Inspect native RGB, depth, confidence, calibration, and poses to make finite, source traceable reference points and surface measurements.
日本語の概要は準備中です。原文の説明を表示しています。
Build and review evidence tagged Blender architectural candidates, preserve unrelated scene content, and produce requested photographic materials, stills and portable model deliveries.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Use for Blender candidate edits, preservation review, and promotion. Edit a candidate first; retain architecture, movable contents, current finishes, historical construction, and observed services as separate categories. Reuse doors/windows only when trim and dimensions agree. Tag objects with source and uncertainty metadata. Treat source IDs as references rather than evidence payloads: close them against the project's explicit source registry before promotion. Carry the disposition of derived points and planes across handoffs: a builder may use them for physical placement only when the project's explicit record accepts that use based on independent evidence. Services describe observed routes only; never invent hidden continuation.
Carry forward the requested finish and existing interpolation authorization. If the owner requests a complete tentative model, use reasoned, tagged interpolation for inconclusive visible surfaces and finishes without treating it as measurement or observed hidden construction. Geometry completion, appearance completion, reviewed views and usable delivery are separate outcomes. Preserve owner-requested working evidence when applying the storage defaults in delivery.md.
For a rendered reconstruction, read rendered-reconstruction.md before authoring geometry or choosing materials. It gives the source-to-shape method, a representative-region trial, surface mapping choices and the comparison loop that establish visual fidelity before packaging.
Build each room from its source-supported extent, openings, ceiling form and fixed contents. Inspect a source-matched camera and a plan or section before adding detail; correct wrong proportions or connections first. Whole-house review must account for every observed region and level, including circulation and exterior connections. A collection of furnished boxes is not completion when the sources establish different topology or distinctive construction.
In the existing room coverage record, connect dominant features to context/detail sources, intended geometry and finish. Establish counts and layout from views covering the assembly; a close-up cannot establish that an out-of-frame feature is absent. Preserve observed profiles, recesses, edge treatment and surface character as well as type, count and arrangement. Compare source-matched shapes and final-size finishes before calling the room complete. Tentative labels describe uncertainty; they do not excuse a visible contradiction or an omitted feature. Resolve ambiguous source/model differences with another view or native inspection before changing supported geometry.
Keep source traces separate from manufactured component geometry. When photographs or an explicit owner correction establish rectangular panels, fit rectangles in a common component frame instead of carrying projected skew into the part. Preserve original controls, record the constraint's evidence and fit residuals, and retain dimensional uncertainty. Check dependent openings and profiles in the saved native geometry as well as the diagram. For whole-assembly grouping and a reproducible common-frame fit, use manufactured-shapes.md and scripts/manufactured.py; its reference defines corner ordering, optional orientation fitting and frame reuse.
Before detailed room sheets or presentation polish, review the affected assembly's major physical relationships against sources and owner corrections, as described in Review physical relationships before presentation in blender-review.md. A valid saved-file or drawing receipt is not physical acceptance. Keep known conflicts out of accepted final sheets; retain diagnostic views with their limits.
For requested materials and model delivery, follow delivery.md. Reuse the shared appearance, mesh review, rendering and packaging producer. Check mesh defects before baking, then inspect cheap views of the complete scene and their actual object/material rasters before final renders. Name meaningful architectural subjects for each camera; a floor alone does not establish that the room is visible. Correct blocked or misleading camera views without hiding conflicting architecture or weakening required subjects to pass. A full-model request cannot become a selected-object export to bypass mesh checks; fix the geometry and retain the requested scope. Keep direct photographic pixels, repeated samples, matched colors and inferred fallback distinct. Inspect each repeated sample as a rectified crop of one physical material, then inspect its scale and direction in the render. Probe the selected renderer build, plan atlas capacity and place inferred fill lights beneath the local ceiling. Reopen the packed candidate and verify the exported full model; test a requested web viewer through file:// from a copied delivery with networking disabled. These are work checks performed within existing authorization, not new permission gates.
Before rendering a room sheet, define its manifest. For each elevation, list the exact wall-face identifiers and attached fixtures to show; also declare the complete renderable object set rather than inferring it from room or collection names. For plan, reflected ceiling plan and section views, record the projection, view direction, image-up axis, cut plane and retained side or depth. A section may expose modeled geometry, but must not add caps or hidden wall cores that are absent from the reviewed candidate.
Before rendering a scripted presentation, choose first-person-walkthrough or cutaway-orbit explicitly and save its stable-ID scene, route, renderer and sample-coverage contract. Validate reported sample evidence with scripts/presentation.py, then inspect those bound frames for actual architectural and material appearance before rendering the full animation. Follow Contract scripted presentations before rendering in blender-review.md.
Render source matched views plus top/section views and, when producing a room sheet, its declared room views. Reopen the saved file and inspect every result before promotion. Check every frame edge and camera clip plane for unintended loss. Retain each applicable manifest, original visibility state, rendered files and failed attempts; rerun failures into a fresh review directory after restoring visibility. Before any Blender review helper, run a frozen scripts/blender_runtime.py as the first --python argument with the task-owned runtime environment described in the reference. Run blender_review.py on input and candidate inventories; it must never save or modify the input scene. Read blender-review.md and evidence-workflow.md.
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概要と使いどころ
Inspect native RGB, depth, confidence, calibration, and poses to make finite, source traceable reference points and surface measurements.
日本語の概要は準備中です。原文の説明を表示しています。
Preserve and inventory scan archives while retaining capture variants, hashes, calibration, and frame provenance.
日本語の概要は準備中です。原文の説明を表示しています。
Fit and independently validate rigid scan alignment from named, source traceable correspondences.
日本語の概要は準備中です。原文の説明を表示しています。
Coordinate evidence based reconstruction from scans, photos, plans, and measurements into a reviewable Blender architectural model, with photographic appearance, renders and portable browser delivery when requested.
日本語の概要は準備中です。原文の説明を表示しています。
Use when cataloging or annotating visible construction in photographs or scan RGB, especially before registration or while the base model may be replaced.
日本語の概要は準備中です。原文の説明を表示しています。
Collect and verify Google Street View exterior references for a building reconstruction, preserving panorama identity, imagery dates, attribution and viewpoint separately from calibrated scan evidence.
日本語の概要は準備中です。原文の説明を表示しています。