add-bead
無料Capture free-text work as a tracked Beads issue. Use when the user runs /add-bead or wants to quickly file a Beads issue.
日本語の概要は準備中です。原文の説明を表示しています。
Generate multiple radically different interface designs before implementation. Use when designing an API, module boundary, command surface, data contract, or when the user says "design it twice".
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Design an interface before building it. This skill adapts the "Design It Twice" practice from A Philosophy of Software Design: the first plausible interface is rarely the best one, so produce several different shapes, compare them, and synthesize a recommendation.
This is a design-only workflow. Do not edit implementation files, add tests, or scaffold code while using this skill unless the user explicitly starts a separate implementation task.
Before proposing designs, load the smallest useful set of harness context:
.tmp/work/.bd show <id> and note acceptance criteria, parent context, blockers, and scope limits.knowledge/_shared.yaml plus the relevant knowledge/repos/<repo>.yaml when the design touches a known repo.Ask clarifying questions only when a blocker prevents meaningful design work. Otherwise, state assumptions and continue.
Identify:
Use this prompt when requirements are missing:
What does this interface need to let callers do, who will call it, and what should remain hidden behind the boundary?
Create at least three alternatives with meaningfully different public shapes. Different names for the same method set do not count.
Use parallel subagents when they are available and appropriate for the environment. If subagents are unavailable, generate the alternatives yourself as separate passes and keep each pass anchored to a distinct design constraint.
Suggested constraints:
Subagent prompt template:
Design an interface for: <module or boundary>
Requirements:
<requirements and constraints>
Existing context:
<Beads issue, alignment scope, knowledge notes, relevant local patterns>
Design constraint for this pass:
<one distinct constraint>
Return:
1. Interface signature or command/data shape
2. Usage example from a realistic caller
3. Complexity hidden behind the interface
4. Trade-offs and failure modes
5. Verification implications
Do not implement the interface.
Show each design on its own before comparing them so the user can absorb the shape.
For each design include:
Compare the alternatives using these criteria:
Use prose instead of a large table unless the user asks for a matrix. Highlight the points where designs diverge most.
Recommend one design or a small synthesis of multiple designs. Explain why it fits the requirements and where it intentionally rejects other options.
End with:
Stop at the design recommendation. If implementation should proceed, create or update Beads work separately and follow the normal coding workflow.
Good interface designs:
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Capture free-text work as a tracked Beads issue. Use when the user runs /add-bead or wants to quickly file a Beads issue.
日本語の概要は準備中です。原文の説明を表示しています。
Register a new sub-repo in the knowledge base.
日本語の概要は準備中です。原文の説明を表示しています。
Add focused Bun unit tests for mission-critical behavior and edge cases — not blanket coverage.
日本語の概要は準備中です。原文の説明を表示しています。
Answer questions about the codebase from knowledge files. Use when the user runs /ask or asks a domain/knowledge question about the repos.
日本語の概要は準備中です。原文の説明を表示しています。
Meta-skill for creating Agent Forge skills under .claude/skills/ with SKILL.md, optional references/ and scripts/, and Bun scaffolds. Use when the user wants to add or author a skill, scaffold a new skill folder, or align skill docs with harness conventions (JSON script output, Beads for tasks).
日本語の概要は準備中です。原文の説明を表示しています。
Choose Beads issue priority (P0–P4, numeric, or named) from urgency, impact, and risk when creating or triaging work.
日本語の概要は準備中です。原文の説明を表示しています。