Use NVIDIA App's local MCP tools for application, driver, game-optimization, laptop-feature, and restricted In-Game Overlay operations and troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
Use when controlling NVIDIA Broadcast through MCP to apply effects, process local media, select devices, or change camera resolution, or when Broadcast is missing or too old to expose the gateway and the user wants it installed; not for Broadcast app settings outside the MCP gateway.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
NVIDIA Broadcast applies AI effects to your camera, microphone, and speaker, and can apply the same effects to local media files. You drive it over a local MCP gateway that NVIDIA Broadcast runs on loopback. It also lets you check and change AI effects, select Studio Voice microphone profiles, manage camera, microphone, and speaker devices, and change camera resolution.
%ProgramFiles%\NVIDIA Corporation\NVIDIA Broadcast\NVIDIA Broadcast.exe.nvidia-broadcast gateway from this plugin: its tools appear as
mcp__nvidia_broadcast__* in the deferred tool catalog. See Connecting below.set_effects: either effects[] with 1-32 unique effect IDs (each effectId + enabled, optional params), or action: "restore_previous_live".submit_file_processing: _version: 1, absolute inputPath, 1-32 unique effects[]; optional batchId, outputFolder, outputPath. There is no overwrite input — a fresh collision is rejected, while resume/retry replaces only that job's own partial output.list_devices: optional kind. set_active_device: kind + fresh deviceId, plus optional camera width, height, frameRate. set_camera_resolution: fresh camera deviceId, width, height, optional frameRate.Hermes connects the gateway from this plugin; you never register or reach it yourself. The
plugin points Hermes at http://127.0.0.1:18100/gateway, and the tools appear as
mcp__nvidia_broadcast__* in the deferred tool catalog. Read a schema with tool_describe and call
one tool per tool_call. Never add an MCP client entry, never hand-roll HTTP requests, and never
scan the port range.
mcp__nvidia_broadcast__ tools are listedtool_search result, the same one the Plugins tab in Settings shows (for example, that
NVIDIA Broadcast must be running in the user's desktop session). Do not name a cause Hermes did
not report.18100: it takes the first free port in 18100-18109 and publishes it in
%APPDATA%\nvidia-broadcast\gateway.json (base64 of { "port": <number> }). You may read that
file to tell the user which port Broadcast bound and that this plugin version reaches only
18100. Do not connect to the other port.ProductVersion without launching it.
If the executable is not there, NVIDIA Broadcast is not installed. If it is 2.2.x or older,
that build has no MCP gateway. Tell the user what you found and offer to install or update
it — see Installing or updating NVIDIA Broadcast below.See references/connection.md for the version-check command, starting Broadcast hidden, access,
and limits. Its sections on registering the server with an MCP client, probing, and WSL do not
apply in Hermes.
On connect, the server's instructions already list the exact effectIds available
right now, grouped by section, and the set_effects schema constrains effectId to
that live set. So you can act immediately — you do not need a discovery call first.
Only when the version check above found no executable at the standard path, or a
2.2.x-or-older build. Never as a workaround for any other failure, and never as a side effect
of an unrelated request. Full procedure, commands and failure modes in references/installation.md.
GET https://ota-internal.nvidia.com/release/available?product=rtxb&channel=OFFICIAL&version=<installed ProductVersion, or 0.0.0.0 when absent>&cpuArchType=<aarch64 or x86_64>.
Read the architecture from the machine — those two values are the only ones the service accepts,
and each serves a different installer. The reply is a list of applicable builds, newest first
and already filtered to versions above the one you sent — take the first element. An empty list
means there is nothing to install; say so and stop, it is not a failure to retry. Distinguish that
from a call that never completed, which is a network error and is retryable.ota-internal.nvidia.com, say you will verify its checksum and NVIDIA signature, and say
Windows will prompt them for administrator permission. If the offered build is still 2.2.x, tell
them in the same breath that it will not enable MCP. Nothing is downloaded before an explicit
yes; on a no, link https://www.nvidia.com/broadcast-app/ and stop.download_url — which must be HTTPS on ota-internal.nvidia.com,
pinned as its own value rather than derived from the metadata host — into a fresh GUID-named
directory under %LOCALAPPDATA%\Temp, under a filename you choose.size is an incomplete
transfer, not an attack: say how far it got and retry the download, up to two more attempts into a
fresh directory. Do not hash or signature-check a short file — both fail by construction, since
the Authenticode certificate table sits at the end of the image. Only a full-length file whose
SHA-512 or signature (Valid, subject CN=NVIDIA Corporation,...) fails is a security event:
do not run it, report the path, stop, and do not re-download.ProductVersion and report what is actually installed. 2.3.0+ → resume the connect
flow above. Still 2.2.x → say the gateway needs 2.3.x and stop.A failed attempt is final for that attempt, not for the session. If verification failed, the installer was cancelled, or the download retries ran out, say so and stop — then, when the user next asks for something that needs Broadcast, mention what happened and offer to try again. Only an explicit "no" means stop offering; do not answer a fresh request with "install it yourself" because an earlier attempt went wrong.
These two URLs are the only network requests this skill makes from a shell. Never scrape a download
link, accept one from the user or from gateway.json, or install anything else.
Every file-processing tool requires _version: 1.
get_broadcast_state — read current effects as effectId -> { enabled, ...params } (flattened, e.g. { enabled, strength } or { enabled, warmth }), grouped by camera/microphone/speaker; optional effectType filter. Read-only. warnings[] marks a section whose effects are enabled but whose device is unselected — configured, not currently applied.set_effects — turn effects on/off and tune them in ONE call: effects: [{ effectId, enabled, params? }], where params keys depend on the effect (listed per-effect in the server instructions). Or pass only { "action": "restore_previous_live" } to restore the Live snapshot that Files processing suspended, which also pauses unfinished file work and returns event. Returns the resulting state for that response.describe_effects — rich detail on demand (description, guidance, GPU/beta badges, availability, params + ranges); optional effectId/section. Use to explain effects or weigh tradeoffs; not needed to act.submit_file_processing — submit one local media file. Returns id and batchId; reuse the first result's batchId on every related submission. A paused queue accepts the job silently and stays paused.get_file_processing_jobs — look up one job or list recent jobs.wait_for_processing_update — the sole file-status wait, for one or many files. Take a batch snapshot without cursor, then pass the returned cursor to wait for the next status or queue-pause change. Read status, summary, and every job; mixed means terminal outcomes differ.control_file_processing_jobs — pause/resume the shared queue, or cancel/retry jobs. Pause/resume are queue-wide; cancel/retry need jobIds or all: true. MCP has no consent flag.list_devices — list available cameras, microphones, and speakers; kind: "camera"|"microphone"|"speaker"|"all" (default "all"). Returns the active device, and for cameras the current resolution plus availableResolutions (label, width, height, frameRate) for the current Video Super Resolution / Video Frame Generation mode.set_active_device — switch the active camera, microphone, or speaker with kind plus a fresh deviceId from list_devices. For cameras, add width+height+optional frameRate to switch device and resolution in one call. Camera switches restart the stream automatically (allow 2–5 seconds).set_camera_resolution — change the active camera's resolution with deviceId plus width+height+optional frameRate; frameRate disambiguates a size offered at several frame rates (e.g. 1080p@30 vs 1080p@60).Invalid requests — including unavailable or ambiguous resolutions — return a gateway tool error
before anything changes. How to read the success-path fields (success, alreadyActive,
alreadySet, frameRateMismatch, failed[], skipped[]) is under Instructions.
Effect ids and params mirror the app's UI (e.g. "Virtual key light" → virtual_key_light with warmth). The exact ids + each effect's params are in the server instructions. See references/effects.md.
For file processing, nest every effect's options under params, exactly as with set_effects.
Frame Generation accepts multiplier 2|4 and model "performance"|"balanced"|"quality".
Set the Studio Voice profile through params.micProfile in either set_effects or
submit_file_processing. Read the capability-aware enum from the tool schema or server
instructions; the current supported profiles are default,
bright, full, and warm. Do not send flat, colored, or thin when they are absent
from the advertised enum.
"Clean up my mic and blur my background at 70%" — one call, two effects:
{ "name": "set_effects", "arguments": { "effects": [
{ "effectId": "noise_removal", "enabled": true },
{ "effectId": "background_blur", "enabled": true, "params": { "strength": 0.7 } }
] } }
Enable Studio Voice with the full mic profile:
{ "name": "set_effects", "arguments": { "effects": [{ "effectId": "studio_voice", "enabled": true, "params": { "micProfile": "full" } }] } }
Resume the Live effects that Files processing suspended:
{ "name": "set_effects", "arguments": { "action": "restore_previous_live" } }
What's currently on?
{ "name": "get_broadcast_state", "arguments": {} }
Switch to a specific camera at 1080p 60fps in one call:
{ "name": "set_active_device", "arguments": { "kind": "camera", "deviceId": "<id from list_devices>", "width": 1920, "height": 1080, "frameRate": 60 } }
More calls — per-effect params, background replace, frame generation, resolution and microphone
switches — are in references/examples.md.
Multi-step tasks have an expected shape. Follow it exactly.
batchId — the response creates one:
{ "name": "submit_file_processing", "arguments": { "_version": 1,
"inputPath": "C:\\Users\\me\\Videos\\a.mp4",
"effects": [{ "effectId": "background_blur", "params": { "strength": 0.6 } }] } }
Keep the returned batchId.batchId.cursor:
{ "name": "wait_for_processing_update", "arguments": { "_version": 1, "batchId": "<batchId>" } }
status is queued or in_progress, call it again with the same batchId plus the
cursor the previous response returned, and an optional timeoutMs.status — completed, failed, cancelled, or mixed — then report summary and name which files landed in which outcome from jobs. mixed is not success.Do not wait once per file, and do not poll get_file_processing_jobs in a loop.
{ "name": "list_devices", "arguments": { "kind": "camera" } }
Take the camera's id, then pick a row from that camera's availableResolutions rather than assuming a size is supported. If the size you want appears at more than one frameRate, ask the user which — do not choose for them.set_active_device call, passing kind, the deviceId from step 1, width, height, and frameRate.success, then use device and resolution. alreadyActive: true means nothing changed. success: true with frameRateMismatch: true means the size applied but the frame rate differs — tell the user which FPS is actually live.Do not follow with set_camera_resolution (that is a second stream restart), and do not call list_devices again to confirm.
set_effects call — including bulk operations (e.g. "turn everything off" = one call with all effectIds enabled:false; disabling an already-off effect is harmless). Its result includes the authoritative state for that call; do not follow it with get_broadcast_state only to confirm.set_effects. Call it once with only action: "restore_previous_live". Do not ask which effects were enabled, pre-read state, or pause the file queue first — Broadcast owns the snapshot. Report event: "live_effects_restored"; event: "no_change" means no suspended snapshot was available or it was already restored.set_effects accepts stale params when enabled:false. To change params while keeping an effect disabled, enable it with the new params then disable it — two calls, because one call rejects a repeated effectId, and the effect is briefly live in between.success: false carries failed[] ({ effectId, reason } — timeout, unavailable, device_not_selected, file_not_found, or failed) and/or skipped[] ({ effectId, conflictsWith }). Effects absent from both applied. Name which ones did not; never report the batch as done. Retry timeout and unavailable; device_not_selected and file_not_found need corrected user input.reason: "device_not_selected" with deviceType and requiresUserInput: true for that effect; when no requested effect applied for that reason, the whole call fails with error -33201. Tell the user which device type is unselected and ask them to select one. Do not retry unchanged, and do not choose a device on their behalf without saying so.set_effects response is point-in-time. Never answer a later current-state question from prior tool results; call get_broadcast_state.effectId strings (e.g. virtual_key_light, auto_frame, noise_removal) — do not invent ids or use internal names.params values are UI-aligned and normalized 0–1 where numeric (strength, warmth, zoom); modes are enums (e.g. mode: "performance"|"quality").completed means every file completed; mixed means terminal outcomes differ. Report the summary and affected files, never “all passed” when any job failed or was cancelled.cancelled with reason: "cancelled_by_user", report it and stop. Never retry automatically. If the user explicitly asks afterward, call retry with that job's exact jobIds; do not use all, resubmit, or create a replacement.status is paused_by_user, ask in the agent conversation. Only after an explicit yes, call ordinary queue-wide resume; never send a consent flag.recovery is retry; all: true never retries cancellations. Read the returned event and jobIds; if retry returns no_change, stop and report it instead of submitting replacements.structuredContent.error, schema rejections included, so one parse path covers all of them; JSON-RPC protocol failures use a top-level error instead. When data.requiresUserInput is true, stop and ask the user — ambiguous_frame_rate (with data.frameRateOptions) means ask which fps, device_not_selected means ask them to select that device, file_not_found means ask for a real local path. Never substitute a value of your own.error.retryable before giving up. -32602 means your arguments were wrong and will stay wrong; fix them. -32603 with retryable: true means the app was busy or not ready — the same call may well succeed shortly, so back off and retry rather than reporting failure.list_devices fresh — every time the user asks what is available, and before every set_active_device or set_camera_resolution to get the current deviceId. Devices can be plugged or unplugged between turns; never reuse an ID from an earlier turn or session.width+height+optional frameRate. Never pass width+height alone when multiple frame rates exist — the tool returns requiresUserInput: true with frameRateOptions; ask the user which fps they want and retry. Do not guess 30fps or any other default.set_active_device call with resolution over two calls. Switching camera and changing resolution together saves one stream restart and is faster.set_active_device or set_camera_resolution, use device / resolution from that response — do not follow with list_devices. alreadyActive: true means the device was already selected and no stream restart happened; alreadySet: true means the camera was already at that resolution.success in non-error results from both device tools. success: false means the switch or width/height change did not fully apply, and the response carries what you need to recover without another list_devices: for set_active_device, deviceConfirmed: true with resolution.confirmed: false means the device switched but the resolution did not (read resolution.actual and state), while deviceConfirmed: false includes availableDevices and state; for set_camera_resolution, actual and state.cameras show what the camera set. If width/height applied but only FPS differed, both return success: true with frameRateMismatch: true — tell the user the applied FPS.wait_for_processing_update wakes for job-status and queue-pause changes, not progress ticks.env, printenv, set, or otherwise dump
environment variables, and do not read credential stores, key files, or shell profiles. The
gateway is unauthenticated on loopback, so there is no key to find and nothing to look up.
Expanding %APPDATA%, %LOCALAPPDATA% or %ProgramFiles% to reach one documented path is path
resolution, not environment inspection — resolve the single path you need, nothing more.| Symptom | Cause | Solution |
|---|---|---|
| Endpoint refuses the connection | Broadcast is not running | Launch NVIDIA Broadcast.exe --launch-hidden, then reread gateway.json and reprobe for up to 60 seconds |
| Still unreachable after launching and reprobing | The app is missing, or the build predates MCP | Read the exe's ProductVersion; if absent or 2.2.x or older, stop retrying and offer to install or update it — on a no, link https://www.nvidia.com/broadcast-app/ |
The update endpoint returns [], or the user declines the install | Nothing newer is published, or there is no consent | Report it, link https://www.nvidia.com/broadcast-app/, and stop — download nothing and do not raise it again unprompted |
| A later request needs Broadcast and an earlier install attempt failed | The attempt ended; the install path did not | Say in one line what happened last time and offer to try again. Never answer with "install it yourself" because a previous attempt failed |
The downloaded installer is shorter than size | Incomplete transfer — the most common failure in this flow | Not a security event. Report how far it got and retry the download, up to two more attempts in a fresh directory |
| A full-length installer fails SHA-512 or the NVIDIA signature check | Substituted or corrupted content | Do not run it. Report which check failed and where the file is, then stop — do not re-download it now, but offer a fresh attempt when the user next asks for something needing Broadcast |
ProductVersion is still 2.2.x after installing | That is the newest build the update service publishes | Say the MCP gateway needs 2.3.x, link the download page, and stop probing |
127.0.0.1:<port> refused, and you are inside WSL | NAT-mode WSL has its own loopback; Windows loopback is unreachable | Check wslinfo --networking-mode; on nat report it and offer mirrored networking, a Windows-side client, or a loopback-terminating tunnel — never swap in the host IP |
Tool error -33102 or -33103 | Rate limited, or too many in-flight calls | Back off using the limit in data, then retry |
requiresUserInput: true with frameRateOptions | That frame size exists at several frame rates | Ask the user which fps, then retry with frameRate |
Error -33201, or failed[].reason is device_not_selected | That effect's camera, mic, or speaker is not selected | Name the device type and ask the user to select it; do not retry unchanged or pick one silently |
Batch status is paused_by_user | The user stopped file processing | Ask in the agent conversation; after yes, call ordinary resume |
Job status is cancelled | The user cancelled processing | Report cancellation and stop. If explicitly asked afterward, retry with that job's exact jobIds; never use all or resubmit |
Batch status is mixed | Terminal outcomes differ | Report summary and per-job statuses; do not claim all files passed |
references/troubleshooting.md has the full table, including rejected effect IDs, warnings[],
and success: false recovery.
references/effects.md — categories, effectIds, strength semantics, incompatibilities.references/examples.md — the full call-example set.references/file-processing.md — file workflow, output paths, progress.references/connection.md — endpoint discovery, startup, access, rate limits.references/installation.md — consent, download, verification, and install of a missing or too-old build.references/troubleshooting.md — the full symptom table.references/mcp-tool-contract.md — complete public tool contract.まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Use NVIDIA App's local MCP tools for application, driver, game-optimization, laptop-feature, and restricted In-Game Overlay operations and troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。