Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
BDB Engineering Godmode, enforcing strict Domain-Driven Design, TypeScript strictness, and Clean Architecture. Use when implementing backend/fullstack features or running the systematic 5-step debugging triage.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
This skill orchestrates the core logic, domain modeling, and typing constraints of the codebase. It replaces scattershot coding with rigorous, structured engineering methodologies designed for the BDB ecosystem. As an agent, you must execute these principles rigorously across all supported harnesses (Cursor, Claude Code, Agy, Copilot).
Code represents business logic. Do not write implementation details before defining the boundaries.
any is strictly forbidden. Use unknown if a type is truly dynamic, and validate it at runtime (e.g., using Zod).isLoading, isError, isSuccess). Instead, use { status: 'loading' } | { status: 'error', error: string } | { status: 'success', data: T }..map(), .filter(), and .reduce() over standard for loops where data transformation is required.Do not couple business logic tightly to framework details (like React components or Express routes).
Do not guess fixes based on a single error log line. If an error occurs, you must execute the 5-step triage:
Production code fails. You must ensure we know why it failed.
console.log("here"). Use structured, level-based logging with context (e.g., logger.error("Failed to fetch user", { userId, error: e.message })).This Godmode extends beyond standard software development. It STRICTLY governs creative-tech and show-control workflows (BDB Creator Extension).
/bdbmediastorm for TouchDesigner, Unreal Engine, GrandMA3, or Adobe Suite workflows, you MUST validate the signal flow against hardware constraints and MCP availability.This Godmode is universally compatible and governs all extensions, including the BDB Creator Engine.
.cursor/rules/godmode-engineering.mdc.CLAUDE.md.This skill provides domain-specific logic and rules for its respective BDB pipeline component to ensure standardization across multi-agent workflows.
| Rationalization | Reality |
|---|---|
| "The code change was small, so I skipped updating OpenWiki docs." | Every state change must be reflected in the relevant system records. |
| "The ingest script exited without an error, so the memB index must be updated." | Silent failures happen; explicit verification of the side effect is mandatory. |
| "I'll let the /startcycle proceed without a defined rollback path." | Proceeding without a rollback path corrupts the workflow integrity and safety. |
| "I trust the cached agent registry instead of rescanning after a skill change." | Caches stale out quickly; explicit rescans prevent ghost failures. |
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).
日本語の概要は準備中です。原文の説明を表示しています。
Reference for how BDB structures autonomous software engineering work — the seven-node dispatcher graph (Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, Shipping) that /startcycle-graph actually runs. Use when you need the high-level lifecycle framing without inventing your own process.
日本語の概要は準備中です。原文の説明を表示しています。
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
日本語の概要は準備中です。原文の説明を表示しています。
Harness patterns for coding agents — memory, permissions, context engineering, delegation, skills, hooks, bootstrap.
日本語の概要は準備中です。原文の説明を表示しています。
agenttrail: live map of a multi-agent build in the browser: which plan component is being worked on, by which agent or harness, what is done and what is stuck. Use when a multi-agent pipeline starts (/startcycle, /startcycle-graph, /teamwork-preview) or after a plan-canvas approve, when the user asks to see what the agents are doing ("live map", "build board", "who is running now"), or by yourself whenever a multi-agent run is under way — no user prompt needed.
日本語の概要は準備中です。原文の説明を表示しています。