jump?") | Answer it. Change nothing. |
| says don't change anything, hold, "just thinking", "let's talk" | Change no file, not even a fix you noticed. Offer it in words. |
| brings an idea for this film with no concrete change ("I want the ending to feel bigger") | Propose the change and add it to the plan (below). Change no composition file. |
| asks for a new film | Plan it (§ 5). |
| approves a plan ("build it", "go") | Build what was approved. |
A message that asks a question and names a change gets the answer and the change. Only when you cannot tell whether it asks for anything is it a conversation: a wrong answer costs one message; a wrong build costs a long run and a round of notes.
A conversation reply:
/hyperframes
references/pitch-round.md; for an idea about this film, two or three options for the part named.
Recommend one.Keep the plan in the project, not only in the chat: the next message may start a new session that
cannot see this one. Add it to STORYBOARD.md the way /hyperframes-creative
references/storyboard-recipe.md § 4 records a round; never overwrite locked frames. If the person
asked you to change nothing at all, write nothing: put the plan in the reply and offer to save it.
The root composition holds only timed hosts, media and audio. Any scene with nested
structure (a div containing children, a title with a subtitle, a chart) is its own
file loaded with data-composition-src, wiring in /hyperframes-core
references/sub-compositions.md.
Nested markup left inside the root does not become a row of its own. It hides inside one opaque row that cannot be trimmed or moved part by part.
Author as if a structure lint rejects any violation.
data-track-index)
marked data-track-kind="captions" that carries every caption group in order./embedded-captions and the caption_* lint rules.Group by kind so each row is one thing the user can select, mute or drag as a set.
| Kind | data-track-kind |
|---|---|
| Base video / A-roll | video (from the tag) |
| Scenes, overlays, graphics | graphics |
| Captions | captions |
| Audio (voiceover, music, sound effects) | audio (from the tag) |
Put data-track-kind on sub-composition hosts. Video and audio kinds come from the tag, so
<video> and <audio> need no attribute. Give each kind its own data-track-index; the number
is display only; it never changes what renders on top. Use CSS for
layering.
Any ruler or safe-box overlay lives in the preview pane, never inside the composition, so
do not add guide elements to the HTML.
Both framings (wide and vertical) use the same two safe boxes, Premiere's defaults. The preview
toggle draws them with a tick at the midpoint of every edge. Source:
ACTION_SAFE_PERCENT and TITLE_SAFE_PERCENT in packages/studio/src/utils/previewSafeMargins.ts.
| Box | Share of the frame | Inset on every edge |
|---|---|---|
| Action-safe | 90% | 5% |
| Title-safe | 80% | 10% |
The hyperframes-launches films were made in this order. Each step has an owner; follow it and do not restate it here.
| Step | Owner |
|---|---|
| 1. Brief | /hyperframes references/intent-interview.md. Inside an existing project, only a follow-on to the same film stays: a new version or a cutdown, same workflow and aspect. Ask its must-have questions, skip hyperframes init, never overwrite BRIEF.md or STORYBOARD.md, add a new dated section to each, and say so in the reply. A film with a different workflow or aspect starts a new project, and the reply says so. |
| 2. Directions | /hyperframes references/pitch-round.md |
| 3. Storyboard | /hyperframes-creative references/storyboard-recipe.md |
| 4. Build | The workflow the brief routes to (/hyperframes § 2) and its own references |
| 5. Notes | /hyperframes references/review-loop.md |
What the launch films add, for a product launch. Where the workflow's chosen arc says otherwise, the arc wins.
cut-catalog.md where it has one.Run hyperframes check (it runs lint) and fix every finding. Then open the project in Studio and
check that the timeline shows a base row, one row per scene host, one caption row and the audio rows.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.
日本語の概要は準備中です。原文の説明を表示しています。
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint
日本語の概要は準備中です。原文の説明を表示しています。
Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.
日本語の概要は準備中です。原文の説明を表示しています。
A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
日本語の概要は準備中です。原文の説明を表示しています。
A chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.
日本語の概要は準備中です。原文の説明を表示しています。
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]
日本語の概要は準備中です。原文の説明を表示しています。