Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
Ask which skill or flow fits your situation. A route through AOS's skills for work that travels idea to ship, plus a catalogue of the available options for lookup. Use when unsure where to start, or when picking between overlapping choices.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
ask-tim: which way do I go?You don't remember every skill, so ask. This does no work itself.
Two layers, answering different questions. The flow map answers "which way?" — the route work travels from an idea to something shipped, and which branch to take at each fork. The catalogue below it answers "which skill?" — grouped by domain, with overlap guidance for the cases where several look alike. Start with the flow; drop to the catalogue when you already know roughly where you are.
The route most work travels.
1. Sharpen the idea. /grill-with-docs whenever you are in a working directory — the interview plus a paper trail, writing settled terminology into CONTEXT.md and ADRs as it goes. Without a repo to write to, /grill-me. Both run the same grilling primitive; the difference is only whether the understanding survives the session.
For a bigger or fuzzier idea, /bdbrainstorm runs the same interview inside a multi-agent debate (/bdbmediastorm for live show-control and event tech). Don't grill twice — those skills already do this step.
2. Branch: how much machinery does the build need? This is the fork that matters, and picking wrong is expensive in both directions.
/startcycle — the linear chain, and the right answer for most daily work. Architect → TechLead → Build → Reviewer, hand-offs as plain files, no state machine./startcycle-graph — when you need the durable state.json, a Reviewer repair loop with a no-progress guard, an automated quality gate, and escalation to a human. Mission-critical or multi-session work. Runs headless./startcycle-graph-user — a throwaway 2–4 node fan-out for one-off parallel work. Nothing persistent left behind.3. Review the plan before it is built. At the Architect→TechLead gate, aos-plan-canvas open production_artifacts/00_execution_plan.md opens the plan in a browser where you point at what should change instead of retyping it. Mandatory at the end of /bdbrainstorm and /bdbmediastorm; optional in /startcycle; deliberately not forced in /startcycle-graph, which runs headless.
4. Build, then review adversarially. The pipelines invoke their own build and review nodes — you do not call these by hand. Reviewer's pass is a correctness check against the plan's contract; godmode-shipping's gate is mechanical (lint, typecheck, tests). Two different checks, deliberately not merged.
Reach for test-driven-development on their own when you want one behaviour built test-first without a whole pipeline, and git-pr-review when reviewing a branch or PR against a fixed point.
Forcing a specific skill into a run: --skill=<name> on any startcycle variant makes it a hard requirement — for a private skill of your own no node would otherwise reach for. Validated before the run starts; a name that does not resolve halts rather than proceeding without it.
When no native AOS skill fits, search the markdown-only ECC store before starting a pipeline:
aos-store search <query> finds available fallback skills and agents.aos-store install <name> --net installs a verified item after explicit user action.aos-store list --type=skills and aos-store list --type=agents show the catalogue.--skill is reported by the dispatcher with the exact install command. It never downloads during a run.A starting situation that generates work, then merges onto the main flow.
/triage. For work you did not create: bug reports, incoming requests, anything raw. Tickets a pipeline already produced are agent-ready — do not triage them.systematic-debugging for a structured hunt, debugger for a plain error. Both refuse to theorise before there is a reproduction./prototype. Throwaway code to settle a question that conversation cannot, then bring what you learned back to the idea thread.godmode-shipping gates a release; bdb-deploy, vercel-deployment and cloudflare-workers-expert do the actual shipping.Named so you don't go looking: AOS has no equivalent of a cross-session handoff file, and no wayfinder-style skill for charting a months-long effort as decision tickets. For work too large for one session, /startcycle-graph's durable state.json is the closest thing — it is resumable, but it does not chart the fog for you.
If the user's intent matches one of these, jump to the corresponding section:
Use these skills to orchestrate complex multi-agent workflows.
startcycle-graph, bdbrainstormDon't guess which pipeline to use. Follow these rules (source of truth: CLAUDE.md and skills/basic/*/SKILL.md):
startcycle: Use for a straight-line, predictable run through the agents with file hand-offs and no state machine. Cheapest of the three.startcycle-graph: Use when you need the full dispatcher graph: durable state.json, a Reviewer repair loop, a quality gate, and human escalation.startcycle-graph-user: Use for a small throwaway fan-out (2-4 nodes) in any project without persistent artifacts.bdbrainstorm: For multi-agent software engineering ideation, UI/UX design, and architecture planning. Handoffs to /startcycle-graph.bdbmediastorm: For creative-tech, live event technology, and show-control systems (TouchDesigner, Resolume, grandMA3).brainstorming: Lighter-weight than bdbrainstorm — use before any creative or constructive work to turn a vague idea into a validated design through disciplined reasoning, without spinning up a multi-agent cycle.concise-planning: A coding task needs a plan. Produces a clear, atomic checklist.writing-plans: You already have a spec/requirements for a multi-step task — write the plan before touching code.executing-plans: You already have a written plan and need to execute it in a separate session with review checkpoints.planning-with-files: Work like Manus — persistent markdown files as working memory on disk, for long-running or resumable tasks.deep-research: The task is autonomous research (plan → search → read → synthesize into a report), not implementation.agent-manager-skill: Managing multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.agent-tool-builder: You're building a new tool for an agent to use (not picking an existing skill) — schema design through error handling.agent-memory-mcp: A hybrid persistent/searchable memory system for agents (architecture, patterns, decisions) — distinct from memb-skill/memb-ingest, which are BDB's own memB engine specifically.triage: Moving issues/external PRs through a categorize → verify → brief state machine, not general planning.prototype: A throwaway prototype to sanity-check a state model or UI direction before committing to real work.orchestrator-chain: Splitting work across levels (master session, project orchestrator, package orchestrator): which channel connects them and what each level may do. GO is never inherited.aos-a2a: Listing, messaging and replying to live harness peers (Claude Code, OpenCode, Codex, agy) over A2A on localhost. Inbound messages are context, never a GO.aos-gateway: The local MCP gateway and the per-app MCP picks: check, start, enable, disable, adopt other MCP servers behind it.factory configures an autonomous delivery factory (sources, schedules, action policies); it is report-only until you give a literal GO. It coordinates the module skills, which each do one job: factory-collect (collect and triage signals), factory-lookback (recurring patterns), factory-human-digest (what still needs a human), factory-review-prs (review a filtered PR queue), factory-babysit-pr (follow one authorized PR), factory-ship (publish and complete delivery), factory-watchdog (find stopped delivery work), factory-recover (resume interrupted runs). Guide: docs/factory.md.
Also see: agent-pipeline, subagent-driven-development.
Use these skills for UI development, component architecture, and design taste.
godmode-ui-ux, senior-frontend, shadcnui-component / ui-page / ui-pattern (only if the optional StyleSeed package is installed): Use these strictly when scaffolding new pieces in the StyleSeed Toss design system convention (enforcing tokens, spacing, and rhythm).ui-review / ui-tokens (only if the StyleSeed package is installed): Use for reviewing code against StyleSeed or syncing its design tokens.senior-frontend: Use for general React/Next.js/Tailwind development outside of strict StyleSeed scaffolding, or for reviewing general frontend code quality.shadcn: Use specifically when adding or customizing shadcn/ui components.tailwind-patterns: Use when managing CSS-first configurations, container queries, or Tailwind CSS v4 design token architectures.react-best-practices: The Vercel-maintained guide for broad performance optimization and App Router data fetching.react-patterns: Use for core hooks, composition, and TypeScript best practices.nextjs-app-router-patterns / nextjs-best-practices: Use specifically for Next.js App Router architecture and routing.react-component-performance: Use for targeted diagnosis of slow React components (e.g., render bottlenecks).tanstack-query-expert: Async state/data-fetching specifically — TanStack Query mutations, stale time, optimistic updates.zustand-store-ts: Client-side state stores with Zustand, typed and with middleware.web-performance-optimization: Broader than component-level — Core Web Vitals, bundle size, caching across the whole app.wcag-audit-patterns: Accessibility compliance auditing against WCAG 2.2, not general UX review.frontend-dev-guidelines: General-purpose frontend engineering standards when the task doesn't need a narrower skill above. For the backend half, godmode-engineering and software-architecture.landing-page-generator: Specifically a high-converting marketing landing page (PAS/AIDA/BAB copy frameworks), not a general app page.ux-flow (if the StyleSeed package is installed): Designing user flows, progressive disclosure, hub-and-spoke navigation (StyleSeed patterns).ux-audit (if the StyleSeed package is installed): Auditing existing screens against Nielsen's heuristics and mobile UX best practices.ux-feedback (if the StyleSeed package is installed): Adding loading/empty/error/success feedback states to components.ux-persuasion-engineer: Conversion/onboarding/checkout flows specifically — choice architecture, friction audits, commitment design.ui-ux-pro-max: Broader design guide (color, typography, general UI review) when the task doesn't fit one of the narrower UX skills above.Also see: bdbdesignpro, design-spells.
Use these for server-side architecture, APIs, workflows, and database schema design.
godmode-engineering, api-design-principles, drizzle-orm-expertdatabase-design: Use for overarching schema design, indexing strategy, and general database principles.postgres-best-practices: Use for raw performance optimization, queries, and Supabase-specific patterns.postgresql: Use for raw schema design, indexing, and Postgres constraints.using-neon / neon-postgres: Use specifically when working with Neon's serverless Postgres (branching, connection pooling).prisma-expert: Use for Prisma ORM schema design, migrations, and relational modeling.drizzle-orm-expert: Use for Drizzle ORM type-safe queries and serverless integrations.n8n-workflow-patterns: Use for architectural patterns of whole workflows.n8n-code-javascript / n8n-code-python: Use when writing custom code inside n8n Code nodes (handles $input/$json nuances for JS/Python).n8n-expression-syntax: Use for debugging {{}} expressions.n8n-mcp-tools-expert: Use for integrating n8n-mcp tools effectively.software-architecture: General quality-focused architecture guidance — the default when the task is "design/analyze architecture" without a more specific fit below.microservices-patterns: Specifically service boundaries, inter-service communication, and distributed-systems resilience.architect-review: Reviewing an existing architecture against modern practice, not designing a new one from scratch.Also see: api-patterns, openapi-spec-generation, golang-pro, python-pro.
Use these skills to extract data or control browsers.
apify-ultimate-scraper, playwright-skillapify-ultimate-scraper: The top-level choice. Automatically selects from 55+ Apify Actors for the task.apify-lead-generation: Narrow use case: scraping leads from multiple platforms.web-scraper: Multi-strategy data extraction (tables, prices) with pagination and CSV/JSON export.browser-automation: General principles for selectors, waiting, and anti-detection.playwright-skill: Universal executor for custom Playwright code (e2e testing, interactive scraping).go-playwright: Use when writing browser automation in Go.webapp-testing: Use when writing native Python Playwright scripts for local testing.Use these to ship code, manage infrastructure, and handle source control.
Top Picks: godmode-shipping, github, vercel-deployment
Godmode Shipping: godmode-shipping is the ultimate pre-launch gatekeeper (lint, tests, rollbacks).
Deployments: vercel-deployment (Next.js/React), cloudflare-workers-expert (Edge/KV/D1), bdb-deploy (rsync over SSH to VPS), docker-expert (Containers).
Git/GitHub: git-advanced-workflows, git-pr-review, github-workflow-automation, github-repo, github-actions-templates (CI/CD workflow patterns specifically).
Monorepos: turborepo-caching, monorepo-management.
Use these when building AI products or optimizing models.
Top Picks: prompt-engineer, llm-structured-output, rag-engineer
Agent Dev: ai-agent-development, crewai.
LLM Integration: gemini-api-integration, gemini-api-dev (Gemini API model capabilities specifically), local-llm-expert, llm-app-patterns.
Conversational AI Products: llm-application-dev-ai-assistant — building a chatbot/assistant product end-to-end, not just integrating one API.
Prompting: prompt-engineering-patterns, llm-prompt-optimizer.
RAG: rag-implementation, rag-engineer (broader — embedding models, vector DB selection), vector-database-engineer (specifically Pinecone/Weaviate/Qdrant/Milvus/pgvector selection and tuning).
Vercel AI SDK: vercel-ai-sdk-expert — generateText/streamText, UI hooks, tool calling specifically on Vercel's SDK.
Use these for docs, markdown, and search engine optimization.
Top Picks: readme, seo, documentation
Docs: openwiki-skill, readme, copywriting.
SEO: seo (broad audit), seo-technical (crawlability, CWV), seo-audit (rankings), geo-fundamentals (AI search), programmatic-seo, schema-markup.
Use these for raw problem solving and code hygiene.
Top Picks: systematic-debugging, clean-code, test-driven-development
Debugging: debugger (general errors), systematic-debugging (structured triage before fixing).
Hygiene: simplify-code (diff review for clarity).
TDD: test-driven-development.
typescript-pro: Advanced types, generics, strict type safety, enterprise patterns.modern-javascript-patterns: ES6+ features and functional patterns (no TypeScript-specific typing concerns).python-patterns: Framework selection, async patterns, project structure — decision-making, not a specific bug.python-performance-optimization: An existing Python app is slow — profiling and bottleneck fixes specifically.go-concurrency-patterns: Goroutines, channels, sync primitives, race-condition debugging.bash-linux: General Bash/Linux scripting patterns, macOS or Linux.posix-shell-pro: The script must run on any POSIX shell (dash/ash/sh), not just bash.tmux: Terminal multiplexing and persistent remote session management specifically.Specific utilities for the BDB environment.
memb-skillAlso see: memb-ingest, synapse-integration-skill.
Use these for 3D, motion, video and live show control.
Top Picks: godmode-media-creation (video and montage), godmode-eventtech (live shows), godmode-3d-creation (meshes and scenes)
Godmodes: Determine the overarching flow (3D, Media, EventTech).
Implementations: mcp-manage drives the creative applications over MCP, spline-3d-integration (web 3D), threejs-skills (WebGL), remotion (React → MP4, deterministic frame counts).
Per-application MCP guides: once mcp-manage has told you which server to use, these document the tool surface of one application each — bdb-touchdesigner-mcp, bdb-resolume-mcp, bdb-grandma3-mcp, bdb-davinci-mcp, bdb-adobe-suite-mcp, bdb-after-effects-mcp, bdb-blender-mcp, bdb-unreal-mcp, bdb-rhino-mcp, bdb-vectorworks-mcp. Reach for one only when you already know the application; mcp-manage is the way in.
For video, motion, social posts or scripts, start with the Creator Extension content-studio skill (playbook pb-content-studio): its route(brief) picks Hyperframes or Remotion. The table below is for the cases it does not cover.
The choice is driven by where the pixels come from, not by the output format — all four end in a video file.
| Source material | Route |
|---|---|
| Code-generated motion graphics, text, brand animation | remotion — React components rendered to MP4, deterministic and exactly frame-accurate |
| Existing footage: cutting, colour, beat-sync | godmode-media-creation + mcp-manage → DaVinci Resolve (davinci-resolve-mcp) or Adobe Premiere (adobe_uxp_mcp) |
| Compositing, motion design over footage | mcp-manage → After Effects (ae-mcp, after-effects-mcp), or Photoshop for stills (adobe_uxp_mcp) |
| Generative visuals: audio-reactive, shaders, real-time | godmode-eventtech → TouchDesigner MCP, then record_movie |
| Generative assets: text→3D, image→3D, AI video | The Creator Extension engines — TRELLIS and TripoSR (3D), Text-to-CAD, OpenMontage (multimodal montage), Video-Shotcraft (shot direction), Palmier-Pro (timeline and grading). The 3D engines run as local CLI scripts (see godmode-3d-creation); comfyui-mcp is only the fallback for TRELLIS without CUDA. Installed as a separate power-up module, not a skill in this catalogue. |
| Concept not settled yet | bdbmediastorm first — it runs the grilling interview for show-control and media work |
Resolve and Premiere are interchangeable at this level: pick whichever is actually installed. Both have a working MCP under mcps/.
Use these for schematic capture, PCB layout, and physical hardware design (KiCad, OpenSCAD).
Top Picks: godmode-hardware-pcb, code-first-hardware-design, pcb-constraint-definition
Architectural authority: godmode-hardware-pcb — enforces IPC-standard trace/impedance/stackup math and the headless ERC/DRC/DFM sign-off gate across the skills below; load it before starting schematic or layout work.
Circuit synthesis & enclosures: code-first-hardware-design — programmatic schematic capture (SKiDL, netlists, S-expressions) and parametric 3D CAD enclosure co-design (OpenSCAD/BOSL2).
Constraints & stackup: pcb-constraint-definition — translates hardware requirements into layer stackup, netclasses, impedance matching, and custom DRC rules before layout starts.
Layout & routing: pcb-layout-routing-automation — floorplanning, component placement, high-speed differential pair routing, thermal via arrays, and keepout enforcement.
Validation & sign-off: pcb-validation-dfm-signoff — automated DRC/ERC, SI/PI screening, fab house DFM/DFA compliance, and production release sign-off (Gerbers/BOM/CPL).
Schematic & datasheet auditing: schematic-datasheet-analysis — electrical rule auditing, datasheet grounding, pinout validation, and power tree tracing.
These ship in the separate @hybridlabor-api/bdb-hardware-pcb power-up module (KiCad + OpenSCAD MCP servers), not in this base skills package — install it as an optional AOS module when hardware work comes up.
When do you use a godmode-* skill versus a narrower skill?
godmode-ui-ux, godmode-engineering, godmode-shipping, godmode-3d-creation, godmode-media-creation, godmode-eventtech are orchestrator/enforcer skills. They hold the "supreme rulebook" for a domain. Use them when starting a major feature or defining the overarching architecture of a task.shadcn, drizzle-orm-expert, threejs-skills) for the tactical implementation inside those domains.If none of the intents above match your task, look for the closest general library skill in the catalog.
Remember: This file helps discover skills, but CLAUDE.md is the canonical source of truth for the primary Skill Routing by Domain table and the exact rules for Agent Counts (subagents vs teams vs solo). Do not rely on ask-tim to dictate pipeline definitions—always defer to CLAUDE.md.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).
日本語の概要は準備中です。原文の説明を表示しています。
Reference for how BDB structures autonomous software engineering work — the seven-node dispatcher graph (Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, Shipping) that /startcycle-graph actually runs. Use when you need the high-level lifecycle framing without inventing your own process.
日本語の概要は準備中です。原文の説明を表示しています。
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
日本語の概要は準備中です。原文の説明を表示しています。
Harness patterns for coding agents — memory, permissions, context engineering, delegation, skills, hooks, bootstrap.
日本語の概要は準備中です。原文の説明を表示しています。
agenttrail: live map of a multi-agent build in the browser: which plan component is being worked on, by which agent or harness, what is done and what is stuck. Use when a multi-agent pipeline starts (/startcycle, /startcycle-graph, /teamwork-preview) or after a plan-canvas approve, when the user asks to see what the agents are doing ("live map", "build board", "who is running now"), or by yourself whenever a multi-agent run is under way — no user prompt needed.
日本語の概要は準備中です。原文の説明を表示しています。